mirror of
https://gitlab.com/dwt1/dotfiles.git
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584 lines
17 KiB
YAML
Executable file
584 lines
17 KiB
YAML
Executable file
# Configuration for Alacritty, the GPU enhanced terminal emulator.
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# Any items in the `env` entry below will be added as
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# environment variables. Some entries may override variables
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# set by alacritty itself.
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env:
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# TERM variable
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#
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# This value is used to set the `$TERM` environment variable for
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# each instance of Alacritty. If it is not present, alacritty will
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# check the local terminfo database and use `alacritty` if it is
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# available, otherwise `xterm-256color` is used.
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TERM: xterm-256color
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window:
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# Window dimensions (changes require restart)
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#
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# Specified in number of columns/lines, not pixels.
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# If both are `0`, this setting is ignored.
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#dimensions:
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# columns: 0
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# lines: 0
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# Window position (changes require restart)
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#
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# Specified in number of pixels.
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# If the position is not set, the window manager will handle the placement.
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#position:
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# x: 0
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# y: 0
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# Window padding (changes require restart)
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#
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# Blank space added around the window in pixels. This padding is scaled
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# by DPI and the specified value is always added at both opposing sides.
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padding:
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x: 6
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y: 6
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# Spread additional padding evenly around the terminal content.
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#dynamic_padding: false
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# Window decorations
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#
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# Values for `decorations`:
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# - full: Borders and title bar
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# - none: Neither borders nor title bar
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#
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# Values for `decorations` (macOS only):
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# - transparent: Title bar, transparent background and title bar buttons
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# - buttonless: Title bar, transparent background, but no title bar buttons
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#decorations: full
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# Startup Mode (changes require restart)
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#
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# Values for `startup_mode`:
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# - Windowed
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# - Maximized
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# - Fullscreen
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#
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# Values for `startup_mode` (macOS only):
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# - SimpleFullscreen
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#startup_mode: Windowed
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# Window title
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title: Alacritty
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# Window class (Linux/BSD only):
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class:
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# Application instance name
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instance: Alacritty
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# General application class
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general: Alacritty
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# GTK theme variant (Linux/BSD only)
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#
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# Override the variant of the GTK theme. Commonly supported values are `dark` and `light`.
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# Set this to `None` to use the default theme variant.
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#gtk_theme_variant: None
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scrolling:
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# Maximum number of lines in the scrollback buffer.
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# Specifying '0' will disable scrolling.
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history: 5000
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# Number of lines the viewport will move for every line scrolled when
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# scrollback is enabled (history > 0).
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#multiplier: 3
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# Scroll to the bottom when new text is written to the terminal.
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#auto_scroll: false
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# Spaces per Tab (changes require restart)
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#
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# This setting defines the width of a tab in cells.
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#
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# Some applications, like Emacs, rely on knowing about the width of a tab.
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# To prevent unexpected behavior in these applications, it's also required to
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# change the `it` value in terminfo when altering this setting.
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#tabspaces: 8
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# Font configuration
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font:
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# Normal (roman) font face
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normal:
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# Font family
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#
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# Default:
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# - (macOS) Menlo
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# - (Linux/BSD) monospace
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# - (Windows) Consolas
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# family: SauceCodePro Nerd Font
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# family: CodeNewRoman Nerd Font
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# family: RobotoMono Nerd Font
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# family: Hack
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# family: JetBrains Mono
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# family: UbuntuMono Nerd Font
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# family: Monofur Nerd Font
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# family: TerminessTTF Nerd Font
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family: SauceCodePro Nerd Font
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# The `style` can be specified to pick a specific face.
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style: Regular
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# Bold font face
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bold:
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# Font family
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#
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# If the bold family is not specified, it will fall back to the
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# value specified for the normal font.
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# family: SauceCodePro Nerd Font
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# family: CodeNewRoman Nerd Font
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# family: RobotoMono Nerd Font
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# family: Hack
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# family: JetBrains Mono
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# family: UbuntuMono Nerd Font
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# family: Monofur Nerd Font
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# family: TerminessTTF Nerd Font
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family: SauceCodePro Nerd Font
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# The `style` can be specified to pick a specific face.
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style: Bold
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# Italic font face
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italic:
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# Font family
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#
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# If the italic family is not specified, it will fall back to the
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# value specified for the normal font.
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# family: SauceCodePro Nerd Font Mono
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# family: CodeNewRoman Nerd Font
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# family: RobotoMono Nerd Font
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# family: Hack
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# family: JetBrains Mono
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# family: UbuntuMono Nerd Font
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# family: Monofuritalic Nerd Font Mono
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# family: TerminessTTF Nerd Font
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family: SauceCodePro Nerd Font
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# The `style` can be specified to pick a specific face.
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style: Italic
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# Bold italic font face
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bold_italic:
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# Font family
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#
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# If the bold italic family is not specified, it will fall back to the
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# value specified for the normal font.
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# family: SauceCodePro Nerd Font Mono
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# family: CodeNewRoman Nerd Font
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# family: RobotoMono Nerd Font
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# family: Hack
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# family: JetBrains Mono
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# family: UbuntuMono Nerd Font
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# family: Monofuritalic Nerd Font Mono
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# family: TerminessTTF Nerd Font
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family: SauceCodePro Nerd Font
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# The `style` can be specified to pick a specific face.
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style: Bold Italic
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# Point size
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size: 11.0
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# Offset is the extra space around each character. `offset.y` can be thought of
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# as modifying the line spacing, and `offset.x` as modifying the letter spacing.
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offset:
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x: 0
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y: 1
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# Glyph offset determines the locations of the glyphs within their cells with
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# the default being at the bottom. Increasing `x` moves the glyph to the right,
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# increasing `y` moves the glyph upwards.
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#glyph_offset:
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# x: 0
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# y: 0
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# Thin stroke font rendering (macOS only)
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#
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# Thin strokes are suitable for retina displays, but for non-retina screens
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# it is recommended to set `use_thin_strokes` to `false`
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#
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# macOS >= 10.14.x:
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#
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# If the font quality on non-retina display looks bad then set
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# `use_thin_strokes` to `true` and enable font smoothing by running the
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# following command:
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# `defaults write -g CGFontRenderingFontSmoothingDisabled -bool NO`
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#
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# This is a global setting and will require a log out or restart to take
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# effect.
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#use_thin_strokes: true
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# If `true`, bold text is drawn using the bright color variants.
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draw_bold_text_with_bright_colors: true
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# Colors (Tomorrow Night Bright)
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colors:
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# Default colors
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primary:
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background: '0x282c34'
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foreground: '0xbbc2cf'
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# Bright and dim foreground colors
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#
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# The dimmed foreground color is calculated automatically if it is not present.
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# If the bright foreground color is not set, or `draw_bold_text_with_bright_colors`
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# is `false`, the normal foreground color will be used.
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#dim_foreground: '0x9a9a9a'
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#bright_foreground: '0xffffff'
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# Cursor colors
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#
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# Colors which should be used to draw the terminal cursor. If these are unset,
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# the cursor color will be the inverse of the cell color.
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#cursor:
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# text: '0x000000'
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# cursor: '0xffffff'
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# Selection colors
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#
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# Colors which should be used to draw the selection area. If selection
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# background is unset, selection color will be the inverse of the cell colors.
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# If only text is unset the cell text color will remain the same.
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selection:
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text: '0xbbc2cf'
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background: '0x282c34'
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# Normal colors
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normal:
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black: '0x1c1f24'
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red: '0xff6c6b'
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green: '0x98be65'
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yellow: '0xda8548'
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blue: '0x51afef'
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magenta: '0xc678dd'
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cyan: '0x5699af'
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white: '0x202328'
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# Bright colors
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bright:
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black: '0x5b6268'
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red: '0xda8548'
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green: '0x4db5bd'
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yellow: '0xecbe7b'
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blue: '0x3071db' # This is 2257a0 in Doom Emacs but I lightened it.
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magenta: '0xa9a1e1'
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cyan: '0x46d9ff'
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white: '0xdfdfdf'
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# Dim colors
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#
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# If the dim colors are not set, they will be calculated automatically based
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# on the `normal` colors.
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#dim:
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# black: '0x000000'
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# red: '0x8c3336'
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# green: '0x7a8530'
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# yellow: '0x97822e'
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# blue: '0x506d8f'
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# magenta: '0x80638e'
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# cyan: '0x497e7a'
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# white: '0x9a9a9a'
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# Indexed Colors
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#
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# The indexed colors include all colors from 16 to 256.
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# When these are not set, they're filled with sensible defaults.
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#
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# Example:
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# `- { index: 16, color: '0xff00ff' }`
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#
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#indexed_colors: []
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# Visual Bell
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#
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# Any time the BEL code is received, Alacritty "rings" the visual bell. Once
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# rung, the terminal background will be set to white and transition back to the
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# default background color. You can control the rate of this transition by
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# setting the `duration` property (represented in milliseconds). You can also
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# configure the transition function by setting the `animation` property.
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#
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# Values for `animation`:
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# - Ease
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# - EaseOut
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# - EaseOutSine
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# - EaseOutQuad
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# - EaseOutCubic
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# - EaseOutQuart
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# - EaseOutQuint
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# - EaseOutExpo
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# - EaseOutCirc
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# - Linear
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#
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# Specifying a `duration` of `0` will disable the visual bell.
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#visual_bell:
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# animation: EaseOutExpo
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# duration: 0
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# color: '0xffffff'
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# Background opacity
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#
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# Window opacity as a floating point number from `0.0` to `1.0`.
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# The value `0.0` is completely transparent and `1.0` is opaque.
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background_opacity: 1.0
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# background_opacity: 0.80
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#selection:
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#semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
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# When set to `true`, selected text will be copied to the primary clipboard.
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#save_to_clipboard: false
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# Allow terminal applications to change Alacritty's window title.
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#dynamic_title: true
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#cursor:
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# Cursor style
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#
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# Values for `style`:
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# - ▇ Block
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# - _ Underline
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# - | Beam
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#style: Block
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# If this is `true`, the cursor will be rendered as a hollow box when the
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# window is not focused.
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#unfocused_hollow: true
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# Live config reload (changes require restart)
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#live_config_reload: true
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# Shell
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#
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# You can set `shell.program` to the path of your favorite shell, e.g. `/bin/fish`.
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# Entries in `shell.args` are passed unmodified as arguments to the shell.
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#
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# Default:
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# - (macOS) /bin/bash --login
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# - (Linux/BSD) user login shell
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# - (Windows) powershell
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#shell:
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# program: /bin/bash
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# args:
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# - --login
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# Startup directory
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#
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# Directory the shell is started in. If this is unset, or `None`, the working
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# directory of the parent process will be used.
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#working_directory: None
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# WinPTY backend (Windows only)
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#
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# Alacritty defaults to using the newer ConPTY backend if it is available,
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# since it resolves a lot of bugs and is quite a bit faster. If it is not
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# available, the the WinPTY backend will be used instead.
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#
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# Setting this option to `true` makes Alacritty use the legacy WinPTY backend,
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# even if the ConPTY backend is available.
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#winpty_backend: false
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# Send ESC (\x1b) before characters when alt is pressed.
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#alt_send_esc: true
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#debug:
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# Display the time it takes to redraw each frame.
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#render_timer: false
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# Keep the log file after quitting Alacritty.
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#persistent_logging: false
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# Log level
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#
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# Values for `log_level`:
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# - None
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# - Error
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# - Warn
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# - Info
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# - Debug
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# - Trace
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#log_level: Warn
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# Print all received window events.
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#print_events: false
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# Record all characters and escape sequences as test data.
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#ref_test: false
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#mouse:
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# Click settings
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#
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# The `double_click` and `triple_click` settings control the time
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# alacritty should wait for accepting multiple clicks as one double
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# or triple click.
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#double_click: { threshold: 300 }
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#triple_click: { threshold: 300 }
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# If this is `true`, the cursor is temporarily hidden when typing.
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#hide_when_typing: false
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#url:
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# URL launcher
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#
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# This program is executed when clicking on a text which is recognized as a URL.
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# The URL is always added to the command as the last parameter.
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#
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# When set to `None`, URL launching will be disabled completely.
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#
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# Default:
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# - (macOS) open
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# - (Linux/BSD) xdg-open
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# - (Windows) explorer
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#launcher:
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# program: xdg-open
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# args: []
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# URL modifiers
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#
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# These are the modifiers that need to be held down for opening URLs when clicking
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# on them. The available modifiers are documented in the key binding section.
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#modifiers: None
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# Mouse bindings
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#
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# Mouse bindings are specified as a list of objects, much like the key
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# bindings further below.
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#
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# Each mouse binding will specify a:
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#
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# - `mouse`:
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#
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# - Middle
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# - Left
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# - Right
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# - Numeric identifier such as `5`
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#
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# - `action` (see key bindings)
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#
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# And optionally:
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#
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# - `mods` (see key bindings)
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#mouse_bindings:
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# - { mouse: Middle, action: PasteSelection }
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# Key bindings
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#
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# Key bindings are specified as a list of objects. For example, this is the
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# default paste binding:
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#
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# `- { key: V, mods: Control|Shift, action: Paste }`
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#
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# Each key binding will specify a:
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#
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# - `key`: Identifier of the key pressed
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#
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# - A-Z
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# - F1-F24
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# - Key0-Key9
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#
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# A full list with available key codes can be found here:
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# https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants
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#
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# Instead of using the name of the keys, the `key` field also supports using
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# the scancode of the desired key. Scancodes have to be specified as a
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# decimal number. This command will allow you to display the hex scancodes
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# for certain keys:
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#
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# `showkey --scancodes`.
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#
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# Then exactly one of:
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#
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# - `chars`: Send a byte sequence to the running application
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#
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# The `chars` field writes the specified string to the terminal. This makes
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# it possible to pass escape sequences. To find escape codes for bindings
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# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
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# of tmux. Note that applications use terminfo to map escape sequences back
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# to keys. It is therefore required to update the terminfo when changing an
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# escape sequence.
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#
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# - `action`: Execute a predefined action
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#
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# - Copy
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# - Paste
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# - PasteSelection
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# - IncreaseFontSize
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# - DecreaseFontSize
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# - ResetFontSize
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# - ScrollPageUp
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# - ScrollPageDown
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# - ScrollLineUp
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# - ScrollLineDown
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# - ScrollToTop
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# - ScrollToBottom
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# - ClearHistory
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# - Hide
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# - Minimize
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# - Quit
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# - ToggleFullscreen
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# - SpawnNewInstance
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# - ClearLogNotice
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# - ReceiveChar
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# - None
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#
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# (macOS only):
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# - ToggleSimpleFullscreen: Enters fullscreen without occupying another space
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#
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# - `command`: Fork and execute a specified command plus arguments
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#
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# The `command` field must be a map containing a `program` string and an
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# `args` array of command line parameter strings. For example:
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# `{ program: "alacritty", args: ["-e", "vttest"] }`
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#
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# And optionally:
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#
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# - `mods`: Key modifiers to filter binding actions
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#
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# - Command
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# - Control
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# - Option
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# - Super
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# - Shift
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# - Alt
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#
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# Multiple `mods` can be combined using `|` like this:
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# `mods: Control|Shift`.
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# Whitespace and capitalization are relevant and must match the example.
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#
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# - `mode`: Indicate a binding for only specific terminal reported modes
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#
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# This is mainly used to send applications the correct escape sequences
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# when in different modes.
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#
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# - AppCursor
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# - AppKeypad
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# - Alt
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#
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# A `~` operator can be used before a mode to apply the binding whenever
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# the mode is *not* active, e.g. `~Alt`.
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#
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# Bindings are always filled by default, but will be replaced when a new
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# binding with the same triggers is defined. To unset a default binding, it can
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# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
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# a no-op if you do not wish to receive input characters for that binding.
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key_bindings:
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# (Windows, Linux, and BSD only)
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- { key: V, mods: Control|Shift, action: Paste }
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- { key: C, mods: Control|Shift, action: Copy }
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- { key: Insert, mods: Shift, action: PasteSelection }
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- { key: Key0, mods: Control, action: ResetFontSize }
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- { key: Equals, mods: Control, action: IncreaseFontSize }
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- { key: Plus, mods: Control, action: IncreaseFontSize }
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- { key: Minus, mods: Control, action: DecreaseFontSize }
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- { key: Minus, mods: Control, action: DecreaseFontSize }
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|
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- { key: Paste, action: Paste }
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|
- { key: Copy, action: Copy }
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- { key: L, mods: Control, action: ClearLogNotice }
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- { key: L, mods: Control, chars: "\x0c" }
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|
- { key: PageUp, mods: Shift, action: ScrollPageUp, mode: ~Alt }
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- { key: PageDown, mods: Shift, action: ScrollPageDown, mode: ~Alt }
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- { key: Home, mods: Shift, action: ScrollToTop, mode: ~Alt }
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- { key: End, mods: Shift, action: ScrollToBottom, mode: ~Alt }
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