gitlab-org--gitlab-foss/app/views/projects/ci/builds/_build.html.haml

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- job = build.present(current_user: current_user)
- pipeline = job.pipeline
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- admin = local_assigns.fetch(:admin, false)
- ref = local_assigns.fetch(:ref, nil)
- commit_sha = local_assigns.fetch(:commit_sha, nil)
- retried = local_assigns.fetch(:retried, false)
- pipeline_link = local_assigns.fetch(:pipeline_link, false)
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- stage = local_assigns.fetch(:stage, false)
- allow_retry = local_assigns.fetch(:allow_retry, false)
%tr.build.commit{ class: ('retried' if retried) }
%td.status
= render "ci/status/badge", status: job.detailed_status(current_user), title: job.status_title
%td.branch-commit
- if can?(current_user, :read_build, job)
= link_to project_job_path(job.project, job) do
%span.build-link ##{job.id}
- else
%span.build-link ##{job.id}
- if ref
- if job.ref
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.icon-container
= job.tag? ? icon('tag') : sprite_icon('fork', css_class: 'sprite')
= link_to job.ref, project_ref_path(job.project, job.ref), class: "ref-name"
- else
.light none
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.icon-container.commit-icon
= custom_icon("icon_commit")
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- if commit_sha
= link_to job.short_sha, project_commit_path(job.project, job.sha), class: "commit-sha"
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- if job.stuck?
= icon('warning', class: 'text-warning has-tooltip', title: 'Job is stuck. Check runners.')
- if retried
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= icon('refresh', class: 'text-warning has-tooltip', title: 'Job was retried')
.label-container
- if job.tags.any?
- job.tags.each do |tag|
%span.badge.badge-primary
= tag
- if job.try(:trigger_request)
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%span.badge.badge-info triggered
- if job.try(:allow_failure)
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%span.badge.badge-danger allowed to fail
- if job.action?
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%span.badge.badge-info manual
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- if job.scheduled?
%span.badge.badge-info= s_('DelayedJobs|scheduled')
- if pipeline_link
%td
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= link_to pipeline_path(pipeline) do
%span.pipeline-id ##{pipeline.id}
%span by
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- if pipeline.user
= user_avatar(user: pipeline.user, size: 20)
- else
%span.api API
- if admin
%td
- if job.project
= link_to job.project.full_name, admin_project_path(job.project)
%td
- if job.try(:runner)
= runner_link(job.runner)
- else
.light none
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- if stage
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%td
= job.stage
%td
= job.name
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%td
- if job.duration
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%p.duration
= custom_icon("icon_timer")
= duration_in_numbers(job.duration)
- if job.finished_at
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%p.finished-at
= icon("calendar")
%span= time_ago_with_tooltip(job.finished_at)
%td.coverage
- if job.try(:coverage)
#{job.coverage}%
%td
.float-right
- if can?(current_user, :read_build, job) && job.artifacts?
= link_to download_project_job_artifacts_path(job.project, job), rel: 'nofollow', download: '', title: 'Download artifacts', class: 'btn btn-build' do
= sprite_icon('download')
- if can?(current_user, :update_build, job)
- if job.active?
= link_to cancel_project_job_path(job.project, job, return_to: request.original_url), method: :post, title: 'Cancel', class: 'btn btn-build' do
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= icon('remove', class: 'cred')
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- elsif job.scheduled?
.btn-group
.btn.btn-default.has-tooltip{ disabled: true,
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title: job.scheduled_at }
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= sprite_icon('planning')
= duration_in_numbers(job.execute_in, true)
= link_to play_project_job_path(job.project, job, return_to: request.original_url),
method: :post,
title: s_('DelayedJobs|Start now'),
class: 'btn btn-default btn-build has-tooltip' do
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= sprite_icon('play')
= link_to unschedule_project_job_path(job.project, job, return_to: request.original_url),
method: :post,
title: s_('DelayedJobs|Unschedule'),
class: 'btn btn-default btn-build has-tooltip' do
= sprite_icon('time-out')
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- elsif allow_retry
- if job.playable? && !admin && can?(current_user, :update_build, job)
= link_to play_project_job_path(job.project, job, return_to: request.original_url), method: :post, title: 'Play', class: 'btn btn-build' do
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= custom_icon('icon_play')
- elsif job.retryable?
= link_to retry_project_job_path(job.project, job, return_to: request.original_url), method: :post, title: 'Retry', class: 'btn btn-build' do
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= icon('repeat')