148 lines
3 KiB
JavaScript
148 lines
3 KiB
JavaScript
|
import * as THREE from 'three/build/three.module';
|
||
|
import STLLoaderClass from 'three-stl-loader';
|
||
|
import OrbitControlsClass from 'three-orbit-controls';
|
||
|
import MeshObject from './mesh_object';
|
||
|
|
||
|
const STLLoader = STLLoaderClass(THREE);
|
||
|
const OrbitControls = OrbitControlsClass(THREE);
|
||
|
|
||
|
export default class Renderer {
|
||
|
constructor(container) {
|
||
|
this.renderWrapper = this.render.bind(this);
|
||
|
this.objects = [];
|
||
|
|
||
|
this.container = container;
|
||
|
this.width = this.container.offsetWidth;
|
||
|
this.height = 500;
|
||
|
|
||
|
this.loader = new STLLoader();
|
||
|
|
||
|
this.fov = 45;
|
||
|
this.camera = new THREE.PerspectiveCamera(
|
||
|
this.fov,
|
||
|
this.width / this.height,
|
||
|
1,
|
||
|
1000,
|
||
|
);
|
||
|
|
||
|
this.scene = new THREE.Scene();
|
||
|
|
||
|
this.scene.add(this.camera);
|
||
|
|
||
|
// Setup the viewer
|
||
|
this.setupRenderer();
|
||
|
this.setupGrid();
|
||
|
this.setupLight();
|
||
|
|
||
|
// Setup OrbitControls
|
||
|
this.controls = new OrbitControls(
|
||
|
this.camera,
|
||
|
this.renderer.domElement,
|
||
|
);
|
||
|
this.controls.minDistance = 5;
|
||
|
this.controls.maxDistance = 30;
|
||
|
this.controls.enableKeys = false;
|
||
|
|
||
|
this.loadFile();
|
||
|
}
|
||
|
|
||
|
setupRenderer() {
|
||
|
this.renderer = new THREE.WebGLRenderer({
|
||
|
antialias: true,
|
||
|
});
|
||
|
|
||
|
this.renderer.setClearColor(0xFFFFFF);
|
||
|
this.renderer.setPixelRatio(window.devicePixelRatio);
|
||
|
this.renderer.setSize(
|
||
|
this.width,
|
||
|
this.height,
|
||
|
);
|
||
|
}
|
||
|
|
||
|
setupLight() {
|
||
|
// Point light illuminates the object
|
||
|
const pointLight = new THREE.PointLight(
|
||
|
0xFFFFFF,
|
||
|
2,
|
||
|
0,
|
||
|
);
|
||
|
|
||
|
pointLight.castShadow = true;
|
||
|
|
||
|
this.camera.add(pointLight);
|
||
|
|
||
|
// Ambient light illuminates the scene
|
||
|
const ambientLight = new THREE.AmbientLight(
|
||
|
0xFFFFFF,
|
||
|
1,
|
||
|
);
|
||
|
this.scene.add(ambientLight);
|
||
|
}
|
||
|
|
||
|
setupGrid() {
|
||
|
this.grid = new THREE.GridHelper(
|
||
|
20,
|
||
|
20,
|
||
|
0x000000,
|
||
|
0x000000,
|
||
|
);
|
||
|
|
||
|
this.scene.add(this.grid);
|
||
|
}
|
||
|
|
||
|
loadFile() {
|
||
|
this.loader.load(this.container.dataset.endpoint, (geo) => {
|
||
|
const obj = new MeshObject(geo);
|
||
|
|
||
|
this.objects.push(obj);
|
||
|
this.scene.add(obj);
|
||
|
|
||
|
this.start();
|
||
|
this.setDefaultCameraPosition();
|
||
|
});
|
||
|
}
|
||
|
|
||
|
start() {
|
||
|
// Empty the container first
|
||
|
this.container.innerHTML = '';
|
||
|
|
||
|
// Add to DOM
|
||
|
this.container.appendChild(this.renderer.domElement);
|
||
|
|
||
|
// Make controls visible
|
||
|
this.container.parentNode.classList.remove('is-stl-loading');
|
||
|
|
||
|
this.render();
|
||
|
}
|
||
|
|
||
|
render() {
|
||
|
this.renderer.render(
|
||
|
this.scene,
|
||
|
this.camera,
|
||
|
);
|
||
|
|
||
|
requestAnimationFrame(this.renderWrapper);
|
||
|
}
|
||
|
|
||
|
changeObjectMaterials(type) {
|
||
|
this.objects.forEach((obj) => {
|
||
|
obj.changeMaterial(type);
|
||
|
});
|
||
|
}
|
||
|
|
||
|
setDefaultCameraPosition() {
|
||
|
const obj = this.objects[0];
|
||
|
const radius = (obj.geometry.boundingSphere.radius / 1.5);
|
||
|
const dist = radius / (Math.sin((this.fov * (Math.PI / 180)) / 2));
|
||
|
|
||
|
this.camera.position.set(
|
||
|
0,
|
||
|
dist + 1,
|
||
|
dist,
|
||
|
);
|
||
|
|
||
|
this.camera.lookAt(this.grid);
|
||
|
this.controls.update();
|
||
|
}
|
||
|
}
|