Refactor build log scroll button logic to prevent icon overlaps

This commit is contained in:
Kushal Pandya 2016-12-13 18:14:04 +05:30
parent 3ed1f6dca7
commit dfd156972d

View file

@ -28,6 +28,7 @@
this.$downBuildTrace = $('#down-build-trace');
this.$scrollTopBtn = $('#scroll-top');
this.$scrollBottomBtn = $('#scroll-bottom');
this.$buildRefreshAnimation = $('.js-build-refresh');
clearInterval(Build.interval);
// Init breakpoint checker
@ -91,7 +92,7 @@
$('.js-build-output').html(buildData.trace_html);
if (removeRefreshStatuses.indexOf(buildData.status) >= 0) {
this.initScrollMonitor();
return $('.js-build-refresh').remove();
return this.$buildRefreshAnimation.remove();
}
}.bind(this)
});
@ -157,23 +158,27 @@
// - Show Bottom Arrow button
// - Disable Autoscroll and hide indicator (when build is running)
Build.prototype.initScrollMonitor = function() {
if (gl.utils.isInViewport(this.$upBuildTrace[0])) { // User is at Top of Build Log
if (!gl.utils.isInViewport(this.$upBuildTrace[0]) && !gl.utils.isInViewport(this.$downBuildTrace[0])) { // User is somewhere in middle of Build Log
this.$scrollTopBtn.show();
this.$scrollBottomBtn.show();
// Hide Autoscroll Status Indicator
this.$autoScrollContainer.hide();
this.$autoScrollStatusText.removeClass('animate');
} else if (gl.utils.isInViewport(this.$upBuildTrace[0]) && !gl.utils.isInViewport(this.$downBuildTrace[0])) { // User is at Top of Build Log
this.$scrollTopBtn.hide();
this.$scrollBottomBtn.show();
}
if (gl.utils.isInViewport(this.$downBuildTrace[0])) { // User is at Bottom of Build Log
} else if ((!gl.utils.isInViewport(this.$upBuildTrace[0]) && gl.utils.isInViewport(this.$downBuildTrace[0])) ||
gl.utils.isInViewport(this.$buildRefreshAnimation[0])) { // User is at Bottom of Build Log
this.$scrollTopBtn.show();
this.$scrollBottomBtn.hide();
// Show and Reposition Autoscroll Status Indicator
this.$autoScrollContainer.css({ top: this.$body.outerHeight() - 75 }).fadeIn(100);
this.$autoScrollStatusText.addClass('animate');
}
if (!gl.utils.isInViewport(this.$upBuildTrace[0]) && !gl.utils.isInViewport(this.$downBuildTrace[0])) { // User is somewhere in middle of Build Log
this.$scrollTopBtn.show();
this.$scrollBottomBtn.show();
} else if (gl.utils.isInViewport(this.$upBuildTrace[0]) && gl.utils.isInViewport(this.$downBuildTrace[0])) { // Build Log height is small
this.$scrollTopBtn.hide();
this.$scrollBottomBtn.hide();
// Hide Autoscroll Status Indicator
this.$autoScrollContainer.hide();
@ -182,7 +187,7 @@
if (this.buildStatus === "running" || this.buildStatus === "pending") {
// Check if Refresh Animation is in Viewport and enable Autoscroll, disable otherwise.
this.$autoScrollStatus.data("state", gl.utils.isInViewport($('.js-build-refresh')[0]) ? 'enabled' : 'disabled');
this.$autoScrollStatus.data("state", gl.utils.isInViewport(this.$buildRefreshAnimation[0]) ? 'enabled' : 'disabled');
}
};