f31f78cea3
No reason to split it into a separate gem when the gem barely did anything. We can use gemojione directly, making updating gemojione that much easier. Also fix the Rake task and update gemojione to 2.6.1. This adds the EmojiOne Spring update. Changelog: https://github.com/jonathanwiesel/gemojione/blob/master/CHANGELOG.md
153 lines
4.8 KiB
Ruby
153 lines
4.8 KiB
Ruby
namespace :gemojione do
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desc 'Generates Emoji SHA256 digests'
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task digests: :environment do
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require 'digest/sha2'
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require 'json'
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dir = Gemojione.index.images_path
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digests = []
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aliases = Hash.new { |hash, key| hash[key] = [] }
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aliases_path = File.join(Rails.root, 'fixtures', 'emojis', 'aliases.json')
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JSON.parse(File.read(aliases_path)).each do |alias_name, real_name|
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aliases[real_name] << alias_name
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end
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Gitlab::AwardEmoji.emojis.map do |name, emoji_hash|
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fpath = File.join(dir, "#{emoji_hash['unicode']}.png")
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digest = Digest::SHA256.file(fpath).hexdigest
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digests << { name: name, unicode: emoji_hash['unicode'], digest: digest }
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aliases[name].each do |alias_name|
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digests << { name: alias_name, unicode: emoji_hash['unicode'], digest: digest }
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end
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end
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out = File.join(Rails.root, 'fixtures', 'emojis', 'digests.json')
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File.open(out, 'w') do |handle|
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handle.write(JSON.pretty_generate(digests))
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end
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end
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# This task will generate a standard and Retina sprite of all of the current
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# Gemojione Emojis, with the accompanying SCSS map.
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#
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# It will not appear in `rake -T` output, and the dependent gems are not
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# included in the Gemfile by default, because this task will only be needed
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# occasionally, such as when new Emojis are added to Gemojione.
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task sprite: :environment do
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begin
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require 'sprite_factory'
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require 'rmagick'
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rescue LoadError
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# noop
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end
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check_requirements!
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SIZE = 20
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RETINA = SIZE * 2
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Dir.mktmpdir do |tmpdir|
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# Copy the Gemojione assets to the temporary folder for resizing
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FileUtils.cp_r(Gemojione.index.images_path, tmpdir)
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Dir.chdir(tmpdir) do
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Dir["**/*.png"].each do |png|
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resize!(File.join(tmpdir, png), SIZE)
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end
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end
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style_path = Rails.root.join(*%w(app assets stylesheets pages emojis.scss))
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# Combine the resized assets into a packed sprite and re-generate the SCSS
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SpriteFactory.cssurl = "image-url('$IMAGE')"
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SpriteFactory.run!(File.join(tmpdir, 'images'), {
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output_style: style_path,
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output_image: "app/assets/images/emoji.png",
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selector: '.emoji-',
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style: :scss,
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nocomments: true,
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pngcrush: true,
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layout: :packed
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})
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# SpriteFactory's SCSS is a bit too verbose for our purposes here, so
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# let's simplify it
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system(%Q(sed -i '' "s/width: #{SIZE}px; height: #{SIZE}px; background: image-url('emoji.png')/background-position:/" #{style_path}))
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system(%Q(sed -i '' "s/ no-repeat//" #{style_path}))
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system(%Q(sed -i '' "s/ 0px/ 0/" #{style_path}))
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# Append a generic rule that applies to all Emojis
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File.open(style_path, 'a') do |f|
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f.puts
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f.puts <<-CSS.strip_heredoc
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.emoji-icon {
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background-image: image-url('emoji.png');
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background-repeat: no-repeat;
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height: #{SIZE}px;
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width: #{SIZE}px;
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@media only screen and (-webkit-min-device-pixel-ratio: 2),
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only screen and (min--moz-device-pixel-ratio: 2),
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only screen and (-o-min-device-pixel-ratio: 2/1),
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only screen and (min-device-pixel-ratio: 2),
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only screen and (min-resolution: 192dpi),
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only screen and (min-resolution: 2dppx) {
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background-image: image-url('emoji@2x.png');
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background-size: 840px 820px;
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}
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}
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CSS
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end
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end
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# Now do it again but for Retina
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Dir.mktmpdir do |tmpdir|
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# Copy the Gemojione assets to the temporary folder for resizing
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FileUtils.cp_r(Gemojione.index.images_path, tmpdir)
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Dir.chdir(tmpdir) do
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Dir["**/*.png"].each do |png|
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resize!(File.join(tmpdir, png), RETINA)
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end
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end
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# Combine the resized assets into a packed sprite and re-generate the SCSS
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SpriteFactory.run!(File.join(tmpdir, 'images'), {
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output_image: "app/assets/images/emoji@2x.png",
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style: false,
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nocomments: true,
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pngcrush: true,
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layout: :packed
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})
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end
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end
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def check_requirements!
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return if defined?(SpriteFactory) && defined?(Magick)
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puts <<-MSG.strip_heredoc
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This task is disabled by default and should only be run when the Gemojione
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gem is updated with new Emojis.
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To enable this task, *temporarily* add the following lines to Gemfile and
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re-bundle:
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gem 'sprite-factory'
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gem 'rmagick'
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MSG
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exit 1
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end
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def resize!(image_path, size)
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# Resize the image in-place, save it, and free the object
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image = Magick::Image.read(image_path).first
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image.resize!(size, size)
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image.write(image_path) { self.quality = 100 }
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image.destroy!
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end
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end
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