gitlab-org--gitlab-foss/app/views/projects/ci/builds/_build.html.haml

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- admin = local_assigns.fetch(:admin, false)
- ref = local_assigns.fetch(:ref, nil)
- commit_sha = local_assigns.fetch(:commit_sha, nil)
- retried = local_assigns.fetch(:retried, false)
- pipeline_link = local_assigns.fetch(:pipeline_link, false)
- stage = local_assigns.fetch(:stage, false)
- coverage = local_assigns.fetch(:coverage, false)
- allow_retry = local_assigns.fetch(:allow_retry, false)
%tr.build.commit{ class: ('retried' if retried) }
%td.status
= render "ci/status/badge", status: build.detailed_status(current_user)
%td.branch-commit
- if can?(current_user, :read_build, build)
= link_to namespace_project_build_url(build.project.namespace, build.project, build) do
%span.build-link ##{build.id}
- else
%span.build-link ##{build.id}
- if ref
- if build.ref
.icon-container
= build.tag? ? icon('tag') : icon('code-fork')
= link_to build.ref, namespace_project_commits_path(build.project.namespace, build.project, build.ref), class: "monospace branch-name"
- else
.light none
.icon-container.commit-icon
= custom_icon("icon_commit")
- if commit_sha
= link_to build.short_sha, namespace_project_commit_path(build.project.namespace, build.project, build.sha), class: "commit-id monospace"
- if build.stuck?
= icon('warning', class: 'text-warning has-tooltip', title: 'Job is stuck. Check runners.')
- if retried
= icon('refresh', class: 'text-warning has-tooltip', title: 'Job was retried')
.label-container
- if build.tags.any?
- build.tags.each do |tag|
%span.label.label-primary
= tag
- if build.try(:trigger_request)
%span.label.label-info triggered
- if build.try(:allow_failure)
%span.label.label-danger allowed to fail
- if build.action?
%span.label.label-info manual
- if pipeline_link
%td
= link_to pipeline_path(build.pipeline) do
%span.pipeline-id ##{build.pipeline.id}
%span by
- if build.pipeline.user
= user_avatar(user: build.pipeline.user, size: 20)
- else
%span.monospace API
- if admin
%td
- if build.project
= link_to build.project.name_with_namespace, admin_namespace_project_path(build.project.namespace, build.project)
%td
- if build.try(:runner)
= runner_link(build.runner)
- else
.light none
- if stage
%td
= build.stage
%td
= build.name
%td
- if build.duration
%p.duration
= custom_icon("icon_timer")
= duration_in_numbers(build.duration)
- if build.finished_at
%p.finished-at
= icon("calendar")
%span= time_ago_with_tooltip(build.finished_at)
%td.coverage
- if coverage && build.try(:coverage)
#{build.coverage}%
%td
.pull-right
- if can?(current_user, :read_build, build) && build.artifacts?
= link_to download_namespace_project_build_artifacts_path(build.project.namespace, build.project, build), title: 'Download artifacts', class: 'btn btn-build' do
= icon('download')
- if can?(current_user, :update_build, build)
- if build.active?
= link_to cancel_namespace_project_build_path(build.project.namespace, build.project, build, return_to: request.original_url), method: :post, title: 'Cancel', class: 'btn btn-build' do
= icon('remove', class: 'cred')
- elsif allow_retry
- if build.playable? && !admin
= link_to play_namespace_project_build_path(build.project.namespace, build.project, build, return_to: request.original_url), method: :post, title: 'Play', class: 'btn btn-build' do
= custom_icon('icon_play')
- elsif build.retryable?
= link_to retry_namespace_project_build_path(build.project.namespace, build.project, build, return_to: request.original_url), method: :post, title: 'Retry', class: 'btn btn-build' do
= icon('repeat')