gitlab-org--gitlab-foss/app/assets/javascripts/content_editor/components/editor_state_observer.vue

55 lines
1.4 KiB
Vue

<script>
import { debounce } from 'lodash';
import { ALERT_EVENT, KEYDOWN_EVENT } from '../constants';
export const tiptapToComponentMap = {
update: 'docUpdate',
selectionUpdate: 'selectionUpdate',
transaction: 'transaction',
focus: 'focus',
blur: 'blur',
};
export const eventHubEvents = [ALERT_EVENT, KEYDOWN_EVENT];
const getComponentEventName = (tiptapEventName) => tiptapToComponentMap[tiptapEventName];
export default {
inject: ['tiptapEditor', 'eventHub'],
created() {
this.disposables = [];
Object.keys(tiptapToComponentMap).forEach((tiptapEvent) => {
const eventHandler = debounce(
(params) => this.bubbleEvent(getComponentEventName(tiptapEvent), params),
100,
);
this.tiptapEditor?.on(tiptapEvent, eventHandler);
this.disposables.push(() => this.tiptapEditor?.off(tiptapEvent, eventHandler));
});
eventHubEvents.forEach((event) => {
const handler = (...params) => {
this.bubbleEvent(event, ...params);
};
this.eventHub.$on(event, handler);
this.disposables.push(() => this.eventHub?.$off(event, handler));
});
},
beforeDestroy() {
this.disposables.forEach((dispose) => dispose());
},
methods: {
bubbleEvent(eventHubEvent, params) {
this.$emit(eventHubEvent, params);
},
},
render() {
return this.$scopedSlots.default?.();
},
};
</script>