49 lines
1,014 B
JavaScript
49 lines
1,014 B
JavaScript
import {
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Matrix4,
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MeshLambertMaterial,
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Mesh,
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} from 'three/build/three.module';
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const defaultColor = 0xE24329;
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const materials = {
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default: new MeshLambertMaterial({
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color: defaultColor,
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}),
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wireframe: new MeshLambertMaterial({
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color: defaultColor,
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wireframe: true,
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}),
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};
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export default class MeshObject extends Mesh {
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constructor(geo) {
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super(
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geo,
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materials.default,
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);
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this.geometry.computeBoundingSphere();
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this.rotation.set(-Math.PI / 2, 0, 0);
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if (this.geometry.boundingSphere.radius > 4) {
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const scale = 4 / this.geometry.boundingSphere.radius;
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this.geometry.applyMatrix(
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new Matrix4().makeScale(
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scale,
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scale,
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scale,
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),
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);
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this.geometry.computeBoundingSphere();
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this.position.x = -this.geometry.boundingSphere.center.x;
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this.position.z = this.geometry.boundingSphere.center.y;
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}
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}
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changeMaterial(type) {
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this.material = materials[type];
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}
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}
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