2012-04-09 08:15:40 -04:00
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/*******************************************************************************
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2011-10-02 09:58:08 -04:00
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2014-01-03 19:04:29 -05:00
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Copyright(C) Jonas 'Sortie' Termansen 2011, 2012, 2014.
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2011-10-02 09:58:08 -04:00
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2013-07-10 09:26:01 -04:00
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This file is part of Sortix.
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2011-10-02 09:58:08 -04:00
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2013-07-10 09:26:01 -04:00
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Sortix is free software: you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation, either version 3 of the License, or (at your option) any later
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version.
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2011-10-02 09:58:08 -04:00
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2013-07-10 09:26:01 -04:00
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Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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2011-10-02 09:58:08 -04:00
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2013-07-10 09:26:01 -04:00
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You should have received a copy of the GNU General Public License along with
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Sortix. If not, see <http://www.gnu.org/licenses/>.
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2011-10-02 09:58:08 -04:00
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2013-07-10 09:26:01 -04:00
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x86/memorymanagement.cpp
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Handles memory for the x86 architecture.
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2011-10-02 09:58:08 -04:00
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2012-04-09 08:15:40 -04:00
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*******************************************************************************/
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2011-10-02 09:58:08 -04:00
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2012-09-22 14:38:34 -04:00
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#include <string.h>
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#include <sortix/kernel/kernel.h>
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2012-03-21 19:52:29 -04:00
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#include <sortix/kernel/memorymanagement.h>
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#include <sortix/kernel/panic.h>
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2011-10-02 09:58:08 -04:00
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#include "x86-family/memorymanagement.h"
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#include "multiboot.h"
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2014-01-03 19:04:29 -05:00
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namespace Sortix {
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namespace Page {
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extern size_t stackused;
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extern size_t stacklength;
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void ExtendStack();
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} // namespace Page
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} // namespace Sortix
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namespace Sortix {
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namespace Memory {
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extern addr_t currentdir;
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void InitCPU()
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{
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PML* const BOOTPML2 = (PML* const) 0x11000UL;
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PML* const BOOTPML1 = (PML* const) 0x12000UL;
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//PML* const FORKPML1 = (PML* const) 0x13000UL;
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PML* const IDENPML1 = (PML* const) 0x14000UL;
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// Initialize the memory structures with zeroes.
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memset((PML* const) 0x11000UL, 0, 0x6000UL);
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// Identity map the first 4 MiB.
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addr_t flags = PML_PRESENT | PML_WRITABLE;
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BOOTPML2->entry[0] = ((addr_t) IDENPML1) | flags;
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for ( size_t i = 0; i < ENTRIES; i++ )
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IDENPML1->entry[i] = (i * 4096UL) | flags;
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// Next order of business is to map the virtual memory structures
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// to the pre-defined locations in the virtual address space.
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// Fractal map the PML1s.
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BOOTPML2->entry[1023] = (addr_t) BOOTPML2 | flags;
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// Fractal map the PML2s.
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BOOTPML2->entry[1022] = (addr_t) BOOTPML1 | flags | PML_FORK;
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BOOTPML1->entry[1023] = (addr_t) BOOTPML2 | flags;
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// Add some predefined room for forking address spaces.
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BOOTPML1->entry[0] = 0; // (addr_t) FORKPML1 | flags | PML_FORK;
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// The virtual memory structures are now available on the predefined
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// locations. This means the virtual memory code is bootstrapped. Of
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// course, we still have no physical page allocator, so that's the
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// next step.
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PML* const PHYSPML1 = (PML* const) 0x15000UL;
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PML* const PHYSPML0 = (PML* const) 0x16000UL;
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BOOTPML2->entry[1021] = (addr_t) PHYSPML1 | flags;
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PHYSPML1->entry[0] = (addr_t) PHYSPML0 | flags;
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// Alright, enable virtual memory!
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SwitchAddressSpace((addr_t) BOOTPML2);
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size_t cr0;
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asm volatile("mov %%cr0, %0": "=r"(cr0));
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cr0 |= 0x80000000UL; /* Enable paging! */
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asm volatile("mov %0, %%cr0":: "r"(cr0));
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Page::stackused = 0;
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Page::stacklength = 4096UL / sizeof(addr_t);
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// The physical memory allocator should now be ready for use. Next
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// up, the calling function will fill up the physical allocator with
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// plenty of nice physical pages. (see Page::InitPushRegion)
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}
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// Please note that even if this function exists, you should still clean
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// up the address space of a process _before_ calling
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// DestroyAddressSpace. This is just a hack because it currently is
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// impossible to clean up PLM1's using the MM api!
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// ---
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// TODO: This function is duplicated in {x86,x64}/memorymanagement.cpp!
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// ---
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void RecursiveFreeUserspacePages(size_t level, size_t offset)
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{
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PML* pml = PMLS[level] + offset;
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for ( size_t i = 0; i < ENTRIES; i++ )
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{
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addr_t entry = pml->entry[i];
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if ( !(entry & PML_PRESENT) )
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continue;
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if ( !(entry & PML_USERSPACE) )
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continue;
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if ( !(entry & PML_FORK) )
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continue;
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if ( 1 < level )
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RecursiveFreeUserspacePages(level-1, offset * ENTRIES + i);
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addr_t addr = pml->entry[i] & PML_ADDRESS;
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// No need to unmap the page, we just need to mark it as unused.
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Page::PutUnlocked(addr);
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}
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}
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void DestroyAddressSpace(addr_t fallback, void (*func)(addr_t, void*), void* user)
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{
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// Look up the last few entries used for the fractal mapping. These
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// cannot be unmapped as that would destroy the world. Instead, we
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// will remember them, switch to another adress space, and safely
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// mark them as unused. Also handling the forking related pages.
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addr_t fractal1 = PMLS[2]->entry[1022];
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addr_t dir = currentdir;
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// We want to free the pages, but we are still using them ourselves,
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// so lock the page allocation structure until we are done.
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Page::Lock();
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// In case any pages wasn't cleaned at this point.
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// TODO: Page::Put calls may internally Page::Get and then reusing pages we are not done with just yet
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RecursiveFreeUserspacePages(TOPPMLLEVEL, 0);
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// Switch to the address space from when the world was originally
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// created. It should contain the kernel, the whole kernel, and
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// nothing but the kernel.
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PML* const BOOTPML2 = (PML* const) 0x11000UL;
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if ( !fallback )
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fallback = (addr_t) BOOTPML2;
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if ( func )
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func(fallback, user);
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else
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SwitchAddressSpace(fallback);
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// Ok, now we got marked everything left behind as unused, we can
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// now safely let another thread use the pages.
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Page::Unlock();
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// These are safe to free since we switched address space.
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Page::Put(fractal1 & PML_ADDRESS);
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Page::Put(dir & PML_ADDRESS);
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}
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const size_t KERNEL_STACK_SIZE = 256UL * 1024UL;
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const addr_t KERNEL_STACK_END = 0x80001000UL;
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const addr_t KERNEL_STACK_START = KERNEL_STACK_END + KERNEL_STACK_SIZE;
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const addr_t VIRTUAL_AREA_LOWER = KERNEL_STACK_START;
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const addr_t VIRTUAL_AREA_UPPER = 0xFF400000UL;
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void GetKernelVirtualArea(addr_t* from, size_t* size)
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{
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*from = KERNEL_STACK_END;
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*size = VIRTUAL_AREA_UPPER - VIRTUAL_AREA_LOWER;
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}
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void GetUserVirtualArea(uintptr_t* from, size_t* size)
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{
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*from = 0x400000; // 4 MiB.
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*size = 0x80000000 - *from; // 2 GiB - 4 MiB.
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}
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addr_t GetKernelStack()
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{
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return KERNEL_STACK_START;
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}
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size_t GetKernelStackSize()
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{
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return KERNEL_STACK_SIZE;
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}
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} // namespace Memory
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} // namespace Sortix
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