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105 lines
3.6 KiB
C++
105 lines
3.6 KiB
C++
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/*******************************************************************************
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Copyright(C) Jonas 'Sortie' Termansen 2011, 2012, 2013, 2014.
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This file is part of the Sortix C Library.
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The Sortix C Library is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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The Sortix C Library is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with the Sortix C Library. If not, see <http://www.gnu.org/licenses/>.
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stdlib/malloc.cpp
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Allocates a chunk of memory from the dynamic memory heap.
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*******************************************************************************/
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#include <errno.h>
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#include <malloc.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include <string.h>
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#if __is_sortix_kernel
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#include <sortix/kernel/kernel.h>
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#endif
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#if defined(HEAP_NO_ASSERT)
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#define __heap_verify() ((void) 0)
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#undef assert
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#define assert(x) do { ((void) 0); } while ( 0 )
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#endif
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extern "C" void* malloc(size_t original_size)
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{
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if ( !heap_size_has_bin(original_size) )
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return errno = ENOMEM, (void*) NULL;
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// Decide how big an allocation we would like to make.
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size_t chunk_outer_size = sizeof(struct heap_chunk) +
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sizeof(struct heap_chunk_post);
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size_t chunk_inner_size = heap_align(original_size);
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size_t chunk_size = chunk_outer_size + chunk_inner_size;
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if ( !heap_size_has_bin(chunk_size) )
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return errno = ENOMEM, (void*) NULL;
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// Decide which bins are large enough for our allocation.
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size_t smallest_desirable_bin = heap_bin_for_allocation(chunk_size);
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size_t smallest_desirable_bin_size = heap_size_of_bin(smallest_desirable_bin);
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size_t desirable_bins = ~0UL << smallest_desirable_bin;
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__heap_lock();
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__heap_verify();
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// Determine whether there are any bins that we can use.
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size_t usable_bins = desirable_bins & __heap_state.bin_filled_bitmap;
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// If there are no usable bins, attempt to expand the current part of the
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// heap or create a new part.
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if ( !usable_bins && __heap_expand_current_part(smallest_desirable_bin_size) )
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usable_bins = desirable_bins & __heap_state.bin_filled_bitmap;
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// If we failed to expand the current part or make a new one - then we are
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// officially out of memory until someone deallocates something.
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if ( !usable_bins )
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{
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__heap_verify();
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__heap_unlock();
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return (void*) NULL;
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}
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// Pick the smallest of the usable bins.
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size_t bin_index = heap_bsf(usable_bins);
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// Pick the first element of this bins linked list. This is our allocation.
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struct heap_chunk* result_chunk = __heap_state.bin[bin_index];
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assert(result_chunk);
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assert(HEAP_IS_POINTER_ALIGNED(result_chunk, result_chunk->chunk_size));
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assert(chunk_size <= result_chunk->chunk_size);
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// Mark our chosen chunk as used and remove it from its bin.
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heap_remove_chunk(result_chunk);
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// If our chunk is larger than what we really needed and it is possible to
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// split the chunk into two, then we should split off a part of it and
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// return it to the heap for further allocation.
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if ( heap_can_split_chunk(result_chunk, chunk_size) )
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heap_split_chunk(result_chunk, chunk_size);
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__heap_verify();
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__heap_unlock();
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// Return the inner data associated with the chunk to the caller.
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return heap_chunk_to_data(result_chunk);
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}
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