2013-10-13 17:56:58 -04:00
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/*******************************************************************************
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Copyright(C) Jonas 'Sortie' Termansen 2013.
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This file is part of Sortix.
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Sortix is free software: you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation, either version 3 of the License, or (at your option) any later
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version.
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Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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Sortix. If not, see <http://www.gnu.org/licenses/>.
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timer.cpp
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Clock and timer facility.
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*******************************************************************************/
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#include <assert.h>
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#include <timespec.h>
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#include <sortix/kernel/clock.h>
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#include <sortix/kernel/interrupt.h>
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2013-10-26 20:42:10 -04:00
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#include <sortix/kernel/kernel.h>
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#include <sortix/kernel/kthread.h>
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2013-10-13 17:56:58 -04:00
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#include <sortix/kernel/timer.h>
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namespace Sortix {
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// The caller should protect the timer using a lock if multiple threads can
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// access it.
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Timer::Timer()
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{
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value = { timespec_nul(), timespec_nul() };
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clock = NULL;
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prev_timer = NULL;
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next_timer = NULL;
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callback = NULL;
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user = NULL;
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num_firings_scheduled = 0;
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num_overrun_events = 0;
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flags = 0;
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}
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Timer::~Timer()
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{
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// TODO: Is this the right thing?
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// The user of this object should cancel all pending triggers before calling
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// the destructor. We could try to cancel the timer, but if we fail the race
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// the handler function will be called, and that function may access the
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// timer object. We'd then have to wait for the function to finish and then
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// continue the destuction. This is a bit complex and fragile, so we'll just
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// make it the rule that all outstanding requests must be cancelled before
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// our destruction. The caller should know better than we how to cancel.
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assert(!(flags & TIMER_ACTIVE));
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}
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void Timer::Attach(Clock* the_clock)
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{
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assert(!clock);
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assert(the_clock);
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clock = the_clock;
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}
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void Timer::Detach()
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{
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assert(!(flags & TIMER_ACTIVE));
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assert(clock);
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clock = NULL;
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}
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void Timer::Cancel()
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{
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if ( clock )
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clock->Cancel(this);
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}
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void Timer::GetInternal(struct itimerspec* current)
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{
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if ( !(this->flags & TIMER_ACTIVE ) )
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current->it_value = timespec_nul(),
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current->it_interval = timespec_nul();
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else if ( flags & TIMER_ABSOLUTE )
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current->it_value = timespec_sub(value.it_value, clock->current_time),
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current->it_interval = value.it_interval;
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else
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*current = value;
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}
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void Timer::Get(struct itimerspec* current)
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{
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assert(clock);
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clock->LockClock();
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GetInternal(current);
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clock->UnlockClock();
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}
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void Timer::Set(struct itimerspec* value, struct itimerspec* ovalue, int flags,
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void (*callback)(Clock*, Timer*, void*), void* user)
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{
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assert(clock);
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clock->LockClock();
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// Dequeue this timer if it is already armed.
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if ( flags & TIMER_ACTIVE )
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clock->Unlink(this);
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// Let the caller know how much time was left on the timer.
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if ( ovalue )
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GetInternal(ovalue);
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// Arm the timer if a value was specified.
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if ( timespec_lt(timespec_nul(), value->it_value) )
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{
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this->value = *value;
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this->flags = flags;
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this->callback = callback;
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this->user = user;
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clock->Register(this);
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}
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clock->UnlockClock();
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}
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} // namespace Sortix
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