mirror of
https://gitlab.com/sortix/sortix.git
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186 lines
5.1 KiB
C++
186 lines
5.1 KiB
C++
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/******************************************************************************
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COPYRIGHT(C) JONAS 'SORTIE' TERMANSEN 2011.
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This file is part of Sortix.
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Sortix is free software: you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation, either version 3 of the License, or (at your option) any later
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version.
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Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along
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with Sortix. If not, see <http://www.gnu.org/licenses/>.
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vga.h
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A Video Graphics Array driver.
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******************************************************************************/
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#include "platform.h"
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#include <libmaxsi/memory.h>
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#include "vga.h"
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#include "memorymanagement.h"
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#include "scheduler.h"
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using namespace Maxsi;
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namespace Sortix
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{
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namespace VGA
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{
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uint16_t* const vga = (uint16_t* const) 0xB8000;
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DevVGAFrame* currentframe;
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void Init()
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{
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currentframe = NULL;
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}
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void SysCreateFrame(CPU::InterruptRegisters* R)
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{
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addr_t page = Page::Get();
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if ( page == NULL ) { R->eax = 0; return; }
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Process* process = CurrentProcess();
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addr_t mapto = Page::AlignUp(process->_endcodesection);
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UserFrame* userframe = (UserFrame*) mapto;
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// TODO: Check if mapto collides with any other memory section!
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if ( !VirtualMemory::MapUser(mapto, page) )
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{
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Page::Put(page); R->eax = 0; return;
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}
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Memory::Set(userframe, 0, sizeof(UserFrame));
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DevVGAFrame* frame = new DevVGAFrame();
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if ( frame == NULL )
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{
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VirtualMemory::UnmapUser(mapto);
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Page::Put(page); R->eax = 0; return;
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}
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int fd = process->descriptors.Allocate(frame);
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if ( fd < 0 )
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{
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delete frame;
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VirtualMemory::UnmapUser(mapto);
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Page::Put(page); R->eax = 0; return;
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}
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userframe->fd = fd;
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frame->process = process;
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frame->physical = page;
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frame->userframe = userframe;
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process->_endcodesection = mapto + 0x1000;
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R->eax = mapto;
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}
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void SysChangeFrame(CPU::InterruptRegisters* R)
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{
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int fd = (int) R->ebx;
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Process* process = CurrentProcess();
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Device* device = process->descriptors.Get(fd);
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if ( device == NULL ) { R->eax = -1; return; }
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if ( !device->IsType(Device::VGABUFFER) ) { R->eax = -2; return; }
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DevVGAFrame* frame = (DevVGAFrame*) device;
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ASSERT(frame->process == process);
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ASSERT(frame->physical != 0);
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ASSERT(frame->userframe != NULL);
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ASSERT(frame->onscreen == (frame == currentframe));
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// TODO: Check if userframe is actually user-space writable!
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//Log::PrintF("changeframe: fd = %u, frame = 0x%p, currentframe = 0x%p\n", fd, frame, currentframe);
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// Check if we need to do anything.
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if ( frame == currentframe ) { R->eax = 0; return; }
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// If there is already a currently used frame? If so, swap it from
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// the VGA memory and back to the RAM. This should be done
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// transparently such that the program doesn't feel the difference.
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if ( currentframe != NULL )
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{
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ASSERT(currentframe->physical != frame->physical);
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ASSERT(currentframe->userframe != frame->userframe);
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ASSERT(currentframe->onscreen == true);
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if ( currentframe->process != process )
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{
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VirtualMemory::SwitchAddressSpace(currentframe->process->GetAddressSpace());
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}
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// Remap the pages in the owning process.
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// TODO: Check if userframe is actually user-space writable!
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VirtualMemory::UnmapUser((addr_t) currentframe->userframe);
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VirtualMemory::MapUser((addr_t) currentframe->userframe, currentframe->physical);
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// Restore the contents of this frame to the VGA framebuffer.
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Memory::Copy(currentframe->userframe, vga, sizeof(UserFrame));
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if ( currentframe->process != process )
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{
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VirtualMemory::SwitchAddressSpace(process->GetAddressSpace());
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}
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currentframe->onscreen = false;
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}
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// Now move the contents of this frame to the VGA framebuffer.
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Memory::Copy(vga, frame->userframe, sizeof(UserFrame));
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// Remap the pages such that the current process now uses the vga.
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VirtualMemory::UnmapUser((addr_t) frame->userframe);
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VirtualMemory::MapUser((addr_t) frame->userframe, (addr_t) vga);
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frame->onscreen = true;
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currentframe = frame;
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}
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void SysDeleteFrame(CPU::InterruptRegisters* R)
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{
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int fd = (int) R->ebx;
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Process* process = CurrentProcess();
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Device* device = process->descriptors.Get(fd);
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process->descriptors.Free(fd);
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if ( device == NULL ) { R->eax = -1; return; }
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if ( !device->Close() ) { R->eax = -1; return; }
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R->eax = 0;
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}
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}
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DevVGAFrame::DevVGAFrame()
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{
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process = NULL;
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userframe = NULL;
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physical = 0;
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onscreen = false;
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}
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DevVGAFrame::~DevVGAFrame()
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{
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if ( process != NULL ) { ASSERT(CurrentProcess() == process); }
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if ( userframe != NULL ) { VirtualMemory::UnmapUser((addr_t) userframe); }
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if ( physical != 0 ) { Page::Put(physical); }
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}
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nat DevVGAFrame::Flags() { return Device::VGABUFFER; }
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}
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