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sortix--sortix/sortix/vga.cpp

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/******************************************************************************
COPYRIGHT(C) JONAS 'SORTIE' TERMANSEN 2011.
This file is part of Sortix.
Sortix is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later
version.
Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along
with Sortix. If not, see <http://www.gnu.org/licenses/>.
vga.h
A Video Graphics Array driver.
******************************************************************************/
#include "platform.h"
#include <libmaxsi/memory.h>
#include "vga.h"
#include "memorymanagement.h"
#include "scheduler.h"
#include "syscall.h"
Implemented the fork() system call and what it needed to work properly. This commit got completely out of control. Added the fork(), getpid(), getppid(), sleep(), usleep() system calls, and aliases in the Maxsi:: namespace. Fixed a bug where zero-byte allocation would fail. Worked on the DescriptorTable class which now works and can fork. Got rid of some massive print-registers statements and replaced them with the portable InterruptRegisters::LogRegisters() function. Removed the SysExecuteOld function and replaced it with Process::Execute(). Rewrote the boot sequence in kernel.cpp such that it now loads the system idle process 'idle' as PID 0, and the initization process 'init' as PID 1. Rewrote the SIGINT hack. Processes now maintain a family-tree structure and keep track of their threads. PIDs are now allocated using a simple hack. Virtual memory per-process can now be allocated using a simple hack. Processes can now be forked. Fixed the Process::Execute function such that it now resets the stack pointer to where the stack actually is - not just a magic value. Removed the old and ugly Process::_endcodesection hack. Rewrote the scheduler into a much cleaner and faster version. Debug code is now moved to designated functions. The noop kernel-thread has been replaced by a simple user-space infinite-loop program 'idle'. The Thread class has been seperated from the Scheduler except in Scheduler- related code. Thread::{Save,Load}Registers has been improved and has been moved to $(CPU)/thread.cpp. Threads can now be forked. A new CreateThread function creates threads properly and portably. Added a MicrosecondsSinceBoot() function. Fixed a crucial bug in MemoryManagement::Fork(). Added an 'idle' user-space program that is a noop infinite loop, which is used by the scheduler when there is nothing to do. Rewrote the 'init' program such that it now forks off a shell, instead of becoming the shell. Added the $$ (current PID) and $PPID (parent PPID) variables to the shell.
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#include "process.h"
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#include "serialterminal.h"
using namespace Maxsi;
namespace Sortix
{
namespace VGA
{
addr_t SysCreateFrame();
int SysChangeFrame(int fd);
int SysDeleteFrame(int fd);
uint16_t* const vga = (uint16_t* const) 0xB8000;
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const int width = 80;
const int height = 80;
DevVGAFrame* currentframe;
void Init()
{
currentframe = NULL;
Syscall::Register(SYSCALL_CREATE_FRAME, (void*) SysCreateFrame);
Syscall::Register(SYSCALL_CHANGE_FRAME, (void*) SysChangeFrame);
Syscall::Register(SYSCALL_DELETE_FRAME, (void*) SysDeleteFrame);
}
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// Changes the position of the hardware cursor.
void SetCursor(nat x, nat y)
{
nat value = x + y * width;
// This sends a command to indicies 14 and 15 in the
// CRT Control Register of the VGA controller. These
// are the high and low bytes of the index that show
// where the hardware cursor is to be 'blinking'.
CPU::OutPortB(0x3D4, 14);
CPU::OutPortB(0x3D5, (value >> 8) & 0xFF);
CPU::OutPortB(0x3D4, 15);
CPU::OutPortB(0x3D5, (value >> 0) & 0xFF);
}
addr_t SysCreateFrame()
{
addr_t page = Page::Get();
if ( !page ) { return 0; }
Process* process = CurrentProcess();
Implemented the fork() system call and what it needed to work properly. This commit got completely out of control. Added the fork(), getpid(), getppid(), sleep(), usleep() system calls, and aliases in the Maxsi:: namespace. Fixed a bug where zero-byte allocation would fail. Worked on the DescriptorTable class which now works and can fork. Got rid of some massive print-registers statements and replaced them with the portable InterruptRegisters::LogRegisters() function. Removed the SysExecuteOld function and replaced it with Process::Execute(). Rewrote the boot sequence in kernel.cpp such that it now loads the system idle process 'idle' as PID 0, and the initization process 'init' as PID 1. Rewrote the SIGINT hack. Processes now maintain a family-tree structure and keep track of their threads. PIDs are now allocated using a simple hack. Virtual memory per-process can now be allocated using a simple hack. Processes can now be forked. Fixed the Process::Execute function such that it now resets the stack pointer to where the stack actually is - not just a magic value. Removed the old and ugly Process::_endcodesection hack. Rewrote the scheduler into a much cleaner and faster version. Debug code is now moved to designated functions. The noop kernel-thread has been replaced by a simple user-space infinite-loop program 'idle'. The Thread class has been seperated from the Scheduler except in Scheduler- related code. Thread::{Save,Load}Registers has been improved and has been moved to $(CPU)/thread.cpp. Threads can now be forked. A new CreateThread function creates threads properly and portably. Added a MicrosecondsSinceBoot() function. Fixed a crucial bug in MemoryManagement::Fork(). Added an 'idle' user-space program that is a noop infinite loop, which is used by the scheduler when there is nothing to do. Rewrote the 'init' program such that it now forks off a shell, instead of becoming the shell. Added the $$ (current PID) and $PPID (parent PPID) variables to the shell.
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addr_t mapto = process->AllocVirtualAddr(0x1000UL);
UserFrame* userframe = (UserFrame*) mapto;
// TODO: Check if mapto collides with any other memory section!
if ( !Memory::MapUser(page, mapto) )
{
Page::Put(page); return 0;
}
Maxsi::Memory::Set(userframe, 0, sizeof(UserFrame));
DevVGAFrame* frame = new DevVGAFrame();
if ( frame == NULL )
{
Memory::UnmapUser(mapto);
Page::Put(page); return 0;
}
int fd = process->descriptors.Allocate(frame);
if ( fd < 0 )
{
delete frame;
Memory::UnmapUser(mapto);
Page::Put(page); return 0;
}
userframe->fd = fd;
frame->process = process;
frame->physical = page;
frame->userframe = userframe;
return mapto;
}
int SysChangeFrame(int fd)
{
Process* process = CurrentProcess();
Device* device = process->descriptors.Get(fd);
if ( !device ) { return -1; }
if ( !device->IsType(Device::VGABUFFER) ) { return -2; }
DevVGAFrame* frame = (DevVGAFrame*) device;
ASSERT(frame->process == process);
ASSERT(frame->physical != 0);
ASSERT(frame->userframe != NULL);
ASSERT(frame->onscreen == (frame == currentframe));
// TODO: Check if userframe is actually user-space writable!
// Check if we need to do anything.
if ( frame == currentframe ) { return 0; }
// If there is already a currently used frame? If so, swap it from
// the VGA memory and back to the RAM. This should be done
// transparently such that the program doesn't feel the difference.
if ( currentframe != NULL )
{
ASSERT(currentframe->physical != frame->physical);
ASSERT(currentframe->userframe != frame->userframe);
ASSERT(currentframe->onscreen == true);
if ( currentframe->process != process )
{
Implemented the fork() system call and what it needed to work properly. This commit got completely out of control. Added the fork(), getpid(), getppid(), sleep(), usleep() system calls, and aliases in the Maxsi:: namespace. Fixed a bug where zero-byte allocation would fail. Worked on the DescriptorTable class which now works and can fork. Got rid of some massive print-registers statements and replaced them with the portable InterruptRegisters::LogRegisters() function. Removed the SysExecuteOld function and replaced it with Process::Execute(). Rewrote the boot sequence in kernel.cpp such that it now loads the system idle process 'idle' as PID 0, and the initization process 'init' as PID 1. Rewrote the SIGINT hack. Processes now maintain a family-tree structure and keep track of their threads. PIDs are now allocated using a simple hack. Virtual memory per-process can now be allocated using a simple hack. Processes can now be forked. Fixed the Process::Execute function such that it now resets the stack pointer to where the stack actually is - not just a magic value. Removed the old and ugly Process::_endcodesection hack. Rewrote the scheduler into a much cleaner and faster version. Debug code is now moved to designated functions. The noop kernel-thread has been replaced by a simple user-space infinite-loop program 'idle'. The Thread class has been seperated from the Scheduler except in Scheduler- related code. Thread::{Save,Load}Registers has been improved and has been moved to $(CPU)/thread.cpp. Threads can now be forked. A new CreateThread function creates threads properly and portably. Added a MicrosecondsSinceBoot() function. Fixed a crucial bug in MemoryManagement::Fork(). Added an 'idle' user-space program that is a noop infinite loop, which is used by the scheduler when there is nothing to do. Rewrote the 'init' program such that it now forks off a shell, instead of becoming the shell. Added the $$ (current PID) and $PPID (parent PPID) variables to the shell.
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Memory::SwitchAddressSpace(currentframe->process->addrspace);
}
// Remap the pages in the owning process.
// TODO: Check if userframe is actually user-space writable!
Memory::UnmapUser((addr_t) currentframe->userframe);
Memory::MapUser(currentframe->physical, (addr_t) currentframe->userframe);
Memory::InvalidatePage((addr_t) frame->userframe);
// Restore the contents of this frame to the VGA framebuffer.
Maxsi::Memory::Copy(currentframe->userframe, vga, sizeof(UserFrame));
if ( currentframe->process != process )
{
Implemented the fork() system call and what it needed to work properly. This commit got completely out of control. Added the fork(), getpid(), getppid(), sleep(), usleep() system calls, and aliases in the Maxsi:: namespace. Fixed a bug where zero-byte allocation would fail. Worked on the DescriptorTable class which now works and can fork. Got rid of some massive print-registers statements and replaced them with the portable InterruptRegisters::LogRegisters() function. Removed the SysExecuteOld function and replaced it with Process::Execute(). Rewrote the boot sequence in kernel.cpp such that it now loads the system idle process 'idle' as PID 0, and the initization process 'init' as PID 1. Rewrote the SIGINT hack. Processes now maintain a family-tree structure and keep track of their threads. PIDs are now allocated using a simple hack. Virtual memory per-process can now be allocated using a simple hack. Processes can now be forked. Fixed the Process::Execute function such that it now resets the stack pointer to where the stack actually is - not just a magic value. Removed the old and ugly Process::_endcodesection hack. Rewrote the scheduler into a much cleaner and faster version. Debug code is now moved to designated functions. The noop kernel-thread has been replaced by a simple user-space infinite-loop program 'idle'. The Thread class has been seperated from the Scheduler except in Scheduler- related code. Thread::{Save,Load}Registers has been improved and has been moved to $(CPU)/thread.cpp. Threads can now be forked. A new CreateThread function creates threads properly and portably. Added a MicrosecondsSinceBoot() function. Fixed a crucial bug in MemoryManagement::Fork(). Added an 'idle' user-space program that is a noop infinite loop, which is used by the scheduler when there is nothing to do. Rewrote the 'init' program such that it now forks off a shell, instead of becoming the shell. Added the $$ (current PID) and $PPID (parent PPID) variables to the shell.
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Memory::SwitchAddressSpace(process->addrspace);
}
currentframe->onscreen = false;
}
// Now move the contents of this frame to the VGA framebuffer.
Maxsi::Memory::Copy(vga, frame->userframe, sizeof(UserFrame));
// Remap the pages such that the current process now uses the vga.
Memory::UnmapUser((addr_t) frame->userframe);
Memory::MapUser((addr_t) vga, (addr_t) frame->userframe);
Memory::InvalidatePage((addr_t) frame->userframe);
frame->onscreen = true;
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currentframe = frame;
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SetCursor(width, height-1);
return 0;
}
int SysDeleteFrame(int fd)
{
Process* process = CurrentProcess();
Device* device = process->descriptors.Get(fd);
process->descriptors.Free(fd);
if ( device == NULL ) { return -1; }
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device->Unref();
return 0;
}
}
DevVGAFrame::DevVGAFrame()
{
process = NULL;
userframe = NULL;
physical = 0;
onscreen = false;
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SerialTerminal::OnVGAFrameCreated();
}
DevVGAFrame::~DevVGAFrame()
{
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SerialTerminal::OnVGAFrameDeleted();
if ( process != NULL ) { ASSERT(CurrentProcess() == process); }
if ( userframe != NULL ) { Memory::UnmapUser((addr_t) userframe); Memory::InvalidatePage((addr_t) userframe); }
if ( physical != 0 ) { Page::Put(physical); }
if ( VGA::currentframe == this ) { VGA::currentframe = NULL; }
}
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bool DevVGAFrame::IsType(unsigned type)
{
return type == Device::VGABUFFER;
}
}