2011-08-05 08:25:00 -04:00
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/******************************************************************************
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COPYRIGHT(C) JONAS 'SORTIE' TERMANSEN 2011.
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This file is part of Sortix.
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Sortix is free software: you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation, either version 3 of the License, or (at your option) any later
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version.
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Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along
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with Sortix. If not, see <http://www.gnu.org/licenses/>.
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vgaterminal.cpp
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A terminal based on the VGA text mode buffer.
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******************************************************************************/
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#include "platform.h"
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#include "log.h"
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#include "vga.h"
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#include "vgaterminal.h"
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namespace Sortix
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{
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namespace VGATerminal
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{
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const nat width = 80;
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const nat height = 25;
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const uint16_t defaultcolor = (COLOR8_LIGHT_GREY << 8) | (COLOR8_BLACK << 12);
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uint16_t* const vga = (uint16_t* const) 0xB8000;
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nat line;
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nat column;
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uint16_t currentcolor;
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nat ansisavedposx;
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nat ansisavedposy;
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bool showcursor;
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enum
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{
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NONE,
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CSI,
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COMMAND,
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} ansimode;
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void UpdateCursor()
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{
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if ( showcursor )
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{
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VGA::SetCursor(column, line);
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2011-08-05 08:25:00 -04:00
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}
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else
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{
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2011-08-22 05:11:50 -04:00
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VGA::SetCursor(width, height-1);
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2011-08-05 08:25:00 -04:00
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}
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}
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// Clear the screen, put the cursor at the top left corner, set default
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// text color, and reset ANSI escape sequence state.
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void Reset()
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{
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ansimode = NONE;
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line = 0;
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column = 0;
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ansisavedposx = 0;
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ansisavedposy = 0;
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currentcolor = defaultcolor;
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for ( nat y = 0; y < height; y++ )
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{
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for ( nat x = 0; x < width; x++ )
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{
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vga[y * width + x] = ' ' | defaultcolor;
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}
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}
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// Reset the VGA cursor.
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showcursor = true;
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UpdateCursor();
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}
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// Initialize the terminal driver.
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void Init()
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{
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Reset();
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}
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// Move every line one row up and leaves an empty line at the bottom.
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void ScrollUp()
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{
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for ( nat y = 1; y < height; y++ )
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{
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for ( nat x = 0; x < width; x++ )
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{
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vga[(y-1) * width + x] = vga[y * width + x];
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}
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}
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for ( nat x = 0; x < width; x++ )
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{
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vga[(height-1) * width + x] = ' ' | currentcolor;
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}
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}
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// Move every line one row down and leaves an empty line at the top.
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void ScrollDown()
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{
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for ( nat y = 1; y < height; y++ )
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{
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for ( nat x = 0; x < width; x++ )
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{
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vga[(y) * width + x] = vga[(y-1) * width + x];
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}
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}
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for ( nat x = 0; x < width; x++ )
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{
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vga[x] = ' ' | currentcolor;
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}
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}
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// Move to the next line. If at bottom, scroll one line up.
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void Newline()
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{
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if ( line < height - 1 )
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{
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line++; column = 0;
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}
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else
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{
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ScrollUp(); column = 0;
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}
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UpdateCursor();
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}
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void ANSIReset();
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void ParseANSIEscape(char c);
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// Print text to the vga framebuffer, simulating how a terminal would
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// display the text.
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size_t Print(void* /*user*/, const char* string, size_t stringlen)
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{
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// Iterate over each character.
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size_t left = stringlen;
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while ( (left--) > 0 )
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{
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char c = *(string++);
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// If we are parsing an escape sequence, parse another char.
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if ( ansimode != NONE ) { ParseANSIEscape(c); continue; }
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switch ( c )
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{
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// Move cursor to the next line and scroll up (if needed).
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case '\n':
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{
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Newline();
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break;
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}
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// Move cursor to start of line.
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case '\r':
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{
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column = 0;
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break;
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}
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// Delete the previous char on this line.
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case '\b':
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{
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// TODO: Properly handle backspace over lines and tabs.
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if ( column < 1 ) { break; }
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vga[line * width + (--column)] = ' ' | currentcolor;
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break;
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}
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// Expand a tab to a few spaces.
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case '\t':
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{
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if ( column == width ) { Newline(); }
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nat until = 4 - (column % 4);
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while ( (until--) != 0 )
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{
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vga[line * width + (column++)] = ' ' | currentcolor;
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}
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break;
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}
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// Initialize an ANSI escape sequence, allowing much more
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// powerful control of the terminal than ASCII does.
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case '\e':
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{
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ANSIReset();
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break;
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}
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// Print this character at the cursor and increment the cursor.
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default:
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{
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if ( column == width ) { Newline(); }
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vga[line * width + (column++)] = c | currentcolor;
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break;
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}
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}
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}
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// Update the VGA hardware cursor.
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UpdateCursor();
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return stringlen;
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}
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const size_t ANSI_NUM_PARAMS = 16;
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nat ansiusedparams;
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nat ansiparams[ANSI_NUM_PARAMS];
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nat currentparamindex;
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bool paramundefined;
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bool ignoresequence;
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// TODO: The ANSI escape code is only partially implemented!
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// Begin an ANSI esacpe sequence.
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void ANSIReset()
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{
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if ( ansimode == NONE )
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{
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ansiusedparams = 0;
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currentparamindex = 0;
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ansiparams[0] = 0;
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paramundefined = true;
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ignoresequence = false;
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ansimode = CSI;
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}
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}
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// Reads parameters and changes font properties accordingly.
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void AnsiSetFont()
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{
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// Convert from the ANSI color scheme to the VGA color scheme.
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nat conversion[8] = { COLOR8_BLACK, COLOR8_RED, COLOR8_GREEN, COLOR8_BROWN,
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COLOR8_BLUE, COLOR8_MAGENTA, COLOR8_CYAN, COLOR8_LIGHT_GREY };
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for ( size_t i = 0; i < ansiusedparams; i++ )
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{
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nat cmd = ansiparams[i];
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// Turn all attributes off.
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if ( cmd == 0 )
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{
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currentcolor = defaultcolor;
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}
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// Set text color.
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else if ( 30 <= cmd && cmd <= 37 )
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{
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nat val = cmd - 30;
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currentcolor &= (0xF0FF);
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currentcolor |= (conversion[val] << 8);
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}
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// Set background color.
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else if ( 40 <= cmd && cmd <= 47 )
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{
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nat val = cmd - 40;
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currentcolor &= (0x0FFF);
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currentcolor |= (conversion[val] << 12);
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}
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// TODO: There are many other things we don't support.
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}
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}
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// Executes an ASNI escape command based on given parameters.
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void RunANSICommand(char c)
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{
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switch ( c )
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{
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// Cursor up
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case 'A':
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{
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nat dist = ( 0 < ansiusedparams ) ? ansiparams[0] : 1;
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if ( line < dist ) { line = 0; } else { line -= dist; }
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break;
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}
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// Cursor down
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case 'B':
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{
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nat dist = ( 0 < ansiusedparams ) ? ansiparams[0] : 1;
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if ( height <= line + dist ) { line = height-1; } else { line += dist; }
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break;
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}
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// Cursor forward
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case 'C':
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{
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nat dist = ( 0 < ansiusedparams ) ? ansiparams[0] : 1;
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if ( width <= column + dist ) { column = width-1; } else { column += dist; }
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break;
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}
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// Cursor backward
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case 'D':
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{
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nat dist = ( 0 < ansiusedparams ) ? ansiparams[0] : 1;
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if ( column < dist ) { column = 0; } else { column -= dist; }
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break;
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}
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// Move to beginning of line N lines down.
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case 'E':
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{
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column = 0;
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nat dist = ( 0 < ansiusedparams ) ? ansiparams[0] : 1;
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if ( height <= line + dist ) { line = height-1; } else { line += dist; }
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break;
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}
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// Move to beginning of line N lines up.
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case 'F':
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{
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column = 0;
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nat dist = ( 0 < ansiusedparams ) ? ansiparams[0] : 1;
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if ( line < dist ) { line = 0; } else { line -= dist; }
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break;
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}
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// Move the cursor to column N.
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case 'G':
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{
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nat pos = ( 0 < ansiusedparams ) ? ansiparams[0]-1 : 0;
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if ( width <= pos ) { pos = width-1; }
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column = pos;
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break;
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}
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// Move the cursor to line Y, column X.
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case 'H':
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case 'f':
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{
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nat posy = ( 0 < ansiusedparams ) ? ansiparams[0]-1 : 0;
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nat posx = ( 1 < ansiusedparams ) ? ansiparams[1]-1 : 0;
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if ( width <= posx ) { posx = width-1; }
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if ( height <= posy ) { posy = height-1; }
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column = posx;
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line = posy;
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break;
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}
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// Erase parts of the screen.
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case 'J':
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{
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nat mode = ( 0 < ansiusedparams ) ? ansiparams[0] : 0;
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nat from = 0;
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nat to = 0;
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// From cursor to end.
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if ( mode == 0 ) { from = line*width + column; to = height*width - 1; }
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// From start to cursor.
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if ( mode == 1 ) { from = 0; to = line*width + column; }
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// Everything.
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if ( mode == 2 ) { from = 0; to = height*width - 1; }
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for ( nat i = from; i <= to; i++ )
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{
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vga[i] = ' ' | currentcolor;
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}
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break;
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}
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// Erase parts of the current line.
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case 'K':
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{
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nat mode = ( 0 < ansiusedparams ) ? ansiparams[0] : 0;
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nat from = 0;
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nat to = 0;
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// From cursor to end.
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if ( mode == 0 ) { from = column; to = width - 1; }
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// From start to cursor.
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if ( mode == 1 ) { from = 0; to = column; }
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// Everything.
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if ( mode == 2 ) { from = 0; to = width - 1; }
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for ( nat i = from; i <= to; i++ )
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{
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vga[line * width + i] = ' ' | currentcolor;
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}
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break;
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}
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// Scroll a line up and place a new line at the buttom.
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case 'S':
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{
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ScrollUp(); line = height-1;
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break;
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}
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// Scroll a line up and place a new line at the top.
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case 'T':
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{
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ScrollDown(); line = 0;
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break;
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}
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// Change how the text is rendered.
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case 'm':
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{
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if ( ansiusedparams == 0 )
|
|
|
|
{
|
|
|
|
ansiparams[0] = 0;
|
|
|
|
ansiusedparams++;
|
|
|
|
}
|
|
|
|
AnsiSetFont();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
// Request special information from terminal.
|
|
|
|
case 'n':
|
|
|
|
{
|
|
|
|
// TODO: Handle this code.
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
// Save cursor position.
|
|
|
|
case 's':
|
|
|
|
{
|
|
|
|
ansisavedposx = column;
|
|
|
|
ansisavedposx = line;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
// Restore cursor position.
|
|
|
|
case 'u':
|
|
|
|
{
|
|
|
|
column = ansisavedposx;
|
|
|
|
line = ansisavedposx;
|
|
|
|
if ( width <= column ) { column = width-1; }
|
|
|
|
if ( height <= line ) { line = height-1; }
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
// Hide cursor.
|
|
|
|
case 'l':
|
|
|
|
{
|
|
|
|
// TODO: This is somehow related to the special char '?'.
|
|
|
|
if ( 0 < ansiusedparams && ansiparams[0] == 25 )
|
|
|
|
{
|
|
|
|
showcursor = false;
|
|
|
|
UpdateCursor();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Show cursor.
|
|
|
|
case 'h':
|
|
|
|
{
|
|
|
|
// TODO: This is somehow related to the special char '?'.
|
|
|
|
if ( 0 < ansiusedparams && ansiparams[0] == 25 )
|
|
|
|
{
|
|
|
|
showcursor = true;
|
|
|
|
UpdateCursor();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// TODO: Handle other cases.
|
|
|
|
}
|
|
|
|
|
|
|
|
ansimode = NONE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Parse another char of an ASNI escape code.
|
|
|
|
void ParseANSIEscape(char c)
|
|
|
|
{
|
|
|
|
// Check the proper prefixes are used.
|
|
|
|
if ( ansimode == CSI )
|
|
|
|
{
|
|
|
|
if ( c != '[' ) { ansimode = NONE; return; }
|
|
|
|
ansimode = COMMAND;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Parse parameters and the command.
|
|
|
|
else if ( ansimode == COMMAND )
|
|
|
|
{
|
|
|
|
// Read part of a parameter.
|
|
|
|
if ( '0' <= c && c <= '9' )
|
|
|
|
{
|
|
|
|
if ( paramundefined ) { ansiusedparams++; }
|
|
|
|
paramundefined = false;
|
|
|
|
nat val = c - '0';
|
|
|
|
ansiparams[currentparamindex] *= 10;
|
|
|
|
ansiparams[currentparamindex] += val;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Parameter delimiter.
|
|
|
|
else if ( c == ';' )
|
|
|
|
{
|
|
|
|
if ( currentparamindex == ANSI_NUM_PARAMS - 1 ) { ansimode = NONE; return; }
|
|
|
|
paramundefined = true;
|
|
|
|
ansiparams[++currentparamindex] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Left for future standardization, so discard this sequence.
|
|
|
|
else if ( c == ':' )
|
|
|
|
{
|
|
|
|
ignoresequence = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Run a command.
|
|
|
|
else if ( 64 <= c && c <= 126 )
|
|
|
|
{
|
|
|
|
if ( !ignoresequence ) { RunANSICommand(c); }
|
|
|
|
}
|
|
|
|
|
|
|
|
// Something I don't understand, and ignore intentionally.
|
|
|
|
else if ( c == '?' )
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: There are some rare things that should be supported here.
|
|
|
|
|
|
|
|
// Ignore unknown input.
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ansimode = NONE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|