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Multiple threads can now wait on the same pipe.
This commit is contained in:
parent
f676cf75f4
commit
83aeec2514
6 changed files with 135 additions and 24 deletions
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@ -82,6 +82,7 @@ elf.o \
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process.o \
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initrd.o \
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thread.o \
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event.o \
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io.o \
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pipe.o \
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filesystem.o \
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67
sortix/event.cpp
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67
sortix/event.cpp
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@ -0,0 +1,67 @@
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/******************************************************************************
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COPYRIGHT(C) JONAS 'SORTIE' TERMANSEN 2011.
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This file is part of Sortix.
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Sortix is free software: you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation, either version 3 of the License, or (at your option) any later
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version.
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Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along
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with Sortix. If not, see <http://www.gnu.org/licenses/>.
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event.cpp
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Each thread can wait for an event to happen and be signaled when it does.
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******************************************************************************/
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#include "platform.h"
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#include "thread.h"
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#include "syscall.h"
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#include "event.h"
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namespace Sortix
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{
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Event::Event()
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{
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waiting = NULL;
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}
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Event::~Event()
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{
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if ( waiting )
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{
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Panic("Thread was waiting on event, but it went out of scope");
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}
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}
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void Event::Register()
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{
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Thread* thread = CurrentThread();
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if ( thread->event )
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{
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Panic("Thread tried to wait on an event, but was already waiting");
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}
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thread->event = this;
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thread->eventnextwaiting = waiting;
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waiting = thread;
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}
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void Event::Signal()
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{
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while ( waiting )
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{
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waiting->event = NULL;
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Syscall::ScheduleResumption(waiting);
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waiting = waiting->eventnextwaiting;
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}
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}
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}
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49
sortix/event.h
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49
sortix/event.h
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@ -0,0 +1,49 @@
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/******************************************************************************
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COPYRIGHT(C) JONAS 'SORTIE' TERMANSEN 2011.
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This file is part of Sortix.
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Sortix is free software: you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation, either version 3 of the License, or (at your option) any later
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version.
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Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along
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with Sortix. If not, see <http://www.gnu.org/licenses/>.
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event.h
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Each thread can wait for an event to happen and be signaled when it does.
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******************************************************************************/
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#ifndef SORTIX_EVENT_H
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#define SORTIX_EVENT_H
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namespace Sortix
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{
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class Thread;
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class Event
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{
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public:
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Event();
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~Event();
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public:
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void Register();
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void Signal();
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private:
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Thread* waiting;
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};
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}
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#endif
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@ -25,6 +25,7 @@
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#include "platform.h"
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#include <libmaxsi/error.h>
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#include <libmaxsi/memory.h>
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#include "event.h"
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#include "thread.h"
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#include "process.h"
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#include "syscall.h"
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@ -48,8 +49,8 @@ namespace Sortix
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size_t buffersize;
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size_t bufferoffset;
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size_t bufferused;
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Thread* readwaiting;
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Thread* writewaiting;
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Event readevent;
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Event writeevent;
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public:
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virtual ssize_t Read(byte* dest, size_t count);
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this->buffersize = buffersize;
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this->bufferoffset = 0;
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this->bufferused = 0;
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this->readwaiting = NULL;
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this->writewaiting = NULL;
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}
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DevPipeStorage::~DevPipeStorage()
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{
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if ( readwaiting ) { Syscall::ScheduleResumption(readwaiting); }
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if ( writewaiting ) { Syscall::ScheduleResumption(writewaiting); }
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delete[] buffer;
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}
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@ -91,20 +88,13 @@ namespace Sortix
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Memory::Copy(dest, buffer + bufferoffset, amount);
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bufferoffset = (bufferoffset + amount) % buffersize;
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bufferused -= amount;
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if ( writewaiting )
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{
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Syscall::ScheduleResumption(writewaiting);
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writewaiting = NULL;
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}
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writeevent.Signal();
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if ( bufferused == 0 || amount == count ) { return amount; }
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return amount + Read(dest + amount, count - amount);
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}
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Error::Set(EWOULDBLOCK);
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// TODO: Only one thread can wait on a pipe at the same time.
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ASSERT(readwaiting == NULL);
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readwaiting = CurrentThread();
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readevent.Register();
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return -1;
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}
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@ -120,20 +110,13 @@ namespace Sortix
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if ( linear < amount ) { amount = linear; }
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Memory::Copy(buffer + writeoffset, src, amount);
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bufferused += amount;
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if ( readwaiting )
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{
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Syscall::ScheduleResumption(readwaiting);
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readwaiting = NULL;
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}
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readevent.Signal();
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if ( buffersize == bufferused || amount == count ) { return amount; }
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return amount + Write(src + amount, count - amount);
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}
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Error::Set(EWOULDBLOCK);
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// TODO: Only one thread can wait on a pipe at the same time.
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ASSERT(writewaiting == NULL);
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writewaiting = CurrentThread();
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writeevent.Register();
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return -1;
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}
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@ -42,6 +42,8 @@ namespace Sortix
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process = NULL;
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prevsibling = NULL;
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nextsibling = NULL;
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event = NULL;
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eventnextwaiting = NULL;
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sleepuntil = 0;
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nextsleepingthread = NULL;
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schedulerlistprev = NULL;
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prevsibling = NULL;
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nextsibling = NULL;
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state = forkfrom->state;
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event = NULL;
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eventnextwaiting = NULL;
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sleepuntil = forkfrom->sleepuntil;
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Maxsi::Memory::Copy(®isters, &forkfrom->registers, sizeof(registers));
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ready = false;
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@ -29,6 +29,7 @@
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namespace Sortix
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{
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class Event;
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class Process;
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class Thread;
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Thread* prevsibling;
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Thread* nextsibling;
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// These are used internally when a thread is waiting for an Event to
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// happen. Consider them private.
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public:
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Event* event;
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Thread* eventnextwaiting;
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// These are some things used internally by the scheduler and should not be
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// touched by anything but it. Consider it private.
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public:
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