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Update kernel/kb/ps2.{cpp,h} to current coding conventions.

This commit is contained in:
Jonas 'Sortie' Termansen 2014-01-04 01:28:59 +01:00
parent 6e6df64fa8
commit bb3b6b0260
2 changed files with 247 additions and 229 deletions

View file

@ -1,6 +1,6 @@
/*******************************************************************************
Copyright(C) Jonas 'Sortie' Termansen 2011, 2012.
Copyright(C) Jonas 'Sortie' Termansen 2011, 2012, 2014.
This file is part of Sortix.
@ -23,6 +23,8 @@
*******************************************************************************/
#include <assert.h>
#include <stddef.h>
#include <stdint.h>
#include <string.h>
#include <sortix/keycodes.h>
@ -36,198 +38,210 @@
#include "ps2.h"
namespace Sortix
namespace Sortix {
const uint16_t DATA = 0x0;
const uint16_t COMMAND = 0x0;
const uint16_t STATUS = 0x4;
const uint8_t CMD_SETLED = 0xED;
const uint8_t LED_SCRLCK = 1 << 0;
const uint8_t LED_NUMLCK = 1 << 1;
const uint8_t LED_CAPSLCK = 1 << 2;
void PS2Keyboard__OnInterrupt(CPU::InterruptRegisters* regs, void* user)
{
const uint16_t DATA = 0x0;
const uint16_t COMMAND = 0x0;
const uint16_t STATUS = 0x4;
const uint8_t CMD_SETLED = 0xED;
const uint8_t LED_SCRLCK = (1<<0);
const uint8_t LED_NUMLCK = (1<<1);
const uint8_t LED_CAPSLCK = (1<<2);
void PS2Keyboard__OnInterrupt(CPU::InterruptRegisters* regs, void* user)
{
((PS2Keyboard*) user)->OnInterrupt(regs);
}
PS2Keyboard::PS2Keyboard(uint16_t iobase, uint8_t interrupt)
{
this->queue = NULL;
this->queuelength = 0;
this->queueoffset = 0;
this->queueused = 0;
this->owner = NULL;
this->ownerptr = NULL;
this->iobase = iobase;
this->interrupt = interrupt;
this->leds = 0;
this->scancodeescaped = false;
this->kblock = KTHREAD_MUTEX_INITIALIZER;
Interrupt::RegisterHandler(interrupt, PS2Keyboard__OnInterrupt, this);
// If any scancodes were already pending, our interrupt handler will
// never be called. Let's just discard anything pending.
PopScancode();
}
PS2Keyboard::~PS2Keyboard()
{
Interrupt::RegisterHandler(interrupt, NULL, NULL);
delete[] queue;
}
struct PS2KeyboardWork
{
PS2Keyboard* kb;
uint8_t scancode;
};
static void PS2Keyboard__InterruptWork(void* payload, size_t size)
{
assert(size == sizeof(PS2KeyboardWork));
PS2KeyboardWork* work = (PS2KeyboardWork*) payload;
work->kb->InterruptWork(work->scancode);
}
void PS2Keyboard::OnInterrupt(CPU::InterruptRegisters* regs)
{
uint8_t scancode = PopScancode();
if ( scancode == KBKEY_F10 )
{
CurrentThread()->SaveRegisters(regs);
Debugger::Run();
}
PS2KeyboardWork work;
work.kb = this;
work.scancode = scancode;
Interrupt::ScheduleWork(PS2Keyboard__InterruptWork, &work, sizeof(work));
}
void PS2Keyboard::InterruptWork(uint8_t scancode)
{
kthread_mutex_lock(&kblock);
int kbkey = DecodeScancode(scancode);
if ( !kbkey ) { kthread_mutex_unlock(&kblock); return; }
if ( !PushKey(kbkey) )
{
Log::PrintF("Warning: dropping keystroke due to insufficient "
"storage space in PS2 keyboard driver.\n");
kthread_mutex_unlock(&kblock);
return;
}
uint8_t newleds = leds;
if ( kbkey == KBKEY_CAPSLOCK ) { newleds ^= LED_CAPSLCK; }
if ( kbkey == KBKEY_SCROLLLOCK ) { newleds ^= LED_SCRLCK; }
if ( kbkey == KBKEY_NUMLOCK ) { newleds ^= LED_NUMLCK; }
if ( newleds != leds ) { UpdateLEDs(leds = newleds); }
kthread_mutex_unlock(&kblock);
NotifyOwner();
}
void PS2Keyboard::NotifyOwner()
{
if ( !owner) { return; }
owner->OnKeystroke(this, ownerptr);
}
int PS2Keyboard::DecodeScancode(uint8_t scancode)
{
const uint8_t SCANCODE_ESCAPE = 0xE0;
if ( scancode == SCANCODE_ESCAPE )
{
scancodeescaped = true;
return 0;
}
int offset = (scancodeescaped) ? 0x80 : 0;
int kbkey = scancode & 0x7F;
if ( scancode & 0x80 ) { kbkey = -kbkey - offset; }
else { kbkey = kbkey + offset; }
scancodeescaped = false;
// kbkey is now in the format specified in <sortix/keycodes.h>.
return kbkey;
}
uint8_t PS2Keyboard::PopScancode()
{
return CPU::InPortB(iobase + DATA);
}
void PS2Keyboard::UpdateLEDs(int ledval)
{
while ( (CPU::InPortB(iobase + STATUS) & (1<<1)) != 0 ) { }
CPU::OutPortB(iobase + COMMAND, CMD_SETLED);
while ( (CPU::InPortB(iobase + STATUS) & (1<<1)) != 0 ) { }
CPU::OutPortB(iobase + COMMAND, ledval);
}
void PS2Keyboard::SetOwner(KeyboardOwner* owner, void* user)
{
kthread_mutex_lock(&kblock);
this->owner = owner;
this->ownerptr = user;
kthread_mutex_unlock(&kblock);
if ( queueused ) { NotifyOwner(); }
}
bool PS2Keyboard::PushKey(int key)
{
// Check if we need to allocate or resize the circular queue.
if ( queueused == queuelength )
{
size_t newqueuelength = (queuelength) ? queuelength * 2 : 32UL;
int* newqueue = new int[newqueuelength];
if ( !newqueue ) { return false; }
size_t elemsize = sizeof(*queue);
size_t leadingavai = queuelength-queueoffset;
size_t leading = (leadingavai < queueused) ? leadingavai : queueused;
size_t trailing = queueused - leading;
memcpy(newqueue, queue + queueoffset, leading * elemsize);
memcpy(newqueue + leading, queue, trailing * elemsize);
delete[] queue;
queue = newqueue;
queuelength = newqueuelength;
queueoffset = 0;
}
queue[(queueoffset + queueused++) % queuelength] = key;
return true;
}
int PS2Keyboard::PopKey()
{
if ( !queueused ) { return 0; }
int kbkey = queue[queueoffset];
queueoffset = (queueoffset + 1) % queuelength;
queueused--;
return kbkey;
}
int PS2Keyboard::Read()
{
ScopedLock lock(&kblock);
return PopKey();
}
size_t PS2Keyboard::GetPending() const
{
ScopedLock lock(&kblock);
return queueused;
}
bool PS2Keyboard::HasPending() const
{
ScopedLock lock(&kblock);
return queueused;
}
((PS2Keyboard*) user)->OnInterrupt(regs);
}
PS2Keyboard::PS2Keyboard(uint16_t iobase, uint8_t interrupt)
{
this->queue = NULL;
this->queuelength = 0;
this->queueoffset = 0;
this->queueused = 0;
this->owner = NULL;
this->ownerptr = NULL;
this->iobase = iobase;
this->interrupt = interrupt;
this->leds = 0;
this->scancodeescaped = false;
this->kblock = KTHREAD_MUTEX_INITIALIZER;
Interrupt::RegisterHandler(interrupt, PS2Keyboard__OnInterrupt, this);
// If any scancodes were already pending, our interrupt handler will
// never be called. Let's just discard anything pending.
PopScancode();
}
PS2Keyboard::~PS2Keyboard()
{
Interrupt::RegisterHandler(interrupt, NULL, NULL);
delete[] queue;
}
struct PS2KeyboardWork
{
PS2Keyboard* kb;
uint8_t scancode;
};
static void PS2Keyboard__InterruptWork(void* payload, size_t size)
{
assert(size == sizeof(PS2KeyboardWork));
PS2KeyboardWork* work = (PS2KeyboardWork*) payload;
work->kb->InterruptWork(work->scancode);
}
void PS2Keyboard::OnInterrupt(CPU::InterruptRegisters* regs)
{
uint8_t scancode = PopScancode();
if ( scancode == KBKEY_F10 )
{
CurrentThread()->SaveRegisters(regs);
Debugger::Run();
}
PS2KeyboardWork work;
work.kb = this;
work.scancode = scancode;
Interrupt::ScheduleWork(PS2Keyboard__InterruptWork, &work, sizeof(work));
}
void PS2Keyboard::InterruptWork(uint8_t scancode)
{
kthread_mutex_lock(&kblock);
int kbkey = DecodeScancode(scancode);
if ( !kbkey )
{
kthread_mutex_unlock(&kblock);
return;
}
if ( !PushKey(kbkey) )
{
Log::PrintF("Warning: dropping keystroke due to insufficient "
"storage space in PS2 keyboard driver.\n");
kthread_mutex_unlock(&kblock);
return;
}
uint8_t newleds = leds;
if ( kbkey == KBKEY_CAPSLOCK )
newleds ^= LED_CAPSLCK;
if ( kbkey == KBKEY_SCROLLLOCK )
newleds ^= LED_SCRLCK;
if ( kbkey == KBKEY_NUMLOCK )
newleds ^= LED_NUMLCK;
if ( newleds != leds )
UpdateLEDs(leds = newleds);
kthread_mutex_unlock(&kblock);
NotifyOwner();
}
void PS2Keyboard::NotifyOwner()
{
if ( !owner)
return;
owner->OnKeystroke(this, ownerptr);
}
int PS2Keyboard::DecodeScancode(uint8_t scancode)
{
const uint8_t SCANCODE_ESCAPE = 0xE0;
if ( scancode == SCANCODE_ESCAPE )
{
scancodeescaped = true;
return 0;
}
int offset = scancodeescaped ? 0x80 : 0;
int kbkey = scancode & 0x7F;
kbkey = scancode & 0x80 ? -kbkey - offset : kbkey + offset;
scancodeescaped = false;
// kbkey is now in the format specified in <sortix/keycodes.h>.
return kbkey;
}
uint8_t PS2Keyboard::PopScancode()
{
return CPU::InPortB(iobase + DATA);
}
void PS2Keyboard::UpdateLEDs(int ledval)
{
while ( (CPU::InPortB(iobase + STATUS) & (1<<1)) );
CPU::OutPortB(iobase + COMMAND, CMD_SETLED);
while ( (CPU::InPortB(iobase + STATUS) & (1<<1)) );
CPU::OutPortB(iobase + COMMAND, ledval);
}
void PS2Keyboard::SetOwner(KeyboardOwner* owner, void* user)
{
kthread_mutex_lock(&kblock);
this->owner = owner;
this->ownerptr = user;
kthread_mutex_unlock(&kblock);
if ( queueused )
NotifyOwner();
}
bool PS2Keyboard::PushKey(int key)
{
// Check if we need to allocate or resize the circular queue.
if ( queueused == queuelength )
{
size_t newqueuelength = (queuelength) ? queuelength * 2 : 32UL;
int* newqueue = new int[newqueuelength];
if ( !newqueue )
return false;
size_t elemsize = sizeof(*queue);
size_t leadingavai = queuelength-queueoffset;
size_t leading = (leadingavai < queueused) ? leadingavai : queueused;
size_t trailing = queueused - leading;
memcpy(newqueue, queue + queueoffset, leading * elemsize);
memcpy(newqueue + leading, queue, trailing * elemsize);
delete[] queue;
queue = newqueue;
queuelength = newqueuelength;
queueoffset = 0;
}
queue[(queueoffset + queueused++) % queuelength] = key;
return true;
}
int PS2Keyboard::PopKey()
{
if ( !queueused )
return 0;
int kbkey = queue[queueoffset];
queueoffset = (queueoffset + 1) % queuelength;
queueused--;
return kbkey;
}
int PS2Keyboard::Read()
{
ScopedLock lock(&kblock);
return PopKey();
}
size_t PS2Keyboard::GetPending() const
{
ScopedLock lock(&kblock);
return queueused;
}
bool PS2Keyboard::HasPending() const
{
ScopedLock lock(&kblock);
return queueused;
}
} // namespace Sortix

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@ -1,6 +1,6 @@
/*******************************************************************************
Copyright(C) Jonas 'Sortie' Termansen 2011, 2012.
Copyright(C) Jonas 'Sortie' Termansen 2011, 2012, 2014.
This file is part of Sortix.
@ -25,47 +25,51 @@
#ifndef SORTIX_KB_PS2_H
#define SORTIX_KB_PS2_H
#include <stddef.h>
#include <stdint.h>
#include <sortix/kernel/kthread.h>
#include <sortix/kernel/keyboard.h>
namespace Sortix
namespace Sortix {
class PS2Keyboard : public Keyboard
{
class PS2Keyboard : public Keyboard
{
public:
PS2Keyboard(uint16_t iobase, uint8_t interrupt);
virtual ~PS2Keyboard();
virtual int Read();
virtual size_t GetPending() const;
virtual bool HasPending() const;
virtual void SetOwner(KeyboardOwner* owner, void* user);
public:
PS2Keyboard(uint16_t iobase, uint8_t interrupt);
virtual ~PS2Keyboard();
virtual int Read();
virtual size_t GetPending() const;
virtual bool HasPending() const;
virtual void SetOwner(KeyboardOwner* owner, void* user);
public:
void OnInterrupt(CPU::InterruptRegisters* regs);
void InterruptWork(uint8_t scancode);
public:
void OnInterrupt(CPU::InterruptRegisters* regs);
void InterruptWork(uint8_t scancode);
private:
uint8_t PopScancode();
int DecodeScancode(uint8_t scancode);
void UpdateLEDs(int ledval);
bool PushKey(int key);
int PopKey();
void NotifyOwner();
private:
uint8_t PopScancode();
int DecodeScancode(uint8_t scancode);
void UpdateLEDs(int ledval);
bool PushKey(int key);
int PopKey();
void NotifyOwner();
private:
int* queue;
size_t queuelength;
size_t queueoffset;
size_t queueused;
KeyboardOwner* owner;
void* ownerptr;
uint16_t iobase;
uint8_t interrupt;
bool scancodeescaped;
uint8_t leds;
mutable kthread_mutex_t kblock;
private:
int* queue;
size_t queuelength;
size_t queueoffset;
size_t queueused;
KeyboardOwner* owner;
void* ownerptr;
uint16_t iobase;
uint8_t interrupt;
bool scancodeescaped;
uint8_t leds;
mutable kthread_mutex_t kblock;
};
}
};
} // namespace Sortix
#endif