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Pong and snake now use rand(3).

This commit is contained in:
Jonas 'Sortie' Termansen 2011-11-10 12:27:31 +01:00
parent 8b7188e6a4
commit c5605b6693
6 changed files with 79 additions and 20 deletions

View file

@ -6,6 +6,8 @@
#include <libmaxsi/sortix-vga.h>
#include <libmaxsi/sortix-keyboard.h>
#include <libmaxsi/sortix-sound.h>
#include <stdio.h>
#include <stdlib.h>
using namespace Maxsi;
using namespace Maxsi::Keyboard;
@ -107,22 +109,26 @@ void Goal(nat player)
{
frame->text[ballx + bally*width] = ' ' | (COLOR8_WHITE << 8);
int offset = (rand() % 4) - 2;
ballx = width/2;
bally = height/2;
bally = height/2 + offset;
if ( player == 1 )
{
ballvelx = 1;
ballvely = 1;
ballvely = (rand() % 2) * 2 - 1;
p1score++;
}
else if ( player == 2 )
{
ballvelx = -1;
ballvely = -1;
ballvely = (rand() % 2) * 2 - 1;
p2score++;
}
if ( ballvely > 0 ) { ballvely /= ballvely; }
if ( ballvely < 0 ) { ballvely /= -ballvely; }
System::Sound::SetFrequency(goalfreq);
soundleft = 50;
@ -198,8 +204,30 @@ void ReadInput()
}
}
int usage(int argc, char* argv[])
{
printf("usage: %s [OPTIONS]\n", argv[0]);
printf("Options:\n");
printf(" --speed <miliseconds> How many miliseconds between updates\n");
printf(" --usage Display this screen\n");
printf(" --help Display this screen\n");
return 0;
}
int main(int argc, char* argv[])
{
int sleepms = 50;
for ( int i = 1; i < argc; i++ )
{
if ( String::Compare(argv[i], "--help") == 0 ) { return usage(argc, argv); }
if ( String::Compare(argv[i], "--usage") == 0 ) { return usage(argc, argv); }
if ( String::Compare(argv[i], "--speed") == 0 && 1 < argc-i )
{
sleepms = String::ToInt(argv[++i]);
}
}
int result = Init();
if ( result != 0 ) { return result; }
@ -208,7 +236,6 @@ int main(int argc, char* argv[])
ReadInput();
Update();
UpdateUI();
const unsigned sleepms = 50;
Thread::USleep(sleepms * 1000);
if ( soundleft < 0 ) { continue; }
if ( soundleft <= 50 )

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@ -4,6 +4,7 @@
#include <libmaxsi/keyboard.h>
#include <libmaxsi/sortix-vga.h>
#include <libmaxsi/sortix-keyboard.h>
#include <stdlib.h>
using namespace Maxsi;
using namespace Maxsi::Keyboard;
@ -36,15 +37,6 @@ const int speedincrease = -5;
const int maxspeed = 40;
volatile int speed;
// HACK: Sortix has no random number generator yet!
int random_seed=1337;
int rand(int max)
{
int tmpmax=max;
random_seed = random_seed + 37 * 1103515245 + 12345;
return (unsigned int) (random_seed / 65536) % tmpmax;
}
void Clear()
{
// Reset the game data.
@ -56,7 +48,7 @@ void Reset()
Clear();
tailx = posx = width/2;
taily = posy = height/2;
switch ( rand(4) )
switch ( rand() % 4 )
{
case 0: velx = -1; vely = 0; break;
case 1: velx = 1; vely = 0; break;
@ -64,8 +56,8 @@ void Reset()
case 3: velx = 0; vely = -1; break;
}
animalx = 2 + rand(width-4);
animaly = 2 + rand(height-4);
animalx = 2 + (rand() % width-4);
animaly = 2 + (rand() % height-4);
taillen = 0;
tailmax = 3;
@ -149,8 +141,8 @@ void Update()
if ( newx == animalx && newy == animaly )
{
tailmax++;
animalx = 2 + rand(width-4);
animaly = 2 + rand(height-4);
animalx = 2 + (rand() % width-4);
animaly = 2 + (rand() % height-4);
if ( maxspeed < speed ) { speed += speedincrease; }
}

View file

@ -55,6 +55,7 @@ thread.o \
io.o \
init.o \
start.o \
random.o \
HEADERS=\
error.h \

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@ -50,6 +50,7 @@ void exit(int);
void _Exit(int status);
void free(void*);
void* malloc(size_t);
int rand(void);
/* TODO: These are not implemented in libmaxsi/sortix yet. */
#ifndef SORTIX_UNIMPLEMENTED
@ -90,7 +91,6 @@ int posix_openpt(int);
char* ptsname(int);
int putenv(char*);
void qsort(void*, size_t, size_t, int (*)(const void*, const void*));
int rand(void);
long random(void);
void* realloc(void*, size_t);
char* realpath(const char* restrict, char* restrict);

39
libmaxsi/random.cpp Normal file
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@ -0,0 +1,39 @@
/******************************************************************************
COPYRIGHT(C) JONAS 'SORTIE' TERMANSEN 2011.
This file is part of LibMaxsi.
LibMaxsi is free software: you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
LibMaxsi is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with LibMaxsi. If not, see <http://www.gnu.org/licenses/>.
random.cpp
Provides access to random numbers using various algorithms.
******************************************************************************/
#include "platform.h"
namespace Maxsi
{
namespace Random
{
int random_seed=1337;
extern "C" int rand()
{
random_seed = random_seed + 37 * 1103515245 + 12345;
return random_seed / 65536;
}
}
}