/******************************************************************************
COPYRIGHT(C) JONAS 'SORTIE' TERMANSEN 2011.
This file is part of Sortix.
Sortix is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later
version.
Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along
with Sortix. If not, see .
sound.h
Implements a simple sound system.
******************************************************************************/
#include
#include "sound.h"
#include "syscall.h"
namespace Sortix
{
namespace Sound
{
void Mute()
{
uint8_t TMP = (CPU::InPortB(0x61)) & 0xFC;
CPU::OutPortB(0x61, TMP);
}
void Play(nat Frequency)
{
//Set the PIT to the desired frequency
uint32_t Div = 1193180 / Frequency;
CPU::OutPortB(0x43, 0xB6);
CPU::OutPortB(0x42, (uint8_t) (Div) );
CPU::OutPortB(0x42, (uint8_t) (Div >> 8));
// And play the sound using the PC speaker
uint8_t TMP = CPU::InPortB(0x61);
if ( TMP != (TMP | 3) )
{
CPU::OutPortB(0x61, TMP | 3);
}
}
void SysSetFrequency(unsigned frequency)
{
if ( frequency == 0 ) { Mute(); } else { Play(frequency); }
}
void Init()
{
Syscall::Register(SYSCALL_SET_FREQUENCY, (void*) SysSetFrequency);
}
}
}