mirror of
https://gitlab.com/sortix/sortix.git
synced 2023-02-13 20:55:38 -05:00
646 lines
16 KiB
C++
646 lines
16 KiB
C++
/*******************************************************************************
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Copyright(C) Jonas 'Sortie' Termansen 2012.
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This file is part of Sortix.
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Sortix is free software: you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation, either version 3 of the License, or (at your option) any later
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version.
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Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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Sortix. If not, see <http://www.gnu.org/licenses/>.
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lfbtextbuffer.cpp
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An indexable text buffer rendered to a graphical linear frame buffer.
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*******************************************************************************/
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#include <string.h>
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#include <sortix/vga.h>
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#include <sortix/kernel/kernel.h>
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#include <sortix/kernel/kthread.h>
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#include <sortix/kernel/refcount.h>
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#include <sortix/kernel/scheduler.h>
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#include <sortix/kernel/textbuffer.h>
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#include <sortix/kernel/thread.h>
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#include "vga.h"
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#include "lfbtextbuffer.h"
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namespace Sortix {
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static uint32_t ColorFromRGB(uint8_t r, uint8_t g, uint8_t b)
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{
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union { struct { uint8_t b, g, r, a; }; uint32_t color; } ret;
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ret.r = r;
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ret.g = g;
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ret.b = b;
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ret.a = 255;
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return ret.color;
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}
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static void LFBTextBuffer__RenderThread(void* user)
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{
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((LFBTextBuffer*) user)->RenderThread();
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}
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LFBTextBuffer* CreateLFBTextBuffer(uint8_t* lfb, uint32_t lfbformat,
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size_t xres, size_t yres, size_t scansize)
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{
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const size_t QUEUE_LENGTH = 1024;
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size_t columns = xres / (VGA_FONT_WIDTH + 1);
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size_t rows = yres / VGA_FONT_HEIGHT;
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size_t fontsize = VGA_FONT_CHARSIZE * VGA_FONT_NUMCHARS;
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uint8_t* backbuf;
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uint8_t* font;
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uint16_t* chars;
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uint16_t* attrs;
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TextBufferCmd* queue;
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LFBTextBuffer* ret;
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Process* kernel_process = Scheduler::GetKernelProcess();
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if ( !(backbuf = new uint8_t[yres * scansize]) )
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goto cleanup_done;
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if ( !(font = new uint8_t[fontsize]) )
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goto cleanup_backbuf;
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if ( !(chars = new uint16_t[columns * rows]) )
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goto cleanup_font;
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if ( !(attrs = new uint16_t[columns * rows]) )
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goto cleanup_chars;
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if ( !(queue = new TextBufferCmd[QUEUE_LENGTH]) )
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goto cleanup_attrs;
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if ( !(ret = new LFBTextBuffer) )
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goto cleanup_queue;
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memcpy(font, VGA::GetFont(), fontsize);
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ret->queue_lock = KTHREAD_MUTEX_INITIALIZER;
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ret->queue_not_full = KTHREAD_COND_INITIALIZER;
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ret->queue_not_empty = KTHREAD_COND_INITIALIZER;
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ret->queue_exit = KTHREAD_COND_INITIALIZER;
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ret->queue_sync = KTHREAD_COND_INITIALIZER;
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ret->queue_paused = KTHREAD_COND_INITIALIZER;
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ret->queue_resume = KTHREAD_COND_INITIALIZER;
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ret->queue = queue;
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ret->queue_length = QUEUE_LENGTH;
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ret->queue_offset = 0;
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ret->queue_used = 0;
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ret->queue_is_paused = false;
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ret->queue_thread = false;
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ret->lfb = lfb;
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ret->backbuf = backbuf;
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ret->lfbformat = lfbformat;
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ret->pixelsx = xres;
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ret->pixelsy = yres;
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ret->scansize = scansize;
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ret->columns = columns;
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ret->rows = rows;
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ret->font = font;
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memset(chars, 0, sizeof(uint16_t) * columns * rows);
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ret->chars = chars;
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memset(attrs, 0, sizeof(uint16_t) * columns * rows);
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ret->attrs = attrs;
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for ( size_t i = 0; i < 16UL; i++ )
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{
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uint8_t r = i & 0b0100 ? (i & 0b1000 ? 255 : 191) : 0;
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uint8_t g = i & 0b0010 ? (i & 0b1000 ? 255 : 191) : 0;
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uint8_t b = i & 0b0001 ? (i & 0b1000 ? 255 : 191) : 0;
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ret->colors[i] = ColorFromRGB(r, g, b);
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}
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ret->cursorenabled = true;
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ret->cursorpos = TextPos(0, 0);
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for ( size_t y = 0; y < yres; y++ )
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memset(lfb + scansize * y, 0, lfbformat/8UL * xres);
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if ( !RunKernelThread(kernel_process, LFBTextBuffer__RenderThread, ret) )
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{
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delete ret;
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return NULL;
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}
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return ret;
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cleanup_queue:
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delete[] queue;
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cleanup_attrs:
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delete[] attrs;
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cleanup_chars:
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delete[] chars;
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cleanup_font:
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delete[] font;
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cleanup_backbuf:
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delete[] backbuf;
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cleanup_done:
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return NULL;
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}
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// TODO: Those are also in vgatextbuffer.cpp. Move them to a shared location and
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// give them better names.
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static TextChar EntryToTextChar(uint16_t entry)
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{
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char c = entry & 0x00FF;
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uint8_t vgacolor = entry >> 8U;
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return TextChar{c, vgacolor};
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}
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static uint16_t CharToTextEntry(TextChar c)
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{
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unsigned char uc = c.c;
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return (uint16_t) uc | (uint16_t) c.vgacolor << 8U;
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}
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LFBTextBuffer::LFBTextBuffer()
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{
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}
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LFBTextBuffer::~LFBTextBuffer()
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{
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kthread_mutex_lock(&queue_lock);
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if ( queue_thread )
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{
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_EXIT;
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IssueCommand(&cmd);
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while ( queue_thread )
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kthread_cond_wait(&queue_exit, &queue_lock);
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}
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kthread_mutex_unlock(&queue_lock);
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delete[] backbuf;
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delete[] font;
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delete[] chars;
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delete[] attrs;
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delete[] queue;
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}
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size_t LFBTextBuffer::Width() const
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{
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return columns;
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}
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size_t LFBTextBuffer::Height() const
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{
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return rows;
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}
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bool LFBTextBuffer::UsablePosition(TextPos pos) const
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{
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return pos.x < columns && pos.y < rows;
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}
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TextPos LFBTextBuffer::CropPosition(TextPos pos) const
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{
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if ( columns <= pos.x )
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pos.x = columns - 1;
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if ( rows <= pos.y )
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pos.y = rows -1;
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return pos;
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}
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TextPos LFBTextBuffer::AddToPosition(TextPos pos, size_t count)
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{
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size_t index = pos.y * columns + pos.x + count;
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TextPos ret(index % columns, index / columns);
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return CropPosition(ret);
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}
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void LFBTextBuffer::RenderChar(uint16_t vgachar, size_t posx, size_t posy)
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{
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if ( columns <= posx || rows <= posy )
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return;
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// TODO: Support other font sizes and resolutions.
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if ( lfbformat != 32 || VGA_FONT_WIDTH != 8UL )
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return;
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bool drawcursor = cursorenabled && posx == cursorpos.x && posy == cursorpos.y;
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uint8_t c = vgachar >> 0 & 0xFF;
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uint8_t fgcoloridx = vgachar >> 8 & 0x0F;
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uint8_t bgcoloridx = vgachar >> 12 & 0x0F;
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uint32_t fgcolor = colors[fgcoloridx];
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uint32_t bgcolor = colors[bgcoloridx];
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for ( size_t y = 0; y < VGA_FONT_HEIGHT; y++ )
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{
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size_t pixely = posy * VGA_FONT_HEIGHT + y;
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uint8_t linebitmap = font[c * VGA_FONT_CHARSIZE + y];
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for ( size_t x = 0; x < VGA_FONT_WIDTH+1; x++ )
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{
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uint32_t* line = (uint32_t*) (lfb + pixely * scansize);
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size_t pixelx = posx * (VGA_FONT_WIDTH+1) + x;
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bool fg = x != VGA_FONT_WIDTH && linebitmap & 1U << (7-x);
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line[pixelx] = fg ? fgcolor : bgcolor;
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}
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}
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if ( likely(!drawcursor) )
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return;
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for ( size_t y = VGA_FONT_HEIGHT - 2; y < VGA_FONT_HEIGHT; y++ )
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{
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size_t pixely = posy * VGA_FONT_HEIGHT + y;
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for ( size_t x = 0; x < VGA_FONT_WIDTH+1; x++ )
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{
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uint32_t* line = (uint32_t*) (lfb + pixely * scansize);
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size_t pixelx = posx * (VGA_FONT_WIDTH+1) + x;
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line[pixelx] = fgcolor;
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}
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}
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}
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void LFBTextBuffer::RenderCharAt(TextPos pos)
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{
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RenderChar(chars[pos.y * columns + pos.x], pos.x, pos.y);
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}
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void LFBTextBuffer::RenderRegion(size_t c1, size_t r1, size_t c2, size_t r2)
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{
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for ( size_t y = r1; y <= r2; y++ )
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for ( size_t x = c1; x <= c2; x++ )
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RenderChar(chars[y * columns + x], x, y);
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}
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void LFBTextBuffer::RenderRange(TextPos from, TextPos to)
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{
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from = CropPosition(from);
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to = CropPosition(to);
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#if !defined(HAS_FAST_VIDEO_MEMORY)
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uint8_t* orig_lfb = lfb;
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bool backbuffered = from.y != to.y;
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if ( backbuffered )
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{
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lfb = backbuf;
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from.x = 0;
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to.x = columns - 1;
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}
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#endif
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TextPos i = from;
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RenderChar(chars[i.y * columns + i.x], i.x, i.y);
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while ( !(i.x==to.x && i.y==to.y) )
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{
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i = AddToPosition(i, 1);
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RenderChar(chars[i.y * columns + i.x], i.x, i.y);
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}
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#if !defined(HAS_FAST_VIDEO_MEMORY)
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if ( backbuffered )
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{
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lfb = orig_lfb;
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size_t font_height = 16;
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size_t font_width = 9;
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size_t scanline_start = from.y * font_height;
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size_t scanline_end = ((to.y+1) * font_height) - 1;
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size_t linesize = font_width * sizeof(uint32_t) * columns;
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for ( size_t sc = scanline_start; sc <= scanline_end; sc++ )
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{
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size_t offset = sc * scansize;
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memcpy(lfb + offset, backbuf + offset, linesize);
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}
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}
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#endif
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}
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void LFBTextBuffer::IssueCommand(TextBufferCmd* cmd)
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{
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ScopedLock lock(&queue_lock);
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while ( queue_used == queue_length )
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kthread_cond_wait(&queue_not_full, &queue_lock);
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if ( !queue_used )
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kthread_cond_signal(&queue_not_empty);
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queue[(queue_offset + queue_used++) % queue_length] = *cmd;
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}
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void LFBTextBuffer::StopRendering()
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{
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_PAUSE;
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IssueCommand(&cmd);
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ScopedLock lock(&queue_lock);
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while ( !queue_is_paused )
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kthread_cond_wait(&queue_paused, &queue_lock);
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}
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void LFBTextBuffer::ResumeRendering()
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{
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ScopedLock lock(&queue_lock);
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queue_is_paused = false;
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kthread_cond_signal(&queue_resume);
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}
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TextChar LFBTextBuffer::GetChar(TextPos pos) const
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{
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if ( UsablePosition(pos) )
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{
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((LFBTextBuffer*) this)->StopRendering();
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TextChar ret = EntryToTextChar(chars[pos.y * columns + pos.x]);
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((LFBTextBuffer*) this)->ResumeRendering();
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return ret;
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}
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return {0, 0};
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}
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void LFBTextBuffer::SetChar(TextPos pos, TextChar c)
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{
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if ( !UsablePosition(pos) )
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return;
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uint16_t entry = CharToTextEntry(c);
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_CHAR;
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cmd.x = pos.x;
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cmd.y = pos.y;
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cmd.c = entry;
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IssueCommand(&cmd);
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}
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uint16_t LFBTextBuffer::GetCharAttr(TextPos pos) const
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{
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if ( UsablePosition(pos) )
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{
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((LFBTextBuffer*) this)->StopRendering();
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uint16_t ret = attrs[pos.y * columns + pos.x];
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((LFBTextBuffer*) this)->ResumeRendering();
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return ret;
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}
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return 0;
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}
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void LFBTextBuffer::SetCharAttr(TextPos pos, uint16_t attrval)
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{
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if ( !UsablePosition(pos) )
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return;
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_ATTR;
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cmd.x = pos.x;
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cmd.y = pos.y;
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cmd.attr = attrval;
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IssueCommand(&cmd);
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}
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bool LFBTextBuffer::GetCursorEnabled() const
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{
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((LFBTextBuffer*) this)->StopRendering();
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bool ret = cursorenabled;
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((LFBTextBuffer*) this)->ResumeRendering();
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return ret;
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}
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void LFBTextBuffer::SetCursorEnabled(bool enablecursor)
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{
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_CURSOR_SET_ENABLED;
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cmd.b = enablecursor;
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IssueCommand(&cmd);
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}
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TextPos LFBTextBuffer::GetCursorPos() const
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{
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((LFBTextBuffer*) this)->StopRendering();
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TextPos ret = cursorpos;
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((LFBTextBuffer*) this)->ResumeRendering();
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return ret;
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}
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void LFBTextBuffer::SetCursorPos(TextPos newcursorpos)
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{
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_CURSOR_MOVE;
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cmd.x = newcursorpos.x;
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cmd.y = newcursorpos.y;
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IssueCommand(&cmd);
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}
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size_t LFBTextBuffer::OffsetOfPos(TextPos pos) const
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{
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return pos.y * columns + pos.x;
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}
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void LFBTextBuffer::Scroll(ssize_t off, TextChar fillwith)
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{
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if ( !off )
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return;
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_SCROLL;
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cmd.scroll_offset = off;
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cmd.c = CharToTextEntry(fillwith);
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IssueCommand(&cmd);
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}
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void LFBTextBuffer::Move(TextPos to, TextPos from, size_t numchars)
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{
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to = CropPosition(to);
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from = CropPosition(from);
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_MOVE;
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cmd.to_x = to.x;
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cmd.to_y = to.y;
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cmd.from_x = from.x;
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cmd.from_y = from.y;
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cmd.val = numchars;
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IssueCommand(&cmd);
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}
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void LFBTextBuffer::Fill(TextPos from, TextPos to, TextChar fillwith,
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uint16_t fillattr)
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{
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from = CropPosition(from);
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to = CropPosition(to);
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_FILL;
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cmd.from_x = from.x;
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cmd.from_y = from.y;
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cmd.to_x = to.x;
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cmd.to_y = to.y;
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cmd.c = CharToTextEntry(fillwith);
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cmd.attr = fillattr;
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IssueCommand(&cmd);
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}
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void LFBTextBuffer::DoScroll(ssize_t off, uint16_t entry)
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{
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bool neg = 0 < off;
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size_t absoff = off < 0 ? -off : off;
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if ( rows < absoff )
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absoff = rows;
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TextPos scrollfrom = neg ? TextPos{0, absoff} : TextPos{0, 0};
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TextPos scrollto = neg ? TextPos{0, 0} : TextPos{0, absoff};
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TextPos fillfrom = neg ? TextPos{0, rows-absoff} : TextPos{0, 0};
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TextPos fillto = neg ? TextPos{columns-1, rows-1} : TextPos{columns-1, absoff-1};
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size_t scrollchars = columns * (rows-absoff);
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DoMove(scrollto, scrollfrom, scrollchars);
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DoFill(fillfrom, fillto, entry, 0);
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}
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void LFBTextBuffer::DoMove(TextPos to, TextPos from, size_t numchars)
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{
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size_t dest = OffsetOfPos(to);
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size_t src = OffsetOfPos(from);
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if ( dest < src )
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for ( size_t i = 0; i < numchars; i++ )
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chars[dest + i] = chars[src + i],
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attrs[dest + i] = attrs[src + i];
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else if ( src < dest )
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for ( size_t i = 0; i < numchars; i++ )
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chars[dest + numchars-1 - i] = chars[src + numchars-1 - i],
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attrs[dest + numchars-1 - i] = attrs[src + numchars-1 - i];
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}
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void LFBTextBuffer::DoFill(TextPos from, TextPos to, uint16_t fillwith,
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uint16_t fillattr)
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{
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size_t start = OffsetOfPos(from);
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size_t end = OffsetOfPos(to);
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for ( size_t i = start; i <= end; i++ )
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chars[i] = fillwith,
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attrs[i] = fillattr;
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}
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void LFBTextBuffer::RenderThread()
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{
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queue_is_paused = false;
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size_t offset = 0;
|
|
size_t amount = 0;
|
|
bool exit_requested = false;
|
|
bool sync_requested = false;
|
|
bool pause_requested = false;
|
|
|
|
while ( true )
|
|
{
|
|
kthread_mutex_lock(&queue_lock);
|
|
|
|
if ( queue_used == queue_length && amount )
|
|
kthread_cond_signal(&queue_not_full);
|
|
|
|
queue_used -= amount;
|
|
queue_offset = (queue_offset + amount) % queue_length;
|
|
|
|
if ( !queue_used )
|
|
{
|
|
if ( exit_requested )
|
|
{
|
|
queue_thread = false;
|
|
kthread_cond_signal(&queue_exit);
|
|
kthread_mutex_unlock(&queue_lock);
|
|
return;
|
|
}
|
|
|
|
if ( sync_requested )
|
|
{
|
|
kthread_cond_signal(&queue_sync);
|
|
sync_requested = false;
|
|
}
|
|
|
|
if ( pause_requested )
|
|
{
|
|
queue_is_paused = true;
|
|
kthread_cond_signal(&queue_paused);
|
|
while ( queue_is_paused )
|
|
kthread_cond_wait(&queue_resume, &queue_lock);
|
|
pause_requested = false;
|
|
}
|
|
}
|
|
|
|
while ( !queue_used )
|
|
kthread_cond_wait(&queue_not_empty, &queue_lock);
|
|
|
|
amount = queue_used;
|
|
offset = queue_offset;
|
|
|
|
kthread_mutex_unlock(&queue_lock);
|
|
|
|
TextPos render_from(columns - 1, rows - 1);
|
|
TextPos render_to(0, 0);
|
|
|
|
for ( size_t i = 0; i < amount; i++ )
|
|
{
|
|
TextBufferCmd* cmd = &queue[(offset + i) % queue_length];
|
|
switch ( cmd->type )
|
|
{
|
|
case TEXTBUFCMD_EXIT:
|
|
exit_requested = true;
|
|
break;
|
|
case TEXTBUFCMD_SYNC:
|
|
sync_requested = true;
|
|
break;
|
|
case TEXTBUFCMD_PAUSE:
|
|
pause_requested = true;
|
|
break;
|
|
case TEXTBUFCMD_CHAR:
|
|
{
|
|
TextPos pos(cmd->x, cmd->y);
|
|
chars[pos.y * columns + pos.x] = cmd->c;
|
|
if ( IsTextPosBeforeTextPos(pos, render_from) )
|
|
render_from = pos;
|
|
if ( IsTextPosAfterTextPos(pos, render_to) )
|
|
render_to = pos;
|
|
} break;
|
|
case TEXTBUFCMD_ATTR:
|
|
{
|
|
TextPos pos(cmd->x, cmd->y);
|
|
attrs[pos.y * columns + pos.x] = cmd->attr;
|
|
} break;
|
|
case TEXTBUFCMD_CURSOR_SET_ENABLED:
|
|
if ( cmd->b != cursorenabled )
|
|
{
|
|
cursorenabled = cmd->b;
|
|
if ( IsTextPosBeforeTextPos(cursorpos, render_from) )
|
|
render_from = cursorpos;
|
|
if ( IsTextPosAfterTextPos(cursorpos, render_to) )
|
|
render_to = cursorpos;
|
|
}
|
|
break;
|
|
case TEXTBUFCMD_CURSOR_MOVE:
|
|
{
|
|
TextPos pos(cmd->x, cmd->y);
|
|
if ( cursorpos.x != pos.x || cursorpos.y != pos.y )
|
|
{
|
|
if ( IsTextPosBeforeTextPos(cursorpos, render_from) )
|
|
render_from = cursorpos;
|
|
if ( IsTextPosAfterTextPos(cursorpos, render_to) )
|
|
render_to = cursorpos;
|
|
cursorpos = pos;
|
|
if ( IsTextPosBeforeTextPos(cursorpos, render_from) )
|
|
render_from = cursorpos;
|
|
if ( IsTextPosAfterTextPos(cursorpos, render_to) )
|
|
render_to = cursorpos;
|
|
}
|
|
} break;
|
|
case TEXTBUFCMD_MOVE:
|
|
{
|
|
TextPos to(cmd->to_x, cmd->to_y);
|
|
TextPos from(cmd->from_x, cmd->from_y);
|
|
size_t numchars = cmd->val;
|
|
DoMove(to, from, numchars);
|
|
TextPos toend = AddToPosition(to, numchars);
|
|
if ( IsTextPosBeforeTextPos(to, render_from) )
|
|
render_from = to;
|
|
if ( IsTextPosAfterTextPos(toend, render_to) )
|
|
render_to = toend;
|
|
} break;
|
|
case TEXTBUFCMD_FILL:
|
|
{
|
|
TextPos from(cmd->from_x, cmd->from_y);
|
|
TextPos to(cmd->to_x, cmd->to_y);
|
|
DoFill(from, to, cmd->c, cmd->attr);
|
|
if ( IsTextPosBeforeTextPos(from, render_from) )
|
|
render_from = from;
|
|
if ( IsTextPosAfterTextPos(to, render_to) )
|
|
render_to = to;
|
|
} break;
|
|
case TEXTBUFCMD_SCROLL:
|
|
{
|
|
ssize_t off = cmd->scroll_offset;
|
|
DoScroll(off, cmd->c);
|
|
render_from = {0, 0};
|
|
render_to = {columns-1, rows-1};
|
|
} break;
|
|
}
|
|
}
|
|
|
|
if ( !IsTextPosBeforeTextPos(render_to, render_from) )
|
|
RenderRange(render_from, render_to);
|
|
}
|
|
}
|
|
|
|
} // namespace Sortix
|