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502 lines
18 KiB
Text
502 lines
18 KiB
Text
Sortix User Guide
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=================
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Thanks for your interest in Sortix! This document will describe how to use it
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and what features are available. Sortix is a small self-compiling Unix-like
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Operating System developed since 2011. The system is free software licensed
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under the GNU General Public License and other licenses.
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Introduction
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------------
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If you are using a Sortix live medium or a prebuilt harddisk image, you will
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likely be met with a bootloader. Normally, GNU GRUB is used as the Sortix
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bootloader. In that case, simply pick Sortix from the boot menu. If you have
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installed Sortix manually, you will have to configure your bootloader to boot
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Sortix.
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The bootloader will then load the Sortix kernel and start the system. The
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initialization process will spawn a shell shortly. The command line is similar
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to those of Unix systems and many common Unix commands are available.
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Keyboard Layout
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---------------
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Only the US Keyboard layout remains supported at this time. Adding new layouts
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to the kernel is simple, but the system only supports ASCII text, making support
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for international keyboard layouts pointless at this time. Eventually, a program
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in user-space will be able to decode the keyboard scancodes, making it no longer
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a kernel problem.
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Changing the Video Mode
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-----------------------
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After boot, the screen resolution will be default be in VGA text mode. This only
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allows 80 columns and 25 rows of 16 color ASCII text. Naturally, this is very
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limited but works on most systems.
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You can change the display resolution using the `chvideomode` program. However,
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you need a suitable kernel driver to do the mode setting. The current release
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only has a simple BGA driver, which works in virtual machines such as Qemu,
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VirtualBox or Bochs.
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The BGA driver can support virtually any resolution, but since the interface
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fails to report which resolutions are appropriate in the current context, I have
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simply hard-coded whatever resolutions I found reasonable when I wrote it.
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Powering Off
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------------
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Unless you are using a harddisk image or your initrd has been specially
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configured to mount a permanent root filesystem, then this environment is
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entirely temporary. You will loose all modifications when powering off the
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current system.
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The system automatically reboots when the initial shell exits. You can exit the
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current shell by entering `exit`, which if entered from the initial shell will
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reboot the entire system (losing any changes if the root filesystem is not
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permanent). Additionally, you can press Control-D ('^D') to exit the current
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shell, but the initial shell will require you to enter a literal `exit` before
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it exits and the system reboots.
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The init process will restart the shell in the event that it crashes or dies
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from a signal. You can use the `kill $$` command to kill the current shell, and
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if it is the initial shell, you will get a new shell.
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More Documentation
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------------------
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The system documentation (at least what has been documented so far) is installed
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in the `/share/doc` directory. You can view these documents (well, the ones that
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are plain text, there is no `man` program yet) using the `editor` program, which
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you exit by pressing Control-Q ('^Q'). It is probably a good idea to change
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the resolution using the `chvideomode` program if drivers are available.
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If your release contains third party software, then this directory may also
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contain documentation for this software, which may or may not be easily
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viewable using the editor.
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Filesystem Structure
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--------------------
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This as an incomplete list of the common top level directories in Sortix.
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* `/boot` - Kernel images, initrd images.
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* `/dev` - Device filesystem.
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* `/etc` - System-wide configuration.
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* `/home` - User directories.
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* `/include` - Header files.
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* `/root` - Directory of the root user.
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* `/share` - Architecture independent files.
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* `/share/doc` - Documentation.
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* `/src` - System source code.
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* `/tmp` - Temporary files.
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* `/$cputype` - Files for $cputype.
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* `/$cputype/bin` - Programs for $cputype.
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* `/$cputype/lib` - Shared libaries for $cputype.
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* `/$cputype/libexec` - Shared libaries for $cputype.
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Some of these directories not be present or empty on your installation.
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Using the Shell
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---------------
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Sortix features a homemade shell, which at best can be described as hacky.
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Despite that, it does have some key features. Here are the features that are
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supported:
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* Processes can be started in the usual Unix manner.
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* Background tasks ('&').
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* Standard output redirection ('>').
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* Piping stdin from a task to stdin of another ('|').
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* Stopping the currently running task (Control-C, '^C').
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* Waiting for a task to complete and executing the next (';').
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* Setting environmental variables ('FOO=bar').
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* Using $FOO to insert an environmental variable.
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* Listing all environmental variable ('env').
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* Setting the hostname ('HOSTNAME=sortix-pc').
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* Changing the current directory ('cd /home').
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* Removing an environmental variable ('unset FOO').
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* Clearing all enviromental variables ('clearenv').
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* Executing shell scripts ('sh script param1 param2').
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* Escaping some special characters ('\').
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* Comments ('#').
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* Exiting the shell ('exit') ('exit 42').
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* Basic wildcards ('foo*.bar').
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* Clearing the screen (Control-L, '^L').
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* Deleting the last typed word (Control-W, '^W').
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These features are missing from the shell:
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* Input redirection ('<') ('<<').
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* Quotes (''') ('"').
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* Proper shell wildcard support ('*/*.foo').
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* Escaping newline characters.
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* And much more; the shell remains hacky.
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Included Programs
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-----------------
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Sortix comes with a number of home-made programs. Here is an overview:
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* `asteroids` - remake of the classic asteroids game
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* `basename` - strip directory from filenames
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* `benchctxswitch` - useless benchmark
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* `benchsyscall` - slightly less useless benchmark
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* `carray` - convert a binary file to a C array
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* `cat` - display file on terminal
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* `chmod` - change file mode bits
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* `chroot` - change the root directory
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* `chvideomode` - change display resolution
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* `clear` - clear terminal
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* `colormake` - colorful version of make (if make is available)
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* `column` - format lines nicely in columns
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* `cp` - copy file
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* `date` - display current time and date
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* `dirname` - strip last component from file name
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* `dispd` - non-existent display server
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* `du` - report file and directory disk usage
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* `echo` - print command line arguments
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* `editor` - text editor
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* `env` - run a program in a modified environment
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* `expr` - evaluate expressions
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* `extfs` - ext2 filesystem server
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* `false` - exit with an error status
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* `find` - recursively list files
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* `head` - display start of file
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* `help` - show list of available programs
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* `init` - system management deamon
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* `initrdfs` - tool for examining initrds
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* `install` - installs a program into a system directory
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* `kernelinfo` - display kernel information
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* `kill` - send signal to process
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* `ln` - create filesystem links
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* `ls` - list contents of directory
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* `mbrfs` - create partitions for master boot record block device
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* `memstat` - print memory information
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* `mkdir` - create directory
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* `mkinitrd` - create an initrd
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* `mv` - move a file
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* `pager` - display file page by page
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* `pwd` - print current directory path
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* `regress` - run system tests
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* `rm` - remove file
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* `rmdir` - remove empty directory
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* `sh` - alias for the shell
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* `sleep` - delay for a specified amount of time
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* `sort` - sort lines of text files
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* `tail` - display end of file
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* `time` - measure program running time
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* `tr` - translate, squeeze and/or delete characters
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* `true` - exit with a success status
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* `type` - type raw characters directly into the terminal
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* `uname` - system information
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* `uniq` - report or omit repeated lines
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* `uptime` - time since initialization
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* `wc` - count words and lines
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* `which` - find path to command
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Third Party Software
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--------------------
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In addition, a selection of third-party software has been ported and may be
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present on your installation. In particular, the following software packages are
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known to work at some level of stability:
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* binutils
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* bison
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* bochs
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* bzip2
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* cairo
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* dbus
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* diffutils
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* fontconfig
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* freetype
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* gcc
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* gettext
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* git
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* grep
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* groff
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* groff
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* gzip
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* hello (GNU)
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* libassuan
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* libatk
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* libav
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* libcairo
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* libdaala
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* libexpat
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* libffi
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* libgcrypt
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* libgdk-pixbuf
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* libglib
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* libGL (Mesa)
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* libGLU (Mesa)
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* libgmp
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* libgnutls
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* libgpg-error
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* libgtk
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* libharfbuzz
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* libiconv
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* libjpeg
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* libksba
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* libmpc
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* libmpfr
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* libogg
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* libpango
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* libpng
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* libtheora
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* libvorbis
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* libwayland
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* libxkbcommon
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* m4
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* make
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* nettle
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* openssl
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* patch (GNU)
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* pixman
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* python
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* quake
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* sdl
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* sed (GNU)
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* tar (GNU)
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* xz
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* zlib
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* (and more)
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More software will be ported in the future as the system matures. Your release
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may not contain all the ported software because of disk space constraints or
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the stability/usefulness of the package or the difficulty to build.
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Included Games
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--------------
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The system comes with a number of small casual games. Note that some games
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require running in the correct display mode before they will function.
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### Asteroids ###
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Mine for crystals in an asteroid field! Start the `asteroids` program and if you
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have the needed driver support, you can explore space in a gloriously rendered
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asteroid field of bitmap graphics. Use the arrow keys to navigate. Avoid the
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white asteroids as they will destroy your space ship. Use the `space` key to
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fire a laser beam that breaks the asteroid apart, but beware that the fragments
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will accelerate. Alternatively, use the `Left Control` key to shoot a fireworks
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of laser beams, but it doesn't reach as far and may split a big asteroid into
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many small dangerous asteroids. Your goal is to collect as many blue crystals as
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possible without dying. You can use the `B` key to spawn a bot that will
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cluelessly follow you and shoot whatever asteroids it deems dangerous. You can
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use the `A` key to spawn a black hole (or just a big attracting thing).
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System Source Code
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------------------
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The entire system source code (except third party components) is installed into
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the `/src` directory. You can use the `editor` program to view and edit the
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system source code. If your release contains the GNU compiler collection (gcc),
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you can even modify the system and compile custom programs.
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Editing Files
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-------------
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You can use the `editor` program to edit files. The editor itself is fairly
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simple to use. It currently supports these keyboard commands:
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* `Ctrl-Q` - Exit
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* `Ctrl-O` - Open a file
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* `Ctrl-S` - Save a file
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* `Ctrl-I` - Go to line
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* `ESC tabsize <desired-tab-size>` - change tab size
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* `ESC margin <column>` - add right margin at column
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* `ESC popen <command>` - open command output
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* `ESC language <c or c++>` - enable syntax highlighting
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It is not currently possible to port third party editors because the terminal
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implementation is not standards-compliant enough and is seriously lacking.
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Partitions
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----------
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If the initialization code didn't automatically create block devices for your
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partitions, but the harddisk block device itself is supported, you can use the
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`mbrfs` program to create block devices for the partitions.
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mbrfs /dev/ata0
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The program will output the names of the new block devices.
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Mounting Filesystems
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--------------------
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The `extfs` filesystem server translates a block device formatted with the
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second extended filesystem and mounts it at an empty directory. The filesystem
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may need to be carefully configured as not all ext2 features are currently
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supported. In particular, only the `large_file` and `filetype` features are
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supported. There is no support for formatting or checking filesystems yet, this
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will have to be done from an external system. You must take care to send the
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filesystem server a SIGTERM signal to shut down when you are unfinished,
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otherwise the data may not have been synced to disk. This will be done
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automatically if the root filesystem was mounted by the initrd. If the device
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`/dev/ata0p1` contasins an ext2 filesystem, then it can be mounted using:
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mkdir /fs
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extfs /dev/ata0 /fs
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You can then access the filesystem at `/fs`. There is no real unmount support
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and if the file system server shuts down, the system may hang trying to
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communicate with a server that isn't there.
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Graphical User Interface
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------------------------
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The `dispd` display server is still under development. Sortix does not feature
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any documented graphical user interface at the moment.
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Network
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-------
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Network support is still under development and is not documented at this point.
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Unix sockets are available.
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Building Sortix under Sortix
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----------------------------
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You can build Sortix under itself and made modifications to it. It is not yet
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possible to build all the the third party software used to build itself, but you
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can use the system to improve it until it is possible to build third party
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software under it.
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You need a version of Sortix that ships its own source code in `/src` and
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contains a copy of the GNU Compiler Collection (gcc). Additionally, you should
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be booting from a harddisk so that the new kernel is used after a reboot,
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otherwise you will have to be satisfied with only using a new user-land.
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You can use the `colormake` program instead of regular `make` if you want
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colored output, which eases spotting compile warnings and errors. This program
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simply invokes the real `make` and colors its output.
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The `/src` directory contains a makefile that eases rebuilding the entire
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system automatically. To rebuild the entire system simply run:
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cd /src
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make
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make install
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This will recompile the entire operating system and install it into the staging
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area `/src/sysroot`. This is a full usable image of the root filesystem for a
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Sortix installation and you can successfully execute `chroot /src/sysroot init`.
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The install target does a single `cp -RT /src/sysroot /` command that replaces
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copies all files in `/src/sysroot` onto their root filesystem counterparts, with
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the exception that the precious files in /src are not replaced with their
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/src/system/src counterparts (even though they usually would be equal).
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You will be running a new version of everything upon completion, except the
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kernel and programs were previously started will still be running the old
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version. If the root filesystem is permanent and the computer has been
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configured to boot from it, then you can reboot the system by exiting the
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initial shell. You will then be running an entirely new system.
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The projects that are part of the core system can be easily built and installed
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with the provided makefiles. They can be built with this simple sequence:
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cd /src/<package>
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make
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make install
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If you wish to install the package somewhere than the default location, you can
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use the `PREFIX` (and, depending on your needs, `EXEC_PREFIX`, `BINDIR`,
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`LIBDIR`, ...) environmental variable to specify where the program will be
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installed:
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make PREFIX=/local
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make PREFIX=/local install
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Additionally, should you require that the package should be installed into a
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temporary location before it is fully installed, use the `DESTDIR` environmental
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variable:
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make PREFIX=/local
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make PREFIX=/local DESTDIR=/temporary-location
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This will effectively install the package into `/temporary-location/local`, but
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the package will expect that it is installed into `/local` when it is run. This
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is useful for package management purposes to capture a copy of all the installed
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files before they are installed for real.
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### The C library ###
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The C library (libc) implements the common functions, data types and constants
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required by the C programming language standard, POSIX, other standards, and
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various Sortix-specific extensions. Most programs for Sortix directly or
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indirectly rely on this core library for basic functionality and system calls.
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The build process builds a regular user-space C library as well as a
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freestanding C library designed for inclusion into the Sortix kernel. After
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rebuilding the C library, you may wish to rebuild the entire user-land since
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those programs have an older libc version statically linked into them.
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### The Math Library ###
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The Math Library (libm) provides useful mathematical functions for manipulating
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floating-point numbers of various sizes. This implements the <math.h> header as
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known from standard C. Like the C library, you will likely want to recompile
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large parts of user-land if you update this library.
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### The Pthread Library ###
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The Pthread Library (libpthread) provides a threading implementation through the
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standard header <pthread.h> as known from POSIX. Like the C library, you will
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likely want to recompile large parts of user-land if you update this library.
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### The Display Daemon ###
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The dispd library allows processes to communicate with the dispd server that
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handles window management and graphical output. Currently, there is no such
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server and the library calls the kernel interface itself. This library allows
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games such as asteroids to detect the current resolution and request whatever
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resolution they need to function.
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### Utility Collection ###
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The utility collection contains common programs such as `ls`, `cp`, `mkdir` and
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more. These programs allow the basic operation from the command line.
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### Benchmarks ###
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The system comes with some small and outdated benchmark programs. They don't
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currently give any meaningful values, so you should not use them for anything.
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### Games ###
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The games directory contains the source code for the above mentioned games.
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These depend on libdispd.
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### mbrfs ###
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The `mbrfs` program creates block devices for every partition in the master boot
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record in a block device.
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### extfs ###
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The `extfs` program translates a block device formatted with the second extended
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filesystem and mounts it at an empty directory.
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### mkinitrd ###
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This program produces a Sortix compatible initrd, the file that contains the
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initial filesystem used to bootstrap the real root filesystem.
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### regress ###
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This is a collection of operating system test cases run using the `regress`
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driver program.
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### carray ###
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This program converts a binary file to an C array.
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### Sortix Kernel ###
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The Sortix kernel is the core of the Sortix operating system. It provides all
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the primitives libc needs to implement a Unix-like environment.
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Note that you need to reboot the system to use the new kernel and that you need
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a permanent root filesystem or your local changes will be lost.
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