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sortix--sortix/kernel/lfbtextbuffer.h
Jonas 'Sortie' Termansen 0bb608b09e Support 8-bit/24-bit color and more escape codes in the graphical console.
The console has gained these escape codes:
 - Set color to any of 256 entries in the palette.
 - Set color to any 24-bit RGB value.
 - Inverse mode.
 - Bold mode.
 - Underline mode.
 - Move cursor to line N.
 - \a is now ignored.

The effectively unused ATTR_CHAR has been removed. Parsing of escape codes
has been improved. The graphical palette has been changed to the tango
colors, which makes Sortix look a bit differently. Some user-space programs
have been changed to use different colors that look better under the new
palette.

Remove const from methods that weren't really const and remove mutable
keyword workaround.
2016-11-27 11:19:03 +01:00

153 lines
4.4 KiB
C++

/*
* Copyright (c) 2012, 2013, 2014, 2015, 2016 Jonas 'Sortie' Termansen.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* lfbtextbuffer.h
* An indexable text buffer rendered to a graphical linear frame buffer.
*/
#ifndef SORTIX_LFBTEXTBUFFER_H
#define SORTIX_LFBTEXTBUFFER_H
#include <sortix/kernel/kthread.h>
#include <sortix/kernel/textbuffer.h>
namespace Sortix {
enum TextBufferCmdType
{
TEXTBUFCMD_EXIT = 0,
TEXTBUFCMD_SYNC,
TEXTBUFCMD_PAUSE,
TEXTBUFCMD_CHAR,
TEXTBUFCMD_CURSOR_SET_ENABLED,
TEXTBUFCMD_CURSOR_MOVE,
TEXTBUFCMD_MOVE,
TEXTBUFCMD_FILL,
TEXTBUFCMD_SCROLL,
TEXTBUFCMD_REDRAW,
};
struct TextBufferCmd
{
union { TextBufferCmdType type; size_t align; };
union { size_t x; size_t from_x; ssize_t scroll_offset; };
union { size_t y; size_t from_y; };
union { size_t to_x; };
union { size_t to_y; };
union
{
bool b;
TextCharPOD c;
size_t val;
};
};
class LFBTextBuffer : public TextBuffer
{
friend LFBTextBuffer* CreateLFBTextBuffer(uint8_t* lfb, uint32_t lfbformat,
size_t xres, size_t yres,
size_t scansize);
private:
LFBTextBuffer();
public:
virtual ~LFBTextBuffer();
virtual size_t Width();
virtual size_t Height();
virtual TextChar GetChar(TextPos pos);
virtual void SetChar(TextPos pos, TextChar c);
virtual void Scroll(ssize_t off, TextChar fillwith);
virtual void Move(TextPos to, TextPos from, size_t numchars);
virtual void Fill(TextPos from, TextPos to, TextChar fillwith);
virtual bool GetCursorEnabled();
virtual void SetCursorEnabled(bool enablecursor);
virtual TextPos GetCursorPos();
virtual void SetCursorPos(TextPos newcursorpos);
virtual void SpawnThreads();
virtual void Invalidate();
virtual bool EmergencyIsImpaired();
virtual bool EmergencyRecoup();
virtual void EmergencyReset();
virtual void Resume();
virtual void Pause();
public:
virtual void RenderThread();
private:
void RenderChar(TextChar textchar, size_t posx, size_t posy);
void RenderCharAt(TextPos pos);
void RenderRegion(size_t c1, size_t r1, size_t c2, size_t r2);
void RenderRange(TextPos from, TextPos to);
bool UsablePosition(TextPos pos) const;
size_t OffsetOfPos(TextPos pos) const;
TextPos CropPosition(TextPos pos) const;
TextPos AddToPosition(TextPos pos, size_t count);
void DoScroll(ssize_t off, TextChar entry);
void DoMove(TextPos to, TextPos from, size_t numchars);
void DoFill(TextPos from, TextPos to, TextChar fillwith);
void IssueCommand(TextBufferCmd* cmd);
bool StopRendering();
void ResumeRendering();
bool IsCommandIdempotent(const TextBufferCmd* cmd) const;
void ExecuteCommand(TextBufferCmd* cmd,
bool& exit_requested,
bool& sync_requested,
bool& pause_requested,
TextPos& render_from,
TextPos& render_to);
private:
kthread_mutex_t execute_lock;
kthread_mutex_t queue_lock;
kthread_cond_t queue_not_full;
kthread_cond_t queue_not_empty;
kthread_cond_t queue_exit;
kthread_cond_t queue_sync;
kthread_cond_t queue_paused;
kthread_cond_t queue_resume;
TextBufferCmd* queue;
size_t queue_length;
size_t queue_offset;
size_t queue_used;
bool queue_is_paused;
bool queue_thread;
uint8_t* lfb;
uint8_t* backbuf;
uint8_t* font;
TextChar* chars;
size_t columns;
size_t rows;
size_t pixelsx;
size_t pixelsy;
size_t scansize;
uint32_t lfbformat;
size_t bytes_per_pixel;
bool cursorenabled;
TextPos cursorpos;
bool emergency_state;
bool invalidated;
bool need_clear;
bool exit_after_pause;
size_t execute_amount;
};
LFBTextBuffer* CreateLFBTextBuffer(uint8_t* lfb, uint32_t lfbformat,
size_t xres, size_t yres, size_t scansize);
} // namespace Sortix
#endif