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![Jonas 'Sortie' Termansen](/assets/img/avatar_default.png)
The console rendering thread doesn't get shut down as the lfbtextbuffer did not think it had a rendering thread. This causes corruptions to occur when a subsequent resolution change destroys the lfbtextbuffer class instance, but the thread continues to use the class. Lots of undefined behavior occurs as the memory gets reallocated for other purposes.
755 lines
19 KiB
C++
755 lines
19 KiB
C++
/*******************************************************************************
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Copyright(C) Jonas 'Sortie' Termansen 2012, 2013.
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This file is part of Sortix.
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Sortix is free software: you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation, either version 3 of the License, or (at your option) any later
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version.
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Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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Sortix. If not, see <http://www.gnu.org/licenses/>.
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lfbtextbuffer.cpp
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An indexable text buffer rendered to a graphical linear frame buffer.
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*******************************************************************************/
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#include <string.h>
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#include <sortix/vga.h>
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#include <sortix/kernel/kernel.h>
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#include <sortix/kernel/kthread.h>
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#include <sortix/kernel/refcount.h>
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#include <sortix/kernel/scheduler.h>
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#include <sortix/kernel/textbuffer.h>
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#include <sortix/kernel/thread.h>
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#include "vga.h"
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#include "lfbtextbuffer.h"
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namespace Sortix {
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static uint32_t ColorFromRGB(uint8_t r, uint8_t g, uint8_t b)
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{
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union { struct { uint8_t b, g, r, a; }; uint32_t color; } ret;
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ret.r = r;
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ret.g = g;
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ret.b = b;
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ret.a = 255;
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return ret.color;
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}
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static void LFBTextBuffer__RenderThread(void* user)
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{
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((LFBTextBuffer*) user)->RenderThread();
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}
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LFBTextBuffer* CreateLFBTextBuffer(uint8_t* lfb, uint32_t lfbformat,
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size_t xres, size_t yres, size_t scansize)
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{
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const size_t QUEUE_LENGTH = 1024;
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size_t columns = xres / (VGA_FONT_WIDTH + 1);
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size_t rows = yres / VGA_FONT_HEIGHT;
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size_t fontsize = VGA_FONT_CHARSIZE * VGA_FONT_NUMCHARS;
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uint8_t* backbuf;
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uint8_t* font;
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uint16_t* chars;
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uint16_t* attrs;
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TextBufferCmd* queue;
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LFBTextBuffer* ret;
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Process* kernel_process = Scheduler::GetKernelProcess();
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if ( !(backbuf = new uint8_t[yres * scansize]) )
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goto cleanup_done;
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if ( !(font = new uint8_t[fontsize]) )
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goto cleanup_backbuf;
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if ( !(chars = new uint16_t[columns * rows]) )
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goto cleanup_font;
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if ( !(attrs = new uint16_t[columns * rows]) )
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goto cleanup_chars;
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if ( !(queue = new TextBufferCmd[QUEUE_LENGTH]) )
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goto cleanup_attrs;
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if ( !(ret = new LFBTextBuffer) )
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goto cleanup_queue;
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memcpy(font, VGA::GetFont(), fontsize);
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ret->execute_lock = KTHREAD_MUTEX_INITIALIZER;
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ret->queue_lock = KTHREAD_MUTEX_INITIALIZER;
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ret->queue_not_full = KTHREAD_COND_INITIALIZER;
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ret->queue_not_empty = KTHREAD_COND_INITIALIZER;
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ret->queue_exit = KTHREAD_COND_INITIALIZER;
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ret->queue_sync = KTHREAD_COND_INITIALIZER;
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ret->queue_paused = KTHREAD_COND_INITIALIZER;
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ret->queue_resume = KTHREAD_COND_INITIALIZER;
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ret->queue = queue;
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ret->queue_length = QUEUE_LENGTH;
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ret->queue_offset = 0;
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ret->queue_used = 0;
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ret->queue_is_paused = false;
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ret->queue_thread = false;
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ret->lfb = lfb;
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ret->backbuf = backbuf;
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ret->lfbformat = lfbformat;
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ret->pixelsx = xres;
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ret->pixelsy = yres;
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ret->scansize = scansize;
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ret->columns = columns;
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ret->rows = rows;
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ret->font = font;
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memset(chars, 0, sizeof(uint16_t) * columns * rows);
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ret->chars = chars;
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memset(attrs, 0, sizeof(uint16_t) * columns * rows);
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ret->attrs = attrs;
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for ( size_t i = 0; i < 16UL; i++ )
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{
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uint8_t r = i & 0b0100 ? (i & 0b1000 ? 255 : 191) : 0;
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uint8_t g = i & 0b0010 ? (i & 0b1000 ? 255 : 191) : 0;
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uint8_t b = i & 0b0001 ? (i & 0b1000 ? 255 : 191) : 0;
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ret->colors[i] = ColorFromRGB(r, g, b);
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}
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ret->cursorenabled = true;
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ret->cursorpos = TextPos(0, 0);
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for ( size_t y = 0; y < yres; y++ )
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memset(lfb + scansize * y, 0, lfbformat/8UL * xres);
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ret->emergency_state = false;
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ret->queue_thread = true;
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if ( !RunKernelThread(kernel_process, LFBTextBuffer__RenderThread, ret) )
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{
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ret->queue_thread = false;
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delete ret;
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return NULL;
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}
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return ret;
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cleanup_queue:
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delete[] queue;
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cleanup_attrs:
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delete[] attrs;
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cleanup_chars:
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delete[] chars;
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cleanup_font:
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delete[] font;
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cleanup_backbuf:
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delete[] backbuf;
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cleanup_done:
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return NULL;
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}
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// TODO: Those are also in vgatextbuffer.cpp. Move them to a shared location and
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// give them better names.
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static TextChar EntryToTextChar(uint16_t entry)
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{
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char c = entry & 0x00FF;
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uint8_t vgacolor = entry >> 8U;
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return TextChar{c, vgacolor};
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}
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static uint16_t CharToTextEntry(TextChar c)
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{
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unsigned char uc = c.c;
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return (uint16_t) uc | (uint16_t) c.vgacolor << 8U;
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}
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LFBTextBuffer::LFBTextBuffer()
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{
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}
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LFBTextBuffer::~LFBTextBuffer()
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{
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if ( queue_thread )
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{
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_EXIT;
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IssueCommand(&cmd);
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kthread_mutex_lock(&queue_lock);
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while ( queue_thread )
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kthread_cond_wait(&queue_exit, &queue_lock);
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kthread_mutex_unlock(&queue_lock);
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}
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delete[] backbuf;
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delete[] font;
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delete[] chars;
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delete[] attrs;
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delete[] queue;
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}
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size_t LFBTextBuffer::Width() const
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{
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return columns;
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}
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size_t LFBTextBuffer::Height() const
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{
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return rows;
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}
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bool LFBTextBuffer::UsablePosition(TextPos pos) const
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{
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return pos.x < columns && pos.y < rows;
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}
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TextPos LFBTextBuffer::CropPosition(TextPos pos) const
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{
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if ( columns <= pos.x )
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pos.x = columns - 1;
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if ( rows <= pos.y )
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pos.y = rows -1;
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return pos;
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}
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TextPos LFBTextBuffer::AddToPosition(TextPos pos, size_t count)
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{
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size_t index = pos.y * columns + pos.x + count;
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TextPos ret(index % columns, index / columns);
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return CropPosition(ret);
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}
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void LFBTextBuffer::RenderChar(uint16_t vgachar, size_t posx, size_t posy)
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{
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if ( columns <= posx || rows <= posy )
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return;
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// TODO: Support other font sizes and resolutions.
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if ( lfbformat != 32 || VGA_FONT_WIDTH != 8UL )
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return;
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bool drawcursor = cursorenabled && posx == cursorpos.x && posy == cursorpos.y;
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uint8_t c = vgachar >> 0 & 0xFF;
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uint8_t fgcoloridx = vgachar >> 8 & 0x0F;
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uint8_t bgcoloridx = vgachar >> 12 & 0x0F;
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uint32_t fgcolor = colors[fgcoloridx];
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uint32_t bgcolor = colors[bgcoloridx];
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for ( size_t y = 0; y < VGA_FONT_HEIGHT; y++ )
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{
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size_t pixely = posy * VGA_FONT_HEIGHT + y;
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uint8_t linebitmap = font[c * VGA_FONT_CHARSIZE + y];
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for ( size_t x = 0; x < VGA_FONT_WIDTH+1; x++ )
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{
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uint32_t* line = (uint32_t*) (lfb + pixely * scansize);
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size_t pixelx = posx * (VGA_FONT_WIDTH+1) + x;
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bool fg = x != VGA_FONT_WIDTH && linebitmap & 1U << (7-x);
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line[pixelx] = fg ? fgcolor : bgcolor;
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}
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}
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if ( likely(!drawcursor) )
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return;
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for ( size_t y = VGA_FONT_HEIGHT - 2; y < VGA_FONT_HEIGHT; y++ )
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{
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size_t pixely = posy * VGA_FONT_HEIGHT + y;
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for ( size_t x = 0; x < VGA_FONT_WIDTH+1; x++ )
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{
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uint32_t* line = (uint32_t*) (lfb + pixely * scansize);
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size_t pixelx = posx * (VGA_FONT_WIDTH+1) + x;
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line[pixelx] = fgcolor;
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}
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}
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}
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void LFBTextBuffer::RenderCharAt(TextPos pos)
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{
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RenderChar(chars[pos.y * columns + pos.x], pos.x, pos.y);
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}
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void LFBTextBuffer::RenderRegion(size_t c1, size_t r1, size_t c2, size_t r2)
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{
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for ( size_t y = r1; y <= r2; y++ )
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for ( size_t x = c1; x <= c2; x++ )
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RenderChar(chars[y * columns + x], x, y);
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}
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void LFBTextBuffer::RenderRange(TextPos from, TextPos to)
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{
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from = CropPosition(from);
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to = CropPosition(to);
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#if !defined(HAS_FAST_VIDEO_MEMORY)
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uint8_t* orig_lfb = lfb;
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bool backbuffered = from.y != to.y;
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if ( backbuffered )
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{
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lfb = backbuf;
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from.x = 0;
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to.x = columns - 1;
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}
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#endif
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TextPos i = from;
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RenderChar(chars[i.y * columns + i.x], i.x, i.y);
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while ( !(i.x==to.x && i.y==to.y) )
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{
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i = AddToPosition(i, 1);
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RenderChar(chars[i.y * columns + i.x], i.x, i.y);
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}
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#if !defined(HAS_FAST_VIDEO_MEMORY)
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if ( backbuffered )
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{
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lfb = orig_lfb;
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size_t font_height = 16;
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size_t font_width = 9;
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size_t scanline_start = from.y * font_height;
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size_t scanline_end = ((to.y+1) * font_height) - 1;
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size_t linesize = font_width * sizeof(uint32_t) * columns;
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for ( size_t sc = scanline_start; sc <= scanline_end; sc++ )
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{
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size_t offset = sc * scansize;
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memcpy(lfb + offset, backbuf + offset, linesize);
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}
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}
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#endif
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}
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void LFBTextBuffer::IssueCommand(TextBufferCmd* cmd)
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{
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if ( emergency_state )
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{
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bool exit_requested = false;
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bool sync_requested = false;
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bool pause_requested = false;
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TextPos render_from(columns - 1, rows - 1);
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TextPos render_to(0, 0);
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ExecuteCommand(cmd, exit_requested, sync_requested, pause_requested, render_from, render_to);
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if ( !IsTextPosBeforeTextPos(render_to, render_from) )
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RenderRange(render_from, render_to);
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return;
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}
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ScopedLock lock(&queue_lock);
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while ( queue_used == queue_length )
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kthread_cond_wait(&queue_not_full, &queue_lock);
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if ( !queue_used )
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kthread_cond_signal(&queue_not_empty);
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queue[(queue_offset + queue_used++) % queue_length] = *cmd;
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}
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void LFBTextBuffer::StopRendering()
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{
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if ( emergency_state )
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return;
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_PAUSE;
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IssueCommand(&cmd);
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ScopedLock lock(&queue_lock);
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while ( !queue_is_paused )
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kthread_cond_wait(&queue_paused, &queue_lock);
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}
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void LFBTextBuffer::ResumeRendering()
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{
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if ( emergency_state )
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return;
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ScopedLock lock(&queue_lock);
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queue_is_paused = false;
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kthread_cond_signal(&queue_resume);
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}
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TextChar LFBTextBuffer::GetChar(TextPos pos) const
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{
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if ( UsablePosition(pos) )
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{
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((LFBTextBuffer*) this)->StopRendering();
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TextChar ret = EntryToTextChar(chars[pos.y * columns + pos.x]);
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((LFBTextBuffer*) this)->ResumeRendering();
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return ret;
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}
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return {0, 0};
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}
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void LFBTextBuffer::SetChar(TextPos pos, TextChar c)
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{
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if ( !UsablePosition(pos) )
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return;
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uint16_t entry = CharToTextEntry(c);
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_CHAR;
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cmd.x = pos.x;
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cmd.y = pos.y;
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cmd.c = entry;
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IssueCommand(&cmd);
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}
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uint16_t LFBTextBuffer::GetCharAttr(TextPos pos) const
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{
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if ( UsablePosition(pos) )
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{
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((LFBTextBuffer*) this)->StopRendering();
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uint16_t ret = attrs[pos.y * columns + pos.x];
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((LFBTextBuffer*) this)->ResumeRendering();
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return ret;
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}
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return 0;
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}
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void LFBTextBuffer::SetCharAttr(TextPos pos, uint16_t attrval)
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{
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if ( !UsablePosition(pos) )
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return;
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_ATTR;
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cmd.x = pos.x;
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cmd.y = pos.y;
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cmd.attr = attrval;
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IssueCommand(&cmd);
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}
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bool LFBTextBuffer::GetCursorEnabled() const
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{
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((LFBTextBuffer*) this)->StopRendering();
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bool ret = cursorenabled;
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((LFBTextBuffer*) this)->ResumeRendering();
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return ret;
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}
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void LFBTextBuffer::SetCursorEnabled(bool enablecursor)
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{
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_CURSOR_SET_ENABLED;
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cmd.b = enablecursor;
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IssueCommand(&cmd);
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}
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TextPos LFBTextBuffer::GetCursorPos() const
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{
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((LFBTextBuffer*) this)->StopRendering();
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TextPos ret = cursorpos;
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((LFBTextBuffer*) this)->ResumeRendering();
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return ret;
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}
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void LFBTextBuffer::SetCursorPos(TextPos newcursorpos)
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{
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_CURSOR_MOVE;
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cmd.x = newcursorpos.x;
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cmd.y = newcursorpos.y;
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IssueCommand(&cmd);
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}
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size_t LFBTextBuffer::OffsetOfPos(TextPos pos) const
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{
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return pos.y * columns + pos.x;
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}
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void LFBTextBuffer::Scroll(ssize_t off, TextChar fillwith)
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{
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if ( !off )
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return;
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_SCROLL;
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cmd.scroll_offset = off;
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cmd.c = CharToTextEntry(fillwith);
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IssueCommand(&cmd);
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}
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void LFBTextBuffer::Move(TextPos to, TextPos from, size_t numchars)
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{
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to = CropPosition(to);
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from = CropPosition(from);
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_MOVE;
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cmd.to_x = to.x;
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cmd.to_y = to.y;
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cmd.from_x = from.x;
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cmd.from_y = from.y;
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cmd.val = numchars;
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IssueCommand(&cmd);
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}
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void LFBTextBuffer::Fill(TextPos from, TextPos to, TextChar fillwith,
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uint16_t fillattr)
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{
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from = CropPosition(from);
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to = CropPosition(to);
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TextBufferCmd cmd;
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cmd.type = TEXTBUFCMD_FILL;
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cmd.from_x = from.x;
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cmd.from_y = from.y;
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cmd.to_x = to.x;
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cmd.to_y = to.y;
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cmd.c = CharToTextEntry(fillwith);
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cmd.attr = fillattr;
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IssueCommand(&cmd);
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}
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void LFBTextBuffer::DoScroll(ssize_t off, uint16_t entry)
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{
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bool neg = 0 < off;
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size_t absoff = off < 0 ? -off : off;
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if ( rows < absoff )
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absoff = rows;
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TextPos scrollfrom = neg ? TextPos{0, absoff} : TextPos{0, 0};
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TextPos scrollto = neg ? TextPos{0, 0} : TextPos{0, absoff};
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TextPos fillfrom = neg ? TextPos{0, rows-absoff} : TextPos{0, 0};
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TextPos fillto = neg ? TextPos{columns-1, rows-1} : TextPos{columns-1, absoff-1};
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size_t scrollchars = columns * (rows-absoff);
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DoMove(scrollto, scrollfrom, scrollchars);
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DoFill(fillfrom, fillto, entry, 0);
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}
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void LFBTextBuffer::DoMove(TextPos to, TextPos from, size_t numchars)
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{
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size_t dest = OffsetOfPos(to);
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|
size_t src = OffsetOfPos(from);
|
|
if ( dest < src )
|
|
for ( size_t i = 0; i < numchars; i++ )
|
|
chars[dest + i] = chars[src + i],
|
|
attrs[dest + i] = attrs[src + i];
|
|
else if ( src < dest )
|
|
for ( size_t i = 0; i < numchars; i++ )
|
|
chars[dest + numchars-1 - i] = chars[src + numchars-1 - i],
|
|
attrs[dest + numchars-1 - i] = attrs[src + numchars-1 - i];
|
|
}
|
|
|
|
void LFBTextBuffer::DoFill(TextPos from, TextPos to, uint16_t fillwith,
|
|
uint16_t fillattr)
|
|
{
|
|
size_t start = OffsetOfPos(from);
|
|
size_t end = OffsetOfPos(to);
|
|
for ( size_t i = start; i <= end; i++ )
|
|
chars[i] = fillwith,
|
|
attrs[i] = fillattr;
|
|
}
|
|
|
|
bool LFBTextBuffer::IsCommandIdempotent(const TextBufferCmd* cmd) const
|
|
{
|
|
switch ( cmd->type )
|
|
{
|
|
case TEXTBUFCMD_EXIT: return true;
|
|
case TEXTBUFCMD_SYNC: return true;
|
|
case TEXTBUFCMD_PAUSE: return true;
|
|
case TEXTBUFCMD_CHAR: return true;
|
|
case TEXTBUFCMD_ATTR: return true;
|
|
case TEXTBUFCMD_CURSOR_SET_ENABLED: return true;
|
|
case TEXTBUFCMD_CURSOR_MOVE: return true;
|
|
case TEXTBUFCMD_MOVE: return false;
|
|
case TEXTBUFCMD_FILL: return true;
|
|
case TEXTBUFCMD_SCROLL: return false;
|
|
default: return false;
|
|
}
|
|
}
|
|
|
|
void LFBTextBuffer::ExecuteCommand(TextBufferCmd* cmd,
|
|
bool& exit_requested,
|
|
bool& sync_requested,
|
|
bool& pause_requested,
|
|
TextPos& render_from,
|
|
TextPos& render_to)
|
|
{
|
|
switch ( cmd->type )
|
|
{
|
|
case TEXTBUFCMD_EXIT:
|
|
exit_requested = true;
|
|
break;
|
|
case TEXTBUFCMD_SYNC:
|
|
sync_requested = true;
|
|
break;
|
|
case TEXTBUFCMD_PAUSE:
|
|
pause_requested = true;
|
|
break;
|
|
case TEXTBUFCMD_CHAR:
|
|
{
|
|
TextPos pos(cmd->x, cmd->y);
|
|
chars[pos.y * columns + pos.x] = cmd->c;
|
|
if ( IsTextPosBeforeTextPos(pos, render_from) )
|
|
render_from = pos;
|
|
if ( IsTextPosAfterTextPos(pos, render_to) )
|
|
render_to = pos;
|
|
} break;
|
|
case TEXTBUFCMD_ATTR:
|
|
{
|
|
TextPos pos(cmd->x, cmd->y);
|
|
attrs[pos.y * columns + pos.x] = cmd->attr;
|
|
} break;
|
|
case TEXTBUFCMD_CURSOR_SET_ENABLED:
|
|
if ( cmd->b != cursorenabled )
|
|
{
|
|
cursorenabled = cmd->b;
|
|
if ( IsTextPosBeforeTextPos(cursorpos, render_from) )
|
|
render_from = cursorpos;
|
|
if ( IsTextPosAfterTextPos(cursorpos, render_to) )
|
|
render_to = cursorpos;
|
|
}
|
|
break;
|
|
case TEXTBUFCMD_CURSOR_MOVE:
|
|
{
|
|
TextPos pos(cmd->x, cmd->y);
|
|
if ( cursorpos.x != pos.x || cursorpos.y != pos.y )
|
|
{
|
|
if ( IsTextPosBeforeTextPos(cursorpos, render_from) )
|
|
render_from = cursorpos;
|
|
if ( IsTextPosAfterTextPos(cursorpos, render_to) )
|
|
render_to = cursorpos;
|
|
cursorpos = pos;
|
|
if ( IsTextPosBeforeTextPos(cursorpos, render_from) )
|
|
render_from = cursorpos;
|
|
if ( IsTextPosAfterTextPos(cursorpos, render_to) )
|
|
render_to = cursorpos;
|
|
}
|
|
} break;
|
|
case TEXTBUFCMD_MOVE:
|
|
{
|
|
TextPos to(cmd->to_x, cmd->to_y);
|
|
TextPos from(cmd->from_x, cmd->from_y);
|
|
size_t numchars = cmd->val;
|
|
DoMove(to, from, numchars);
|
|
TextPos toend = AddToPosition(to, numchars);
|
|
if ( IsTextPosBeforeTextPos(to, render_from) )
|
|
render_from = to;
|
|
if ( IsTextPosAfterTextPos(toend, render_to) )
|
|
render_to = toend;
|
|
} break;
|
|
case TEXTBUFCMD_FILL:
|
|
{
|
|
TextPos from(cmd->from_x, cmd->from_y);
|
|
TextPos to(cmd->to_x, cmd->to_y);
|
|
DoFill(from, to, cmd->c, cmd->attr);
|
|
if ( IsTextPosBeforeTextPos(from, render_from) )
|
|
render_from = from;
|
|
if ( IsTextPosAfterTextPos(to, render_to) )
|
|
render_to = to;
|
|
} break;
|
|
case TEXTBUFCMD_SCROLL:
|
|
{
|
|
ssize_t off = cmd->scroll_offset;
|
|
DoScroll(off, cmd->c);
|
|
render_from = {0, 0};
|
|
render_to = {columns-1, rows-1};
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void LFBTextBuffer::RenderThread()
|
|
{
|
|
queue_is_paused = false;
|
|
size_t offset = 0;
|
|
size_t amount = 0;
|
|
bool exit_requested = false;
|
|
bool sync_requested = false;
|
|
bool pause_requested = false;
|
|
|
|
while ( true )
|
|
{
|
|
kthread_mutex_lock(&queue_lock);
|
|
|
|
if ( queue_used == queue_length && amount )
|
|
kthread_cond_signal(&queue_not_full);
|
|
|
|
queue_used -= amount;
|
|
queue_offset = (queue_offset + amount) % queue_length;
|
|
|
|
if ( !queue_used )
|
|
{
|
|
if ( exit_requested )
|
|
{
|
|
queue_thread = false;
|
|
kthread_cond_signal(&queue_exit);
|
|
kthread_mutex_unlock(&queue_lock);
|
|
return;
|
|
}
|
|
|
|
if ( sync_requested )
|
|
{
|
|
kthread_cond_signal(&queue_sync);
|
|
sync_requested = false;
|
|
}
|
|
|
|
if ( pause_requested )
|
|
{
|
|
queue_is_paused = true;
|
|
kthread_cond_signal(&queue_paused);
|
|
while ( queue_is_paused )
|
|
kthread_cond_wait(&queue_resume, &queue_lock);
|
|
pause_requested = false;
|
|
}
|
|
}
|
|
|
|
while ( !queue_used )
|
|
kthread_cond_wait(&queue_not_empty, &queue_lock);
|
|
|
|
amount = queue_used;
|
|
offset = queue_offset;
|
|
|
|
kthread_mutex_unlock(&queue_lock);
|
|
|
|
execute_amount = amount;
|
|
|
|
kthread_mutex_lock(&execute_lock);
|
|
|
|
TextPos render_from(columns - 1, rows - 1);
|
|
TextPos render_to(0, 0);
|
|
|
|
for ( size_t i = 0; i < amount; i++ )
|
|
{
|
|
TextBufferCmd* cmd = &queue[(offset + i) % queue_length];
|
|
ExecuteCommand(cmd, exit_requested, sync_requested, pause_requested, render_from, render_to);
|
|
}
|
|
|
|
kthread_mutex_unlock(&execute_lock);
|
|
|
|
if ( !IsTextPosBeforeTextPos(render_to, render_from) )
|
|
RenderRange(render_from, render_to);
|
|
}
|
|
}
|
|
|
|
bool LFBTextBuffer::EmergencyIsImpaired()
|
|
{
|
|
return !emergency_state;
|
|
}
|
|
|
|
bool LFBTextBuffer::EmergencyRecoup()
|
|
{
|
|
if ( !emergency_state )
|
|
emergency_state = true;
|
|
|
|
if ( !kthread_mutex_trylock(&queue_lock) )
|
|
return false;
|
|
kthread_mutex_unlock(&queue_lock);
|
|
|
|
if ( !kthread_mutex_trylock(&execute_lock) )
|
|
{
|
|
for ( size_t i = 0; i < execute_amount; i++ )
|
|
{
|
|
TextBufferCmd* cmd = &queue[(queue_offset + i) % queue_length];
|
|
if ( !IsCommandIdempotent(cmd) )
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
kthread_mutex_unlock(&execute_lock);
|
|
|
|
TextPos render_from(0, 0);
|
|
TextPos render_to(columns - 1, rows - 1);
|
|
|
|
for ( size_t i = 0; i < queue_used; i++ )
|
|
{
|
|
bool exit_requested = false;
|
|
bool sync_requested = false;
|
|
bool pause_requested = false;
|
|
TextBufferCmd* cmd = &queue[(queue_offset + i) % queue_length];
|
|
ExecuteCommand(cmd, exit_requested, sync_requested, pause_requested,
|
|
render_from, render_to);
|
|
}
|
|
|
|
queue_used = 0;
|
|
queue_offset = 0;
|
|
|
|
RenderRange(render_from, render_to);
|
|
|
|
return true;
|
|
}
|
|
|
|
void LFBTextBuffer::EmergencyReset()
|
|
{
|
|
// TODO: Reset everything here!
|
|
|
|
Fill(TextPos{0, 0}, TextPos{columns-1, rows-1}, TextChar{0, 0}, 0);
|
|
SetCursorPos(TextPos{0, 0});
|
|
}
|
|
|
|
} // namespace Sortix
|