mirror of
https://gitlab.com/sortix/sortix.git
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584 lines
18 KiB
C++
584 lines
18 KiB
C++
/*******************************************************************************
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Copyright(C) Jonas 'Sortie' Termansen 2011, 2012, 2013.
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This file is part of Sortix.
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Sortix is free software: you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation, either version 3 of the License, or (at your option) any later
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version.
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Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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Sortix. If not, see <http://www.gnu.org/licenses/>.
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kernel.cpp
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The main kernel initialization routine. Configures hardware and starts an
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initial process from the init ramdisk, allowing a full operating system.
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*******************************************************************************/
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#include <sortix/kernel/platform.h>
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#include <sortix/kernel/log.h>
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#include <sortix/kernel/panic.h>
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#include <sortix/kernel/video.h>
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#include <sortix/kernel/kthread.h>
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#include <sortix/kernel/refcount.h>
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#include <sortix/kernel/textbuffer.h>
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#include <sortix/kernel/pci.h>
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#include <sortix/kernel/worker.h>
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#include <sortix/kernel/memorymanagement.h>
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#include <sortix/kernel/ioctx.h>
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#include <sortix/kernel/copy.h>
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#include <sortix/kernel/inode.h>
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#include <sortix/kernel/vnode.h>
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#include <sortix/kernel/descriptor.h>
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#include <sortix/kernel/dtable.h>
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#include <sortix/kernel/mtable.h>
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#include <sortix/kernel/keyboard.h>
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#include <sortix/kernel/syscall.h>
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#include <sortix/kernel/interrupt.h>
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#include <sortix/kernel/time.h>
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#include <sortix/kernel/scheduler.h>
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#include <sortix/kernel/fcache.h>
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#include <sortix/kernel/string.h>
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#include <sortix/kernel/user-timer.h>
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#include <sortix/kernel/signal.h>
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#include <sortix/kernel/process.h>
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#include <sortix/kernel/thread.h>
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#include <sortix/fcntl.h>
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#include <sortix/stat.h>
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#include <sortix/mman.h>
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#include <sortix/wait.h>
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#include <assert.h>
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#include <errno.h>
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#include <malloc.h>
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#include "kernelinfo.h"
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#include "x86-family/cmos.h"
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#include "x86-family/gdt.h"
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#include "x86-family/float.h"
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#include "multiboot.h"
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#include "alarm.h"
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#include "ata.h"
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#include "com.h"
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#include "uart.h"
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#include "logterminal.h"
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#include "vgatextbuffer.h"
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#include "serialterminal.h"
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#include "textterminal.h"
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#include "elf.h"
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#include "identity.h"
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#include "initrd.h"
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#include "vga.h"
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#include "bga.h"
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#include "sound.h"
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#include "io.h"
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#include "pipe.h"
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#include "poll.h"
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#include "dispmsg.h"
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#include "fs/kram.h"
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#include "fs/user.h"
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#include "kb/ps2.h"
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#include "kb/layout/us.h"
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#include "net/fs.h"
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// Keep the stack size aligned with $CPU/base.s
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const size_t STACK_SIZE = 64*1024;
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extern "C" { size_t stack[STACK_SIZE / sizeof(size_t)] = {0}; }
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namespace Sortix {
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void DoMaxsiLogo()
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{
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Log::Print("\e[37;41m\e[2J"); // Make the background color red.
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Log::Print(" _ \n");
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Log::Print(" / \\ \n");
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Log::Print(" /\\ /\\ / \\ \n");
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Log::Print(" / \\ / \\ | | \n");
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Log::Print(" / \\/ \\ | | \n");
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Log::Print(" | O O \\_______________________ / | \n");
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Log::Print(" | | \n");
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Log::Print(" | \\_______/ / \n");
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Log::Print(" \\ / \n");
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Log::Print(" ------ --------------- ---/ \n");
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Log::Print(" / \\ / \\ \n");
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Log::Print(" / \\ / \\ \n");
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Log::Print(" / \\ / \\ \n");
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Log::Print(" /_____________\\ /____________\\ \n");
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Log::Print(" \n");
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}
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void DoWelcome()
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{
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DoMaxsiLogo();
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Log::Print(" BOOTING OPERATING SYSTEM... ");
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}
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// Forward declarations.
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static void BootThread(void* user);
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static void InitThread(void* user);
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static void SystemIdleThread(void* user);
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static size_t PrintToTextTerminal(void* user, const char* str, size_t len)
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{
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return ((TextTerminal*) user)->Print(str, len);
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}
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static size_t TextTermWidth(void* user)
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{
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return ((TextTerminal*) user)->Width();
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}
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static size_t TextTermHeight(void* user)
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{
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return ((TextTerminal*) user)->Height();
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}
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static bool TextTermSync(void* user)
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{
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return ((TextTerminal*) user)->Sync();
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}
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addr_t initrd;
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size_t initrdsize;
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Ref<TextBufferHandle> textbufhandle;
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extern "C" void KernelInit(unsigned long magic, multiboot_info_t* bootinfo)
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{
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(void) magic;
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//
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// Stage 1. Initialization of Early Environment.
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//
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// Initialize system calls.
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Syscall::Init();
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// Detect and initialize any serial COM ports in the system.
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COM::EarlyInit();
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// Setup a text buffer handle for use by the text terminal.
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uint16_t* const VGAFB = (uint16_t*) 0xB8000;
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const size_t VGA_WIDTH = 80;
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const size_t VGA_HEIGHT = 25;
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static uint16_t vga_attr_buffer[VGA_WIDTH*VGA_HEIGHT];
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VGATextBuffer textbuf(VGAFB, vga_attr_buffer, VGA_WIDTH, VGA_HEIGHT);
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TextBufferHandle textbufhandlestack(NULL, false, &textbuf, false);
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textbufhandle = Ref<TextBufferHandle>(&textbufhandlestack);
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// Setup a text terminal instance.
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TextTerminal textterm(textbufhandle);
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// Register the text terminal as the kernel log and initialize it.
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Log::Init(PrintToTextTerminal, TextTermWidth, TextTermHeight, TextTermSync,
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&textterm);
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// Display the boot welcome screen.
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DoWelcome();
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#if defined(__x86_64__)
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// TODO: Remove this hack when qemu 1.4.x and 1.5.0 are obsolete.
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// Verify that we are not running under a buggy qemu where the instruction
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// movl (%eax), %esi is misinterpreted (amongst others). In this case it
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// will try to access the memory at [bx + si]. We'll make sure that eax
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// points to a variable on the stack that has another value than at bx + si,
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// and if the values compare equal using the buggy instruction, we panic.
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uint32_t intended_variable; // rax will point to here.
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uint32_t is_buggy_qemu;
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asm ("movq $0x1000, %%rbx\n" /* access 32-bit value at 0x1000 */
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"movl (%%rbx), %%esi\n"
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"subl $1, %%esi\n" /* change the 32-bit value */
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"movl %%esi, (%%rax)\n" /* store the new value in intended_variable */
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"movq $0x0, %%rsi\n" /* make rsi zero, so bx + si points to 0x1000 */
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"movl (%%eax), %%esi\n" /* do the perhaps-buggy memory access */
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"movl (%%rax), %%ebx\n" /* do a working memory access */
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"movl %%ebx, %0\n" /* load the desired value into is_buggy_qemu */
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"subl %%esi, %0\n" /* subtract the possibly incorrect value. */
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: "=r"(is_buggy_qemu)
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: "a"(&intended_variable)
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: "rsi", "rbx");
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if ( is_buggy_qemu )
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Panic("You are running a buggy version of qemu. The 1.4.x and 1.5.0 "
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"releases are known to execute some instructions incorrectly on "
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"x86_64 without KVM. You have three options: 1) Enable KVM 2) "
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"Use a 32-bit OS 3) Use another version of qemu.");
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#endif
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if ( !bootinfo )
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{
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Panic("The bootinfo structure was NULL. Are your bootloader "
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"multiboot compliant?");
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}
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initrd = 0;
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initrdsize = 0;
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uint32_t* modules = (uint32_t*) (addr_t) bootinfo->mods_addr;
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for ( uint32_t i = 0; i < bootinfo->mods_count; i++ )
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{
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initrdsize = modules[2*i+1] - modules[2*i+0];
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initrd = (addr_t) modules[2*i+0];
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break;
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}
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if ( !initrd ) { PanicF("No init ramdisk provided"); }
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// Initialize paging and virtual memory.
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Memory::Init(bootinfo);
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// Initialize the GDT and TSS structures.
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GDT::Init();
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// Initialize the interrupt handler table and enable interrupts.
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Interrupt::Init();
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// Initialize the kernel heap.
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_init_heap();
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// Initialize the interrupt worker (before scheduling is enabled).
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Interrupt::InitWorker();
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//
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// Stage 2. Transition to Multithreaded Environment
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//
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// Initialize the clocks.
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Time::Init();
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// Initialize the process system.
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Process::Init();
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// Initialize the thread system.
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Thread::Init();
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// Initialize Unix Signals.
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Signal::Init();
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// Initialize the scheduler.
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Scheduler::Init();
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// Initialize the Display Message framework.
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DisplayMessage::Init();
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// Now that the base system has been loaded, it's time to go threaded. First
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// we create an object that represents this thread.
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Process* system = new Process;
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if ( !system ) { Panic("Could not allocate the system process"); }
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addr_t systemaddrspace = Memory::GetAddressSpace();
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system->addrspace = systemaddrspace;
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if ( !(system->program_image_path = String::Clone("<kernel process>")) )
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Panic("Unable to clone string for system process name");
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// We construct this thread manually for bootstrap reasons. We wish to
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// create a kernel thread that is the current thread and isn't put into the
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// scheduler's set of runnable threads, but rather run whenever there is
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// _nothing_ else to run on this CPU.
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Thread* idlethread = new Thread;
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idlethread->process = system;
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idlethread->addrspace = idlethread->process->addrspace;
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idlethread->kernelstackpos = (addr_t) stack;
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idlethread->kernelstacksize = STACK_SIZE;
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idlethread->kernelstackmalloced = false;
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idlethread->fpuinitialized = true;
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system->firstthread = idlethread;
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Scheduler::SetIdleThread(idlethread);
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// Let's create a regular kernel thread that can decide what happens next.
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// Note that we don't do the work here: if all other threads are not running
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// and this thread isn't runnable, then there is nothing to run. Therefore
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// we must become the system idle thread.
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RunKernelThread(BootThread, NULL);
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// Set up such that floating point registers are lazily switched.
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Float::Init();
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// The time driver will run the scheduler on the next timer interrupt.
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Time::Start();
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// Become the system idle thread.
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SystemIdleThread(NULL);
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}
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static void SystemIdleThread(void* /*user*/)
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{
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// Alright, we are now the system idle thread. If there is nothing to do,
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// then we are run. Note that we must never do any real work here as the
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// idle thread must always be runnable.
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while(true);
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}
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static void BootThread(void* /*user*/)
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{
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//
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// Stage 3. Spawning Kernel Worker Threads.
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//
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// Hello, threaded world! You can now regard the kernel as a multi-threaded
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// process with super-root access to the system. Before we boot the full
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// system we need to start some worker threads.
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// Let's create the interrupt worker thread that executes additional work
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// requested by interrupt handlers, where such work isn't safe.
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Thread* interruptworker = RunKernelThread(Interrupt::WorkerThread, NULL);
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if ( !interruptworker )
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Panic("Could not create interrupt worker");
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// Initialize the worker thread data structures.
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Worker::Init();
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// Create a general purpose worker thread.
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Thread* workerthread = RunKernelThread(Worker::Thread, NULL);
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if ( !workerthread )
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Panic("Unable to create general purpose worker thread");
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//
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// Stage 4. Initialize the Filesystem
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//
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// Bring up the filesystem cache.
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FileCache::Init();
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Ref<DescriptorTable> dtable(new DescriptorTable());
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if ( !dtable )
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Panic("Unable to allocate descriptor table");
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Ref<MountTable> mtable(new MountTable());
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if ( !mtable )
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Panic("Unable to allocate mount table.");
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CurrentProcess()->BootstrapTables(dtable, mtable);
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// Let's begin preparing the filesystem.
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// TODO: Setup the right device id for the KRAMFS dir?
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Ref<Inode> iroot(new KRAMFS::Dir((dev_t) 0, (ino_t) 0, 0, 0, 0755));
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if ( !iroot )
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Panic("Unable to allocate root inode.");
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ioctx_t ctx; SetupKernelIOCtx(&ctx);
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Ref<Vnode> vroot(new Vnode(iroot, Ref<Vnode>(NULL), 0, 0));
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if ( !vroot )
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Panic("Unable to allocate root vnode.");
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Ref<Descriptor> droot(new Descriptor(vroot, O_SEARCH));
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if ( !droot )
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Panic("Unable to allocate root descriptor.");
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CurrentProcess()->BootstrapDirectories(droot);
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// Initialize the root directory.
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if ( iroot->link_raw(&ctx, ".", iroot) != 0 )
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Panic("Unable to link /. to /");
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if ( iroot->link_raw(&ctx, "..", iroot) != 0 )
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Panic("Unable to link /.. to /");
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// Install the initrd into our fresh RAM filesystem.
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if ( !InitRD::ExtractFromPhysicalInto(initrd, initrdsize, droot) )
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Panic("Unable to extract initrd into RAM root filesystem.");
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// We no longer need the initrd, so free its resources.
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InitRD::Delete();
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//
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// Stage 5. Loading and Initializing Core Drivers.
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//
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// Initialize the real-time clock.
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CMOS::Init();
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// Get a descriptor for the /dev directory so we can populate it.
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if ( droot->mkdir(&ctx, "dev", 0775) != 0 && errno != EEXIST )
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Panic("Unable to create RAM filesystem /dev directory.");
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Ref<Descriptor> slashdev = droot->open(&ctx, "dev", O_READ | O_DIRECTORY);
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if ( !slashdev )
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Panic("Unable to create descriptor for RAM filesystem /dev directory.");
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// Initialize the keyboard.
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Keyboard* keyboard = new PS2Keyboard(0x60, Interrupt::IRQ1);
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if ( !keyboard )
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Panic("Could not allocate PS2 Keyboard driver");
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KeyboardLayout* kblayout = new KBLayoutUS;
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if ( !kblayout )
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Panic("Could not allocate keyboard layout driver");
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// Register the kernel terminal as /dev/tty.
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Ref<Inode> tty(new LogTerminal(slashdev->dev, 0666, 0, 0, keyboard, kblayout));
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if ( !tty )
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Panic("Could not allocate a kernel terminal");
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if ( LinkInodeInDir(&ctx, slashdev, "tty", tty) != 0 )
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Panic("Unable to link /dev/tty to kernel terminal.");
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// Initialize the COM ports.
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COM::Init("/dev", slashdev);
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// Initialize the VGA driver.
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VGA::Init("/dev", slashdev);
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// Initialize the sound driver.
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Sound::Init();
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// Initialize the identity system calls.
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Identity::Init();
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// Initialize the IO system.
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IO::Init();
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// Initialize the pipe system.
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Pipe::Init();
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// Initialize poll system call.
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Poll::Init();
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// Initialize per-process timers.
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UserTimer::Init();
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// Initialize per-process alarm timer.
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Alarm::Init();
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// Initialize the kernel information query syscall.
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Info::Init();
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// Initialize the Video Driver framework.
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Video::Init(textbufhandle);
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// Search for PCI devices and load their drivers.
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PCI::Init();
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// Initialize ATA devices.
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ATA::Init("/dev", slashdev);
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// Initialize the BGA driver.
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BGA::Init();
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// Initialize the filesystem network-
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NetFS::Init("/dev", slashdev);
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// Initialize the user-space filesystem framework.
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UserFS::Init("/dev", slashdev);
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//
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// Stage 6. Executing Hosted Environment ("User-Space")
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//
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// Finally, let's transfer control to a new kernel process that will
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// eventually run user-space code known as the operating system.
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addr_t initaddrspace = Memory::Fork();
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if ( !initaddrspace ) { Panic("Could not create init's address space"); }
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Process* init = new Process;
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if ( !init ) { Panic("Could not allocate init process"); }
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CurrentProcess()->AddChildProcess(init);
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// TODO: Why don't we fork from pid=0 and this is done for us?
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// TODO: Fork dtable and mtable, don't share them!
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init->BootstrapTables(dtable, mtable);
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dtable.Reset();
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mtable.Reset();
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init->BootstrapDirectories(droot);
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init->addrspace = initaddrspace;
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Scheduler::SetInitProcess(init);
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Thread* initthread = RunKernelThread(init, InitThread, NULL);
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if ( !initthread )
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Panic("Could not create init thread");
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// Wait until init init is done and then shut down the computer.
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int status;
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pid_t pid = CurrentProcess()->Wait(init->pid, &status, 0);
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if ( pid != init->pid )
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PanicF("Waiting for init to exit returned %i (errno=%i)", pid, errno);
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status = WEXITSTATUS(status);
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switch ( status )
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{
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case 0: CPU::ShutDown();
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case 1: CPU::Reboot();
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default:
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PanicF("Init returned with unexpected return code %i", status);
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}
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}
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#if defined(PLATFORM_X86)
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#define CPUTYPE_STR "i486-sortix"
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#elif defined(PLATFORM_X64)
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#define CPUTYPE_STR "x86_64-sortix"
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#else
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#error No cputype environmental variable provided here.
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#endif
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static void InitThread(void* /*user*/)
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{
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// We are the init process's first thread. Let's load the init program from
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// the init ramdisk and transfer execution to it. We will then become a
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// regular user-space program with root permissions.
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Thread* thread = CurrentThread();
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Process* process = CurrentProcess();
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const char* initpath = "/" CPUTYPE_STR "/bin/init";
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ioctx_t ctx; SetupKernelIOCtx(&ctx);
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Ref<Descriptor> root = CurrentProcess()->GetRoot();
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Ref<Descriptor> init = root->open(&ctx, initpath, O_EXEC | O_READ);
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if ( !init )
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PanicF("Could not open %s in early kernel RAM filesystem:\n%s",
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initpath, strerror(errno));
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struct stat st;
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if ( init->stat(&ctx, &st) )
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PanicF("Could not stat '%s' in initrd.", initpath);
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assert(0 <= st.st_size);
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if ( (uintmax_t) SIZE_MAX < (uintmax_t) st.st_size )
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PanicF("%s is bigger than SIZE_MAX.", initpath);
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size_t programsize = st.st_size;
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uint8_t* program = new uint8_t[programsize];
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if ( !program )
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PanicF("Unable to allocate 0x%zx bytes needed for %s.", programsize, initpath);
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size_t sofar = 0;
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while ( sofar < programsize )
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{
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ssize_t numbytes = init->read(&ctx, program+sofar, programsize-sofar);
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if ( !numbytes )
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PanicF("Premature EOF when reading %s.", initpath);
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if ( numbytes < 0 )
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PanicF("IO error when reading %s.", initpath);
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sofar += numbytes;
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}
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init.Reset();
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const size_t DEFAULT_STACK_SIZE = 512UL * 1024UL;
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size_t stacksize = 0;
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if ( !stacksize ) { stacksize = DEFAULT_STACK_SIZE; }
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addr_t stackpos = process->AllocVirtualAddr(stacksize);
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if ( !stackpos ) { Panic("Could not allocate init stack space"); }
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int prot = PROT_FORK | PROT_READ | PROT_WRITE | PROT_KREAD | PROT_KWRITE;
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if ( !Memory::MapRange(stackpos, stacksize, prot) )
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Panic("Could not allocate init stack memory");
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thread->stackpos = stackpos;
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thread->stacksize = stacksize;
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int argc = 1;
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const char* argv[] = { "init", NULL };
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const char* cputype = "cputype=" CPUTYPE_STR;
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int envc = 1;
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const char* envp[] = { cputype, NULL };
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CPU::InterruptRegisters regs;
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if ( process->Execute(initpath, program, programsize, argc, argv, envc,
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envp, ®s) )
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PanicF("Unable to execute %s.", initpath);
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delete[] program;
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// Now become the init process and the operation system shall run.
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CPU::LoadRegisters(®s);
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}
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} // namespace Sortix
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