61 lines
2.0 KiB
C
61 lines
2.0 KiB
C
/*
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* Copyright (c) 2012 Jonas 'Sortie' Termansen.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* dispd.h
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* Interface to the Sortix Display Daemon.
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*/
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#ifndef INCLUDE_DISPD_H
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#define INCLUDE_DISPD_H
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#if !defined(__cplusplus)
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#include <stdbool.h>
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#endif
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#include <stddef.h>
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#include <stdint.h>
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#if defined(__cplusplus)
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extern "C" {
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#endif
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struct dispd_session;
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struct dispd_window;
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struct dispd_framebuffer;
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bool dispd_initialize(int* argc, char*** argv);
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struct dispd_session* dispd_attach_default_session(void);
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bool dispd_detach_session(struct dispd_session* session);
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bool dispd_session_setup_game_rgba(struct dispd_session* session);
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struct dispd_window* dispd_create_window_game_rgba(struct dispd_session* session);
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bool dispd_destroy_window(struct dispd_window* window);
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struct dispd_framebuffer* dispd_begin_render(struct dispd_window* window);
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bool dispd_finish_render(struct dispd_framebuffer* framebuffer);
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uint8_t* dispd_get_framebuffer_data(struct dispd_framebuffer* framebuffer);
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size_t dispd_get_framebuffer_pitch(struct dispd_framebuffer* framebuffer);
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int dispd_get_framebuffer_format(struct dispd_framebuffer* framebuffer);
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int dispd_get_framebuffer_height(struct dispd_framebuffer* framebuffer);
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int dispd_get_framebuffer_width(struct dispd_framebuffer* framebuffer);
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#if defined(__cplusplus)
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} /* extern "C" */
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#endif
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#endif
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