mirror of
https://gitlab.com/sortix/sortix.git
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959 lines
24 KiB
C++
959 lines
24 KiB
C++
/*******************************************************************************
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Copyright(C) Jonas 'Sortie' Termansen 2011, 2012, 2013.
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This file is part of Sortix.
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Sortix is free software: you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation, either version 3 of the License, or (at your option) any later
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version.
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Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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Sortix. If not, see <http://www.gnu.org/licenses/>.
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process.cpp
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A named collection of threads.
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*******************************************************************************/
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#include <sortix/kernel/platform.h>
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#include <sortix/kernel/kthread.h>
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#include <sortix/kernel/refcount.h>
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#include <sortix/kernel/ioctx.h>
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#include <sortix/kernel/copy.h>
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#include <sortix/kernel/descriptor.h>
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#include <sortix/kernel/dtable.h>
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#include <sortix/kernel/mtable.h>
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#include <sortix/kernel/worker.h>
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#include <sortix/kernel/memorymanagement.h>
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#include <sortix/kernel/string.h>
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#include <sortix/kernel/syscall.h>
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#include <sortix/kernel/sortedlist.h>
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#include <sortix/kernel/scheduler.h>
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#include <sortix/signal.h>
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#include <sortix/unistd.h>
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#include <sortix/fcntl.h>
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#include <sortix/stat.h>
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#include <sortix/fork.h>
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#include <sortix/mman.h>
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#include <sortix/wait.h>
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#include <assert.h>
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#include <errno.h>
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#include <string.h>
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#include "thread.h"
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#include "process.h"
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#include "initrd.h"
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#include "elf.h"
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namespace Sortix
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{
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bool ProcessSegment::Intersects(ProcessSegment* segments)
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{
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for ( ProcessSegment* tmp = segments; tmp != NULL; tmp = tmp->next )
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{
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if ( tmp->position < position + size &&
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position < tmp->position + tmp->size )
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{
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return true;
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}
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}
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if ( next ) { return next->Intersects(segments); }
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return false;
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}
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ProcessSegment* ProcessSegment::Fork()
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{
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ProcessSegment* nextclone = NULL;
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if ( next )
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{
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nextclone = next->Fork();
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if ( nextclone == NULL ) { return NULL; }
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}
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ProcessSegment* clone = new ProcessSegment();
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if ( clone == NULL )
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{
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while ( nextclone != NULL )
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{
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ProcessSegment* todelete = nextclone;
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nextclone = nextclone->next;
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delete todelete;
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}
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return NULL;
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}
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if ( nextclone )
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nextclone->prev = clone;
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clone->next = nextclone;
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clone->position = position;
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clone->size = size;
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return clone;
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}
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Process::Process()
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{
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addrspace = 0;
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segments = NULL;
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parent = NULL;
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prevsibling = NULL;
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nextsibling = NULL;
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firstchild = NULL;
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zombiechild = NULL;
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program_image_path = NULL;
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parentlock = KTHREAD_MUTEX_INITIALIZER;
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childlock = KTHREAD_MUTEX_INITIALIZER;
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zombiecond = KTHREAD_COND_INITIALIZER;
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zombiewaiting = 0;
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iszombie = false;
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nozombify = false;
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firstthread = NULL;
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threadlock = KTHREAD_MUTEX_INITIALIZER;
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ptrlock = KTHREAD_MUTEX_INITIALIZER;
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mmapfrom = 0x80000000UL;
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exitstatus = -1;
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pid = AllocatePID();
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Put(this);
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}
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Process::~Process()
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{
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if ( program_image_path )
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delete[] program_image_path;
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assert(!zombiechild);
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assert(!firstchild);
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assert(!addrspace);
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assert(!segments);
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assert(!dtable);
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assert(!mtable);
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assert(!cwd);
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assert(!root);
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Remove(this);
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}
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void Process::BootstrapTables(Ref<DescriptorTable> dtable, Ref<MountTable> mtable)
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{
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ScopedLock lock(&ptrlock);
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assert(!this->dtable);
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assert(!this->mtable);
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this->dtable = dtable;
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this->mtable = mtable;
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}
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void Process::BootstrapDirectories(Ref<Descriptor> root)
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{
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ScopedLock lock(&ptrlock);
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assert(!this->root);
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assert(!this->cwd);
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this->root = root;
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this->cwd = root;
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}
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void Process__OnLastThreadExit(void* user);
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void Process::OnThreadDestruction(Thread* thread)
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{
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assert(thread->process == this);
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kthread_mutex_lock(&threadlock);
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if ( thread->prevsibling )
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thread->prevsibling->nextsibling = thread->nextsibling;
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if ( thread->nextsibling )
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thread->nextsibling->prevsibling = thread->prevsibling;
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if ( thread == firstthread )
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firstthread = thread->nextsibling;
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if ( firstthread )
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firstthread->prevsibling = NULL;
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thread->prevsibling = thread->nextsibling = NULL;
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bool threadsleft = firstthread;
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kthread_mutex_unlock(&threadlock);
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// We are called from the threads destructor, let it finish before we
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// we handle the situation by killing ourselves.
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if ( !threadsleft )
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ScheduleDeath();
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}
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void Process::ScheduleDeath()
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{
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// All our threads must have exited at this point.
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assert(!firstthread);
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Worker::Schedule(Process__OnLastThreadExit, this);
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}
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// Useful for killing a partially constructed process without waiting for
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// it to die and garbage collect its zombie. It is not safe to access this
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// process after this call as another thread may garbage collect it.
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void Process::AbortConstruction()
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{
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nozombify = true;
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ScheduleDeath();
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}
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void Process__OnLastThreadExit(void* user)
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{
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return ((Process*) user)->OnLastThreadExit();
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}
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void Process::OnLastThreadExit()
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{
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LastPrayer();
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}
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static void SwitchCurrentAddrspace(addr_t addrspace, void* user)
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{
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((Thread*) user)->SwitchAddressSpace(addrspace);
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}
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void Process::LastPrayer()
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{
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assert(this);
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// This must never be called twice.
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assert(!iszombie);
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// This must be called from a thread using another address space as the
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// address space of this process is about to be destroyed.
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Thread* curthread = CurrentThread();
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assert(curthread->process != this);
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// This can't be called if the process is still alive.
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assert(!firstthread);
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// We need to temporarily reload the correct addrese space of the dying
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// process such that we can unmap and free its memory.
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addr_t prevaddrspace = curthread->SwitchAddressSpace(addrspace);
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ResetAddressSpace();
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if ( dtable ) dtable.Reset();
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if ( cwd ) cwd.Reset();
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if ( root ) root.Reset();
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if ( mtable ) mtable.Reset();
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// Destroy the address space and safely switch to the replacement
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// address space before things get dangerous.
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Memory::DestroyAddressSpace(prevaddrspace,
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SwitchCurrentAddrspace,
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curthread);
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addrspace = 0;
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// Init is nice and will gladly raise our orphaned children and zombies.
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Process* init = Scheduler::GetInitProcess();
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assert(init);
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kthread_mutex_lock(&childlock);
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while ( firstchild )
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{
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ScopedLock firstchildlock(&firstchild->parentlock);
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ScopedLock initlock(&init->childlock);
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Process* process = firstchild;
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firstchild = process->nextsibling;
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process->parent = init;
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process->prevsibling = NULL;
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process->nextsibling = init->firstchild;
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if ( init->firstchild )
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init->firstchild->prevsibling = process;
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init->firstchild = process;
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}
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// Since we have no more children (they are with init now), we don't
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// have to worry about new zombie processes showing up, so just collect
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// those that are left. Then we satisfiy the invariant !zombiechild that
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// applies on process termination.
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bool hadzombies = zombiechild;
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while ( zombiechild )
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{
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ScopedLock zombiechildlock(&zombiechild->parentlock);
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ScopedLock initlock(&init->childlock);
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Process* zombie = zombiechild;
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zombiechild = zombie->nextsibling;
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zombie->prevsibling = NULL;
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zombie->nextsibling = init->zombiechild;
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if ( init->zombiechild )
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init->zombiechild->prevsibling = zombie;
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init->zombiechild = zombie;
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}
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kthread_mutex_unlock(&childlock);
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if ( hadzombies )
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init->NotifyNewZombies();
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iszombie = true;
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bool zombify = !nozombify;
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// This class instance will be destroyed by our parent process when it
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// has received and acknowledged our death.
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kthread_mutex_lock(&parentlock);
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if ( parent )
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parent->NotifyChildExit(this, zombify);
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kthread_mutex_unlock(&parentlock);
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// If nobody is waiting for us, then simply commit suicide.
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if ( !zombify )
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delete this;
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}
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void Process::ResetAddressSpace()
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{
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assert(Memory::GetAddressSpace() == addrspace);
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ProcessSegment* tmp = segments;
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while ( tmp != NULL )
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{
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Memory::UnmapRange(tmp->position, tmp->size);
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ProcessSegment* todelete = tmp;
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tmp = tmp->next;
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delete todelete;
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}
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segments = NULL;
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}
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void Process::NotifyChildExit(Process* child, bool zombify)
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{
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kthread_mutex_lock(&childlock);
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if ( child->prevsibling )
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child->prevsibling->nextsibling = child->nextsibling;
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if ( child->nextsibling )
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child->nextsibling->prevsibling = child->prevsibling;
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if ( firstchild == child )
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firstchild = child->nextsibling;
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if ( firstchild )
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firstchild->prevsibling = NULL;
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if ( zombify )
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{
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if ( zombiechild )
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zombiechild->prevsibling = child;
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child->prevsibling = NULL;
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child->nextsibling = zombiechild;
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zombiechild = child;
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}
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kthread_mutex_unlock(&childlock);
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if ( zombify )
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NotifyNewZombies();
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}
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void Process::NotifyNewZombies()
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{
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ScopedLock lock(&childlock);
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// TODO: Send SIGCHLD here?
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if ( zombiewaiting )
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kthread_cond_broadcast(&zombiecond);
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}
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pid_t Process::Wait(pid_t thepid, int* status, int options)
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{
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// TODO: Process groups are not supported yet.
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if ( thepid < -1 || thepid == 0 ) { errno = ENOSYS; return -1; }
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ScopedLock lock(&childlock);
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// A process can only wait if it has children.
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if ( !firstchild && !zombiechild ) { errno = ECHILD; return -1; }
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// Processes can only wait for their own children to exit.
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if ( 0 < thepid )
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{
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// TODO: This is a slow but multithread safe way to verify that the
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// target process has the correct parent.
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bool found = false;
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for ( Process* p = firstchild; !found && p; p = p->nextsibling )
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if ( p->pid == thepid )
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found = true;
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for ( Process* p = zombiechild; !found && p; p = p->nextsibling )
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if ( p->pid == thepid )
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found = true;
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if ( !found ) { errno = ECHILD; return -1; }
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}
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Process* zombie = NULL;
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while ( !zombie )
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{
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for ( zombie = zombiechild; zombie; zombie = zombie->nextsibling )
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if ( thepid == -1 || thepid == zombie->pid )
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break;
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if ( zombie )
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break;
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if ( options & WNOHANG )
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return 0;
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zombiewaiting++;
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unsigned long r = kthread_cond_wait_signal(&zombiecond, &childlock);
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zombiewaiting--;
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if ( !r ) { errno = EINTR; return -1; }
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}
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if ( zombie->prevsibling )
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zombie->prevsibling->nextsibling = zombie->nextsibling;
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if ( zombie->nextsibling )
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zombie->nextsibling->prevsibling = zombie->prevsibling;
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if ( zombiechild == zombie )
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zombiechild = zombie->nextsibling;
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if ( zombiechild )
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zombiechild->prevsibling = NULL;
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thepid = zombie->pid;
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int exitstatus = zombie->exitstatus;
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if ( exitstatus < 0 )
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exitstatus = W_EXITCODE(128 + SIGKILL, SIGKILL);
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// TODO: Validate that status is a valid user-space int!
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if ( status )
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*status = exitstatus;
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// And so, the process was fully deleted.
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delete zombie;
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return thepid;
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}
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pid_t SysWait(pid_t pid, int* status, int options)
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{
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return CurrentProcess()->Wait(pid, status, options);
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}
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void Process::Exit(int status)
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{
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ScopedLock lock(&threadlock);
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// Status codes can only contain 8 bits according to ISO C and POSIX.
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if ( exitstatus == -1 )
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exitstatus = W_EXITCODE(status & 0xFF, 0);
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// Broadcast SIGKILL to all our threads which will begin our long path
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// of process termination. We simply can't stop the threads as they may
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// be running in kernel mode doing dangerous stuff. This thread will be
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// destroyed by SIGKILL once the system call returns.
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for ( Thread* t = firstthread; t; t = t->nextsibling )
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t->DeliverSignal(SIGKILL);
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}
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int SysExit(int status)
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{
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CurrentProcess()->Exit(status);
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return 0;
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}
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bool Process::DeliverSignal(int signum)
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{
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// TODO: How to handle signals that kill the process?
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if ( firstthread )
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return firstthread->DeliverSignal(signum);
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errno = EINIT;
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return false;
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}
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void Process::AddChildProcess(Process* child)
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{
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ScopedLock mylock(&childlock);
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ScopedLock itslock(&child->parentlock);
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assert(!child->parent);
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assert(!child->nextsibling);
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assert(!child->prevsibling);
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child->parent = this;
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child->nextsibling = firstchild;
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child->prevsibling = NULL;
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if ( firstchild )
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firstchild->prevsibling = child;
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firstchild = child;
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}
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Ref<MountTable> Process::GetMTable()
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{
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ScopedLock lock(&ptrlock);
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assert(mtable);
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return mtable;
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}
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Ref<DescriptorTable> Process::GetDTable()
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{
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ScopedLock lock(&ptrlock);
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assert(dtable);
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return dtable;
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}
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Ref<Descriptor> Process::GetRoot()
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{
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ScopedLock lock(&ptrlock);
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assert(root);
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return root;
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}
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Ref<Descriptor> Process::GetCWD()
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{
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ScopedLock lock(&ptrlock);
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assert(cwd);
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return cwd;
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}
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void Process::SetCWD(Ref<Descriptor> newcwd)
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{
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ScopedLock lock(&ptrlock);
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assert(newcwd);
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cwd = newcwd;
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}
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Ref<Descriptor> Process::GetDescriptor(int fd)
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{
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ScopedLock lock(&ptrlock);
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assert(dtable);
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return dtable->Get(fd);
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}
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Process* Process::Fork()
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{
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assert(CurrentProcess() == this);
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Process* clone = new Process;
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if ( !clone ) { return NULL; }
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ProcessSegment* clonesegments = NULL;
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// Fork the segment list.
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if ( segments )
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{
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clonesegments = segments->Fork();
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if ( clonesegments == NULL ) { delete clone; return NULL; }
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}
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// Fork address-space here and copy memory.
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clone->addrspace = Memory::Fork();
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if ( !clone->addrspace )
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{
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// Delete the segment list, since they are currently bogus.
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ProcessSegment* tmp = clonesegments;
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while ( tmp != NULL )
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{
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ProcessSegment* todelete = tmp;
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tmp = tmp->next;
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delete todelete;
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}
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delete clone; return NULL;
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}
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// Now it's too late to clean up here, if anything goes wrong, we simply
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// ask the process to commit suicide before it goes live.
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clone->segments = clonesegments;
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// Remember the relation to the child process.
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AddChildProcess(clone);
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// Initialize everything that is safe and can't fail.
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clone->mmapfrom = mmapfrom;
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kthread_mutex_lock(&ptrlock);
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clone->root = root;
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clone->cwd = cwd;
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kthread_mutex_unlock(&ptrlock);
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// Initialize things that can fail and abort if needed.
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bool failure = false;
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kthread_mutex_lock(&ptrlock);
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if ( !(clone->dtable = dtable->Fork()) )
|
|
failure = true;
|
|
//if ( !(clone->mtable = mtable->Fork()) )
|
|
// failure = true;
|
|
clone->mtable = mtable;
|
|
kthread_mutex_unlock(&ptrlock);
|
|
|
|
if ( !(clone->program_image_path = String::Clone(program_image_path)) )
|
|
failure = false;
|
|
|
|
if ( pid == 1)
|
|
assert(dtable->Get(1));
|
|
|
|
if ( pid == 1)
|
|
assert(clone->dtable->Get(1));
|
|
|
|
// If the proces creation failed, ask the process to commit suicide and
|
|
// not become a zombie, as we don't wait for it to exit. It will clean
|
|
// up all the above resources and delete itself.
|
|
if ( failure )
|
|
{
|
|
clone->AbortConstruction();
|
|
return NULL;
|
|
}
|
|
|
|
return clone;
|
|
}
|
|
|
|
void Process::ResetForExecute()
|
|
{
|
|
// TODO: Delete all threads and their stacks.
|
|
|
|
ResetAddressSpace();
|
|
}
|
|
|
|
int Process::Execute(const char* programname, const uint8_t* program,
|
|
size_t programsize, int argc, const char* const* argv,
|
|
int envc, const char* const* envp,
|
|
CPU::InterruptRegisters* regs)
|
|
{
|
|
(void) programname;
|
|
assert(CurrentProcess() == this);
|
|
|
|
char* programname_clone = String::Clone(programname);
|
|
if ( !programname_clone )
|
|
return -1;
|
|
|
|
addr_t entry = ELF::Construct(CurrentProcess(), program, programsize);
|
|
if ( !entry ) { delete[] programname_clone; return -1; }
|
|
|
|
delete[] program_image_path;
|
|
program_image_path = programname_clone; programname_clone = NULL;
|
|
|
|
// TODO: This may be an ugly hack!
|
|
// TODO: Move this to x86/process.cpp.
|
|
|
|
addr_t stackpos = CurrentThread()->stackpos + CurrentThread()->stacksize;
|
|
|
|
// Alright, move argv onto the new stack! First figure out exactly how
|
|
// big argv actually is.
|
|
addr_t argvpos = stackpos - sizeof(char*) * (argc+1);
|
|
char** stackargv = (char**) argvpos;
|
|
|
|
size_t argvsize = 0;
|
|
for ( int i = 0; i < argc; i++ )
|
|
{
|
|
size_t len = strlen(argv[i]) + 1;
|
|
argvsize += len;
|
|
char* dest = ((char*) argvpos) - argvsize;
|
|
stackargv[i] = dest;
|
|
memcpy(dest, argv[i], len);
|
|
}
|
|
|
|
stackargv[argc] = NULL;
|
|
|
|
if ( argvsize % 16UL ) { argvsize += 16 - (argvsize % 16UL); }
|
|
|
|
// And then move envp onto the stack.
|
|
addr_t envppos = argvpos - argvsize - sizeof(char*) * (envc+1);
|
|
char** stackenvp = (char**) envppos;
|
|
|
|
size_t envpsize = 0;
|
|
for ( int i = 0; i < envc; i++ )
|
|
{
|
|
size_t len = strlen(envp[i]) + 1;
|
|
envpsize += len;
|
|
char* dest = ((char*) envppos) - envpsize;
|
|
stackenvp[i] = dest;
|
|
memcpy(dest, envp[i], len);
|
|
}
|
|
|
|
stackenvp[envc] = NULL;
|
|
|
|
if ( envpsize % 16UL ) { envpsize += 16 - (envpsize % 16UL); }
|
|
|
|
stackpos = envppos - envpsize;
|
|
|
|
dtable->OnExecute();
|
|
|
|
ExecuteCPU(argc, stackargv, envc, stackenvp, stackpos, entry, regs);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// TODO. This is a hack. Please remove this when execve is moved to another
|
|
// file/class, it doesn't belong here, it's a program loader ffs!
|
|
Ref<Descriptor> Process::Open(ioctx_t* ctx, const char* path, int flags, mode_t mode)
|
|
{
|
|
// TODO: Locking the root/cwd pointers. How should that be arranged?
|
|
Ref<Descriptor> dir = path[0] == '/' ? root : cwd;
|
|
return dir->open(ctx, path, flags, mode);
|
|
}
|
|
|
|
int SysExecVE(const char* _filename, char* const _argv[], char* const _envp[])
|
|
{
|
|
char* filename;
|
|
int argc;
|
|
int envc;
|
|
char** argv;
|
|
char** envp;
|
|
ioctx_t ctx;
|
|
Ref<Descriptor> desc;
|
|
struct stat st;
|
|
size_t sofar;
|
|
size_t count;
|
|
uint8_t* buffer;
|
|
int result = -1;
|
|
Process* process = CurrentProcess();
|
|
CPU::InterruptRegisters regs;
|
|
memset(®s, 0, sizeof(regs));
|
|
|
|
filename = String::Clone(_filename);
|
|
if ( !filename ) { goto cleanup_done; }
|
|
|
|
for ( argc = 0; _argv && _argv[argc]; argc++ );
|
|
for ( envc = 0; _envp && _envp[envc]; envc++ );
|
|
|
|
argv = new char*[argc+1];
|
|
if ( !argv ) { goto cleanup_filename; }
|
|
memset(argv, 0, sizeof(char*) * (argc+1));
|
|
|
|
for ( int i = 0; i < argc; i++ )
|
|
{
|
|
argv[i] = String::Clone(_argv[i]);
|
|
if ( !argv[i] ) { goto cleanup_argv; }
|
|
}
|
|
|
|
envp = new char*[envc+1];
|
|
if ( !envp ) { goto cleanup_argv; }
|
|
envc = envc;
|
|
memset(envp, 0, sizeof(char*) * (envc+1));
|
|
|
|
for ( int i = 0; i < envc; i++ )
|
|
{
|
|
envp[i] = String::Clone(_envp[i]);
|
|
if ( !envp[i] ) { goto cleanup_envp; }
|
|
}
|
|
|
|
SetupKernelIOCtx(&ctx);
|
|
|
|
// TODO: Somehow mark the executable as busy and don't permit writes?
|
|
desc = process->Open(&ctx, filename, O_RDONLY, 0);
|
|
if ( !desc ) { goto cleanup_envp; }
|
|
|
|
if ( desc->stat(&ctx, &st) ) { goto cleanup_desc; }
|
|
if ( st.st_size < 0 ) { errno = EINVAL; goto cleanup_desc; }
|
|
if ( SIZE_MAX < (uintmax_t) st.st_size ) { errno = ERANGE; goto cleanup_desc; }
|
|
|
|
count = (size_t) st.st_size;
|
|
buffer = new uint8_t[count];
|
|
if ( !buffer ) { goto cleanup_desc; }
|
|
sofar = 0;
|
|
while ( sofar < count )
|
|
{
|
|
ssize_t bytesread = desc->read(&ctx, buffer + sofar, count - sofar);
|
|
if ( bytesread < 0 ) { goto cleanup_buffer; }
|
|
if ( bytesread == 0 ) { errno = EEOF; goto cleanup_buffer; }
|
|
sofar += bytesread;
|
|
}
|
|
|
|
result = process->Execute(filename, buffer, count, argc, argv, envc,
|
|
envp, ®s);
|
|
|
|
cleanup_buffer:
|
|
delete[] buffer;
|
|
cleanup_desc:
|
|
desc.Reset();
|
|
cleanup_envp:
|
|
for ( int i = 0; i < envc; i++) { delete[] envp[i]; }
|
|
delete[] envp;
|
|
cleanup_argv:
|
|
for ( int i = 0; i < argc; i++) { delete[] argv[i]; }
|
|
delete[] argv;
|
|
cleanup_filename:
|
|
delete[] filename;
|
|
cleanup_done:
|
|
if ( !result ) { CPU::LoadRegisters(®s); }
|
|
return result;
|
|
}
|
|
|
|
pid_t SysTFork(int flags, tforkregs_t* regs)
|
|
{
|
|
if ( Signal::IsPending() ) { errno = EINTR; return -1; }
|
|
|
|
// TODO: Properly support tfork(2).
|
|
if ( flags != SFFORK ) { errno = ENOSYS; return -1; }
|
|
|
|
CPU::InterruptRegisters cpuregs;
|
|
InitializeThreadRegisters(&cpuregs, regs);
|
|
|
|
// TODO: Is it a hack to create a new kernel stack here?
|
|
Thread* curthread = CurrentThread();
|
|
uint8_t* newkernelstack = new uint8_t[curthread->kernelstacksize];
|
|
if ( !newkernelstack ) { return -1; }
|
|
|
|
Process* clone = CurrentProcess()->Fork();
|
|
if ( !clone ) { delete[] newkernelstack; return -1; }
|
|
|
|
// If the thread could not be created, make the process commit suicide
|
|
// in a manner such that we don't wait for its zombie.
|
|
Thread* thread = CreateKernelThread(clone, &cpuregs);
|
|
if ( !thread )
|
|
{
|
|
clone->AbortConstruction();
|
|
return -1;
|
|
}
|
|
|
|
thread->kernelstackpos = (addr_t) newkernelstack;
|
|
thread->kernelstacksize = curthread->kernelstacksize;
|
|
thread->kernelstackmalloced = true;
|
|
thread->stackpos = curthread->stackpos;
|
|
thread->stacksize = curthread->stacksize;
|
|
thread->sighandler = curthread->sighandler;
|
|
|
|
StartKernelThread(thread);
|
|
|
|
return clone->pid;
|
|
}
|
|
|
|
pid_t SysGetPID()
|
|
{
|
|
return CurrentProcess()->pid;
|
|
}
|
|
|
|
pid_t Process::GetParentProcessId()
|
|
{
|
|
ScopedLock lock(&parentlock);
|
|
if( !parent )
|
|
return 0;
|
|
return parent->pid;
|
|
}
|
|
|
|
pid_t SysGetParentPID()
|
|
{
|
|
return CurrentProcess()->GetParentProcessId();
|
|
}
|
|
|
|
pid_t nextpidtoallocate;
|
|
kthread_mutex_t pidalloclock;
|
|
|
|
pid_t Process::AllocatePID()
|
|
{
|
|
ScopedLock lock(&pidalloclock);
|
|
return nextpidtoallocate++;
|
|
}
|
|
|
|
// TODO: This is not thread safe.
|
|
pid_t Process::HackGetForegroundProcess()
|
|
{
|
|
for ( pid_t i = nextpidtoallocate; 1 <= i; i-- )
|
|
{
|
|
Process* process = Get(i);
|
|
if ( !process )
|
|
continue;
|
|
if ( process->pid <= 1 )
|
|
continue;
|
|
if ( process->iszombie )
|
|
continue;
|
|
return i;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int ProcessCompare(Process* a, Process* b)
|
|
{
|
|
if ( a->pid < b->pid ) { return -1; }
|
|
if ( a->pid > b->pid ) { return 1; }
|
|
return 0;
|
|
}
|
|
|
|
int ProcessPIDCompare(Process* a, pid_t pid)
|
|
{
|
|
if ( a->pid < pid ) { return -1; }
|
|
if ( a->pid > pid ) { return 1; }
|
|
return 0;
|
|
}
|
|
|
|
SortedList<Process*>* pidlist;
|
|
|
|
Process* Process::Get(pid_t pid)
|
|
{
|
|
ScopedLock lock(&pidalloclock);
|
|
size_t index = pidlist->Search(ProcessPIDCompare, pid);
|
|
if ( index == SIZE_MAX ) { return NULL; }
|
|
|
|
return pidlist->Get(index);
|
|
}
|
|
|
|
bool Process::Put(Process* process)
|
|
{
|
|
ScopedLock lock(&pidalloclock);
|
|
return pidlist->Add(process);
|
|
}
|
|
|
|
void Process::Remove(Process* process)
|
|
{
|
|
ScopedLock lock(&pidalloclock);
|
|
size_t index = pidlist->Search(process);
|
|
assert(index != SIZE_MAX);
|
|
|
|
pidlist->Remove(index);
|
|
}
|
|
|
|
void* SysSbrk(intptr_t increment)
|
|
{
|
|
Process* process = CurrentProcess();
|
|
ProcessSegment* dataseg = NULL;
|
|
for ( ProcessSegment* iter = process->segments; iter; iter = iter->next )
|
|
{
|
|
if ( !iter->type == SEG_DATA ) { continue; }
|
|
if ( dataseg && iter->position < dataseg->position ) { continue; }
|
|
dataseg = iter;
|
|
}
|
|
if ( !dataseg ) { errno = ENOMEM; return (void*) -1UL; }
|
|
addr_t currentend = dataseg->position + dataseg->size;
|
|
addr_t newend = currentend + increment;
|
|
if ( newend < dataseg->position ) { errno = EINVAL; return (void*) -1UL; }
|
|
if ( newend < currentend )
|
|
{
|
|
addr_t unmapfrom = Page::AlignUp(newend);
|
|
if ( unmapfrom < currentend )
|
|
{
|
|
size_t unmapbytes = Page::AlignUp(currentend - unmapfrom);
|
|
Memory::UnmapRange(unmapfrom, unmapbytes);
|
|
}
|
|
}
|
|
else if ( currentend < newend )
|
|
{
|
|
// TODO: HACK: Make a safer way of expanding the data segment
|
|
// without segments possibly colliding!
|
|
addr_t mapfrom = Page::AlignUp(currentend);
|
|
if ( mapfrom < newend )
|
|
{
|
|
size_t mapbytes = Page::AlignUp(newend - mapfrom);
|
|
int prot = PROT_FORK | PROT_READ | PROT_WRITE | PROT_KREAD | PROT_KWRITE;
|
|
if ( !Memory::MapRange(mapfrom, mapbytes, prot) )
|
|
{
|
|
return (void*) -1UL;
|
|
}
|
|
}
|
|
}
|
|
dataseg->size += increment;
|
|
return (void*) newend;
|
|
}
|
|
|
|
size_t SysGetPageSize()
|
|
{
|
|
return Page::Size();
|
|
}
|
|
|
|
void Process::Init()
|
|
{
|
|
Syscall::Register(SYSCALL_EXEC, (void*) SysExecVE);
|
|
Syscall::Register(SYSCALL_TFORK, (void*) SysTFork);
|
|
Syscall::Register(SYSCALL_GETPID, (void*) SysGetPID);
|
|
Syscall::Register(SYSCALL_GETPPID, (void*) SysGetParentPID);
|
|
Syscall::Register(SYSCALL_EXIT, (void*) SysExit);
|
|
Syscall::Register(SYSCALL_WAIT, (void*) SysWait);
|
|
Syscall::Register(SYSCALL_SBRK, (void*) SysSbrk);
|
|
Syscall::Register(SYSCALL_GET_PAGE_SIZE, (void*) SysGetPageSize);
|
|
|
|
pidalloclock = KTHREAD_MUTEX_INITIALIZER;
|
|
nextpidtoallocate = 0;
|
|
|
|
pidlist = new SortedList<Process*>(ProcessCompare);
|
|
if ( !pidlist ) { Panic("could not allocate pidlist\n"); }
|
|
}
|
|
|
|
addr_t Process::AllocVirtualAddr(size_t size)
|
|
{
|
|
return (mmapfrom -= size);
|
|
}
|
|
}
|