mirror of
https://gitlab.com/sortix/sortix.git
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275 lines
6.4 KiB
C++
275 lines
6.4 KiB
C++
/*******************************************************************************
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Copyright(C) Jonas 'Sortie' Termansen 2011, 2012, 2014, 2015.
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This file is part of Sortix.
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Sortix is free software: you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation, either version 3 of the License, or (at your option) any later
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version.
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Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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Sortix. If not, see <http://www.gnu.org/licenses/>.
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kb/ps2.cpp
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PS2 Keyboard.
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*******************************************************************************/
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#include <stddef.h>
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#include <stdint.h>
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#include <string.h>
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#include <sortix/keycodes.h>
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#include <sortix/kernel/keyboard.h>
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#include <sortix/kernel/ps2.h>
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#include <sortix/kernel/kthread.h>
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#include "ps2.h"
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// TODO: This driver doesn't deal with keyboard scancode sets yet.
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namespace Sortix {
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static const uint8_t DEVICE_RESET_OK = 0xAA;
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static const uint8_t DEVICE_SCANCODE_ESCAPE = 0xE0;
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static const uint8_t DEVICE_ECHO = 0xEE;
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static const uint8_t DEVICE_ACK = 0xFA;
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static const uint8_t DEVICE_RESEND = 0xFE;
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static const uint8_t DEVICE_ERROR = 0xFF;
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static const uint8_t DEVICE_CMD_SET_LED = 0xED;
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static const uint8_t DEVICE_CMD_SET_TYPEMATIC = 0xF3;
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static const uint8_t DEVICE_CMD_ENABLE_SCAN = 0xF4;
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static const uint8_t DEVICE_CMD_DISABLE_SCAN = 0xF5;
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static const uint8_t DEVICE_CMD_IDENTIFY = 0xF2;
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static const uint8_t DEVICE_CMD_RESET = 0xFF;
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static const uint8_t DEVICE_LED_SCRLCK = 1 << 0;
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static const uint8_t DEVICE_LED_NUMLCK = 1 << 1;
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static const uint8_t DEVICE_LED_CAPSLCK = 1 << 2;
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static const size_t DEVICE_RETRIES = 5;
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PS2Keyboard::PS2Keyboard()
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{
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this->queue = NULL;
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this->queuelength = 0;
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this->queueoffset = 0;
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this->queueused = 0;
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this->owner = NULL;
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this->ownerptr = NULL;
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// TODO: Initial LED status can be read from the BIOS data area. If so, we
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// need to emulate fake presses of the modifier keys to keep the
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// keyboard layout in sync.
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this->leds = 0;
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this->kblock = KTHREAD_MUTEX_INITIALIZER;
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}
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PS2Keyboard::~PS2Keyboard()
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{
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delete[] queue;
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}
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void PS2Keyboard::PS2DeviceInitialize(void* send_ctx, bool (*send)(void*, uint8_t),
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uint8_t* id, size_t id_size)
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{
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if ( sizeof(this->id) < id_size )
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id_size = sizeof(this->id);
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this->send_ctx = send_ctx;
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this->send = send;
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this->state = STATE_INIT;
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this->tries = 0;
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memcpy(this->id, id, id_size);
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this->id_size = id_size;
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PS2DeviceOnByte(DEVICE_RESEND);
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}
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void PS2Keyboard::PS2DeviceOnByte(uint8_t byte)
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{
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ScopedLock lock(&kblock);
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if ( state == STATE_INIT )
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{
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state = STATE_RESET_LED;
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tries = DEVICE_RETRIES;
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byte = DEVICE_RESEND;
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}
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if ( state == STATE_RESET_LED )
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{
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if ( byte == DEVICE_RESEND && tries-- )
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{
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if ( send(send_ctx, DEVICE_CMD_SET_LED) &&
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send(send_ctx, leds & 0x07) )
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return;
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}
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state = STATE_RESET_TYPEMATIC;
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tries = DEVICE_RETRIES;
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byte = DEVICE_RESEND;
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}
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if ( state == STATE_RESET_TYPEMATIC )
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{
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if ( byte == DEVICE_RESEND && tries-- )
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{
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uint8_t rate = 0b00000; // 33.36 ms/repeat.
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uint8_t delay = 0b01; // 500 ms.
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uint8_t typematic = delay << 3 | rate << 0;
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if ( send(send_ctx, DEVICE_CMD_SET_TYPEMATIC) &&
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send(send_ctx, typematic) )
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return;
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}
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state = STATE_ENABLE_SCAN;
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tries = DEVICE_RETRIES;
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byte = DEVICE_RESEND;
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}
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if ( state == STATE_ENABLE_SCAN )
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{
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if ( byte == DEVICE_RESEND && tries-- )
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{
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if ( send(send_ctx, DEVICE_CMD_ENABLE_SCAN) )
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return;
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}
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state = STATE_NORMAL;
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tries = DEVICE_RETRIES;
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byte = DEVICE_RESEND;
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}
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if ( byte == DEVICE_RESEND || byte == DEVICE_ACK )
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return;
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if ( byte == DEVICE_SCANCODE_ESCAPE )
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{
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state = STATE_NORMAL_ESCAPED;
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return;
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}
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if ( state == STATE_NORMAL )
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{
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int kbkey = byte & 0x7F;
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OnKeyboardKey(byte & 0x80 ? -kbkey : kbkey);
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lock.Reset();
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NotifyOwner();
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return;
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}
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if ( state == STATE_NORMAL_ESCAPED )
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{
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state = STATE_NORMAL;
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int kbkey = (byte & 0x7F) + 0x80;
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OnKeyboardKey(byte & 0x80 ? -kbkey : kbkey);
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lock.Reset();
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NotifyOwner();
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return;
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}
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}
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void PS2Keyboard::OnKeyboardKey(int kbkey)
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{
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if ( !PushKey(kbkey) )
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return;
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uint8_t newleds = leds;
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if ( kbkey == KBKEY_CAPSLOCK )
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newleds ^= DEVICE_LED_CAPSLCK;
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if ( kbkey == KBKEY_SCROLLLOCK )
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newleds ^= DEVICE_LED_SCRLCK;
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if ( kbkey == KBKEY_NUMLOCK )
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newleds ^= DEVICE_LED_NUMLCK;
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if ( newleds != leds )
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UpdateLEDs(leds = newleds);
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}
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void PS2Keyboard::NotifyOwner()
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{
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if ( !owner )
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return;
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owner->OnKeystroke(this, ownerptr);
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}
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void PS2Keyboard::UpdateLEDs(int ledval)
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{
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send(send_ctx, DEVICE_CMD_SET_LED) &&
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send(send_ctx, ledval);
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}
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void PS2Keyboard::SetOwner(KeyboardOwner* owner, void* user)
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{
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kthread_mutex_lock(&kblock);
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this->owner = owner;
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this->ownerptr = user;
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kthread_mutex_unlock(&kblock);
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if ( queueused )
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NotifyOwner();
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}
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bool PS2Keyboard::PushKey(int key)
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{
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// Check if we need to allocate or resize the circular queue.
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if ( queueused == queuelength )
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{
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size_t newqueuelength = queuelength ? 2 * queuelength : 32UL;
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if ( 16 * 1024 < newqueuelength )
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return false;
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int* newqueue = new int[newqueuelength];
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if ( !newqueue )
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return false;
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if ( queue )
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{
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size_t elemsize = sizeof(*queue);
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size_t leadingavai = queuelength - queueoffset;
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size_t leading = leadingavai < queueused ? leadingavai : queueused;
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size_t trailing = queueused - leading;
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memcpy(newqueue, queue + queueoffset, leading * elemsize);
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memcpy(newqueue + leading, queue, trailing * elemsize);
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delete[] queue;
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}
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queue = newqueue;
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queuelength = newqueuelength;
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queueoffset = 0;
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}
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queue[(queueoffset + queueused++) % queuelength] = key;
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return true;
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}
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int PS2Keyboard::PopKey()
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{
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if ( !queueused )
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return 0;
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int kbkey = queue[queueoffset];
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queueoffset = (queueoffset + 1) % queuelength;
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queueused--;
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return kbkey;
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}
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int PS2Keyboard::Read()
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{
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ScopedLock lock(&kblock);
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return PopKey();
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}
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size_t PS2Keyboard::GetPending() const
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{
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ScopedLock lock(&kblock);
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return queueused;
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}
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bool PS2Keyboard::HasPending() const
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{
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ScopedLock lock(&kblock);
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return queueused;
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}
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} // namespace Sortix
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