mirror of
https://gitlab.com/sortix/sortix.git
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316 lines
7.9 KiB
C++
316 lines
7.9 KiB
C++
/*******************************************************************************
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Copyright(C) Jonas 'Sortie' Termansen 2011, 2012.
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This file is part of Sortix.
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Sortix is free software: you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation, either version 3 of the License, or (at your option) any later
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version.
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Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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Sortix. If not, see <http://www.gnu.org/licenses/>.
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thread.cpp
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Describes a thread belonging to a process.
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*******************************************************************************/
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#include <assert.h>
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#include <errno.h>
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#include <string.h>
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#include <sortix/mman.h>
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#include <sortix/signal.h>
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#include <sortix/kernel/interrupt.h>
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#include <sortix/kernel/kernel.h>
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#include <sortix/kernel/kthread.h>
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#include <sortix/kernel/memorymanagement.h>
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#include <sortix/kernel/process.h>
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#include <sortix/kernel/scheduler.h>
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#include <sortix/kernel/syscall.h>
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#include <sortix/kernel/thread.h>
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#include <sortix/kernel/time.h>
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namespace Sortix {
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Thread::Thread()
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{
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id = 0; // TODO: Make a thread id.
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process = NULL;
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prevsibling = NULL;
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nextsibling = NULL;
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schedulerlistprev = NULL;
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schedulerlistnext = NULL;
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state = NONE;
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memset(®isters, 0, sizeof(registers));
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kernelstackpos = 0;
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kernelstacksize = 0;
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kernelstackmalloced = false;
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currentsignal = 0;
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siglevel = 0;
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sighandler = NULL;
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terminated = false;
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fpuinitialized = false;
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// If malloc isn't 16-byte aligned, then we can't rely on offsets in
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// our own class, so we'll just fix ourselves nicely up.
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unsigned long fpuaddr = ((unsigned long) fpuenv+16UL) & ~(16UL-1UL);
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fpuenvaligned = (uint8_t*) fpuaddr;
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}
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Thread::~Thread()
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{
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if ( process )
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process->OnThreadDestruction(this);
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assert(CurrentThread() != this);
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if ( kernelstackmalloced )
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delete[] (uint8_t*) kernelstackpos;
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terminated = true;
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}
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addr_t Thread::SwitchAddressSpace(addr_t newaddrspace)
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{
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bool wasenabled = Interrupt::SetEnabled(false);
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addr_t result = addrspace;
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addrspace = newaddrspace;
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Memory::SwitchAddressSpace(newaddrspace);
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Interrupt::SetEnabled(wasenabled);
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return result;
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}
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// Last chance to clean up user-space things before this thread dies.
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void Thread::LastPrayer()
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{
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}
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extern "C" void BootstrapKernelThread(void* user, ThreadEntry entry)
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{
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entry(user);
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kthread_exit();
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}
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Thread* CreateKernelThread(Process* process, CPU::InterruptRegisters* regs)
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{
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assert(process && regs && process->addrspace);
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Thread* thread = new Thread;
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if ( !thread )
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return NULL;
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thread->addrspace = process->addrspace;
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thread->SaveRegisters(regs);
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kthread_mutex_lock(&process->threadlock);
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// Create the family tree.
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thread->process = process;
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Thread* firsty = process->firstthread;
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if ( firsty )
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firsty->prevsibling = thread;
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thread->nextsibling = firsty;
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process->firstthread = thread;
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kthread_mutex_unlock(&process->threadlock);
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return thread;
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}
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Thread* CreateKernelThread(Process* process, ThreadEntry entry, void* user,
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size_t stacksize)
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{
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const size_t DEFAULT_KERNEL_STACK_SIZE = 8 * 1024UL;
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if ( !stacksize )
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stacksize = DEFAULT_KERNEL_STACK_SIZE;
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uint8_t* stack = new uint8_t[stacksize];
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if ( !stack )
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return NULL;
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CPU::InterruptRegisters regs;
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SetupKernelThreadRegs(®s, entry, user, (addr_t) stack, stacksize);
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Thread* thread = CreateKernelThread(process, ®s);
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if ( !thread ) { delete[] stack; return NULL; }
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thread->kernelstackpos = (addr_t) stack;
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thread->kernelstacksize = stacksize;
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thread->kernelstackmalloced = true;
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return thread;
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}
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Thread* CreateKernelThread(ThreadEntry entry, void* user, size_t stacksize)
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{
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return CreateKernelThread(CurrentProcess(), entry, user, stacksize);
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}
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void StartKernelThread(Thread* thread)
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{
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Scheduler::SetThreadState(thread, ThreadState::RUNNABLE);
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}
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Thread* RunKernelThread(Process* process, CPU::InterruptRegisters* regs)
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{
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Thread* thread = CreateKernelThread(process, regs);
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if ( !thread )
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return NULL;
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StartKernelThread(thread);
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return thread;
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}
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Thread* RunKernelThread(Process* process, ThreadEntry entry, void* user,
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size_t stacksize)
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{
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Thread* thread = CreateKernelThread(process, entry, user, stacksize);
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if ( !thread )
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return NULL;
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StartKernelThread(thread);
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return thread;
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}
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Thread* RunKernelThread(ThreadEntry entry, void* user, size_t stacksize)
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{
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Thread* thread = CreateKernelThread(entry, user, stacksize);
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if ( !thread )
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return NULL;
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StartKernelThread(thread);
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return thread;
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}
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void Thread::HandleSignal(CPU::InterruptRegisters* regs)
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{
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int signum = signalqueue.Pop(currentsignal);
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regs->signal_pending = 0;
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if ( !signum )
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return;
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if ( !sighandler )
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return;
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if ( SIG_NUM_LEVELS <= siglevel )
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return;
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// Signals can't return to kernel mode because the kernel stack may have
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// been overwritten by a system call during the signal handler. Correct
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// the return state so it returns to userspace and not the kernel.
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if ( !regs->InUserspace() )
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HandleSignalFixupRegsCPU(regs);
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if ( signum == SIGKILL )
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{
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// We need to run the OnSigKill method here with interrupts enabled
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// and on our own stack. But this method this may have been called
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// from the scheduler on any stack, so we need to do a little
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// bootstrap and switch to our own stack.
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GotoOnSigKill(regs);
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return;
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}
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int level = siglevel++;
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signums[level] = currentsignal = signum;
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memcpy(sigregs + level, regs, sizeof(*regs));
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HandleSignalCPU(regs);
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}
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void Thread::HandleSigreturn(CPU::InterruptRegisters* regs)
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{
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if ( !siglevel )
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return;
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siglevel--;
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currentsignal = siglevel ? signums[siglevel-1] : 0;
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memcpy(regs, sigregs + siglevel, sizeof(*regs));
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regs->signal_pending = 0;
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// Check if a more important signal is pending.
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HandleSignal(regs);
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}
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extern "C" void Thread__OnSigKill(Thread* thread)
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{
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thread->OnSigKill();
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}
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void Thread::OnSigKill()
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{
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LastPrayer();
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kthread_exit();
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}
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void Thread::SetHavePendingSignals()
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{
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// TODO: This doesn't really work if Interrupt::IsCPUInterrupted()!
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if ( CurrentThread() == this )
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asm_signal_is_pending = 1;
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else
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registers.signal_pending = 1;
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}
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bool Thread::DeliverSignal(int signum)
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{
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if ( signum <= 0 || 128 <= signum )
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return errno = EINVAL, false;
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bool wasenabled = Interrupt::SetEnabled(false);
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signalqueue.Push(signum);
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SetHavePendingSignals();
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Interrupt::SetEnabled(wasenabled);
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return true;
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}
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static int sys_kill(pid_t pid, int signum)
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{
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// Protect the system idle process.
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if ( !pid )
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return errno = EPERM, -1;
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// TODO: Implement that pid == -1 means all processes!
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bool process_group = pid < 0 ? (pid = -pid, true) : false;
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// If we kill our own process, deliver the signal to this thread.
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Thread* currentthread = CurrentThread();
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if ( currentthread->process->pid == pid )
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return currentthread->DeliverSignal(signum) ? 0 : -1;
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// TODO: Race condition: The process could be deleted while we use it.
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Process* process = Process::Get(pid);
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if ( !process )
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return errno = ESRCH, -1;
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// TODO: Protect init?
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// TODO: Check for permission.
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// TODO: Check for zombies.
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return process_group ?
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process->DeliverGroupSignal(signum) ? 0 : -1 :
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process->DeliverSignal(signum) ? 0 : -1;
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}
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static int sys_raise(int signum)
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{
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return CurrentThread()->DeliverSignal(signum) ? 0 : -1;
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}
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static int sys_register_signal_handler(sighandler_t sighandler)
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{
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CurrentThread()->sighandler = sighandler;
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return 0;
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}
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void Thread::Init()
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{
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Syscall::Register(SYSCALL_KILL, (void*) sys_kill);
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Syscall::Register(SYSCALL_RAISE, (void*) sys_raise);
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Syscall::Register(SYSCALL_REGISTER_SIGNAL_HANDLER, (void*) sys_register_signal_handler);
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}
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} // namespace Sortix
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