mirror of
https://gitlab.com/sortix/sortix.git
synced 2023-02-13 20:55:38 -05:00
234 lines
6.1 KiB
C++
234 lines
6.1 KiB
C++
/*******************************************************************************
|
|
|
|
Copyright(C) Jonas 'Sortie' Termansen 2011, 2012.
|
|
|
|
This file is part of Sortix.
|
|
|
|
Sortix is free software: you can redistribute it and/or modify it under the
|
|
terms of the GNU General Public License as published by the Free Software
|
|
Foundation, either version 3 of the License, or (at your option) any later
|
|
version.
|
|
|
|
Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
details.
|
|
|
|
You should have received a copy of the GNU General Public License along with
|
|
Sortix. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
vga.cpp
|
|
A Video Graphics Array driver.
|
|
|
|
*******************************************************************************/
|
|
|
|
#include <sortix/kernel/platform.h>
|
|
#include <errno.h>
|
|
#include <string.h>
|
|
#include "fs/util.h"
|
|
#include "fs/devfs.h"
|
|
#include "vga.h"
|
|
#include "scheduler.h"
|
|
#include "syscall.h"
|
|
#include "process.h"
|
|
#include "serialterminal.h"
|
|
|
|
#define TEST_VGAFONT 0
|
|
|
|
namespace Sortix {
|
|
namespace VGA {
|
|
|
|
uint8_t* const VGA = (uint8_t* const) 0xB8000;
|
|
const unsigned WIDTH = 80;
|
|
const unsigned HEIGHT = 25;
|
|
const size_t VGA_SIZE = sizeof(uint16_t) * WIDTH * HEIGHT;
|
|
size_t vgafontsize;
|
|
uint8_t* vgafont;
|
|
|
|
static void WriteIndex(uint16_t port, uint8_t index, uint8_t value)
|
|
{
|
|
CPU::OutPortB(port, index);
|
|
CPU::OutPortB(port+1, value);
|
|
}
|
|
|
|
static uint8_t ReadIndex(uint16_t port, uint8_t index)
|
|
{
|
|
CPU::OutPortB(port, index);
|
|
return CPU::InPortB(port+1);
|
|
}
|
|
|
|
static uint8_t ReplaceIndex(uint16_t port, uint8_t index, uint8_t value)
|
|
{
|
|
uint8_t ret = ReadIndex(port, index);
|
|
WriteIndex(port, index, value);
|
|
return ret;
|
|
}
|
|
|
|
static void FetchVGAFont(uint8_t* font)
|
|
{
|
|
// TODO: I just got these magic constants off the net.
|
|
// Select plane 2 for reading.
|
|
uint8_t old_03ce_04 = ReplaceIndex(0x03CE, 0x04, 0x02);
|
|
// Clear even/odd mode.
|
|
uint8_t old_03ce_05 = ReplaceIndex(0x03CE, 0x05, 0x04);
|
|
// Map VGA Memory to 0xA0000 (Select 0xA0000-0xAFFFF).
|
|
uint8_t old_03ce_06 = ReplaceIndex(0x03CE, 0x06, 0x04);
|
|
// Set bitplane 2.
|
|
uint8_t old_03c4_02 = ReplaceIndex(0x03C4, 0x02, 0x04);
|
|
// Clear even/odd mode (the other way, don't ask why).
|
|
uint8_t old_03c4_04 = ReplaceIndex(0x03C4, 0x04, 0x07);
|
|
// The font data is now at 0xA0000, so fetch it. Note that there is
|
|
// reserved room for a 8x32 resolution but we are using 8x16.
|
|
const uint8_t* data = (const uint8_t*) 0xA0000UL;
|
|
for ( size_t i = 0; i < VGA_FONT_NUMCHARS; i++ )
|
|
{
|
|
const uint8_t* src = data + (32*8)/8 * i;
|
|
uint8_t* dest = font + VGA_FONT_CHARSIZE * i;
|
|
memcpy(dest, src, VGA_FONT_CHARSIZE);
|
|
}
|
|
// Restore the VGA state.
|
|
WriteIndex(0x03C4, 0x02, old_03c4_02);
|
|
WriteIndex(0x03C4, 0x04, old_03c4_04);
|
|
WriteIndex(0x03CE, 0x05, old_03ce_05);
|
|
WriteIndex(0x03CE, 0x06, old_03ce_06);
|
|
WriteIndex(0x03CE, 0x04, old_03ce_04);
|
|
}
|
|
|
|
#if TEST_VGAFONT
|
|
static void PrintFontChar(const uint8_t* font, unsigned char c)
|
|
{
|
|
const uint8_t* glyph = font + VGA_FONT_CHARSIZE * (size_t) c;
|
|
for ( size_t y = 0; y < VGA_FONT_HEIGHT; y++ )
|
|
{
|
|
for ( size_t x = 0; x < VGA_FONT_WIDTH; x++ )
|
|
{
|
|
size_t bitindex = y * VGA_FONT_WIDTH + x;
|
|
uint8_t bitmap = glyph[bitindex/8UL];
|
|
uint8_t bitmod = bitindex % 8UL;
|
|
uint8_t bitmask = 1U << bitmod;
|
|
const char* toprint = (bitmap & bitmask) ? "X" : " ";
|
|
Log::Print(toprint);
|
|
}
|
|
Log::Print("\n");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
const uint8_t* GetFont()
|
|
{
|
|
return vgafont;
|
|
}
|
|
|
|
void Init()
|
|
{
|
|
vgafontsize = VGA_FONT_NUMCHARS * VGA_FONT_CHARSIZE;
|
|
if ( !(vgafont = new uint8_t[vgafontsize]) )
|
|
Panic("Unable to allocate vga font buffer");
|
|
FetchVGAFont(vgafont);
|
|
#if TEST_VGAFONT
|
|
PrintFontChar(vgafont, 'A');
|
|
PrintFontChar(vgafont, 'S');
|
|
#endif
|
|
DevMemoryBuffer* vgamembuf = new DevMemoryBuffer(vgafont, vgafontsize,
|
|
false, false);
|
|
if ( !vgamembuf )
|
|
Panic("Unable to allocate vga font filesystem object");
|
|
if ( !DeviceFS::RegisterDevice("vgafont", vgamembuf) )
|
|
Panic("Unable to register vga font filesystem object");
|
|
}
|
|
|
|
// Changes the position of the hardware cursor.
|
|
void SetCursor(unsigned x, unsigned y)
|
|
{
|
|
unsigned value = x + y * WIDTH;
|
|
|
|
// This sends a command to indicies 14 and 15 in the
|
|
// CRT Control Register of the VGA controller. These
|
|
// are the high and low bytes of the index that show
|
|
// where the hardware cursor is to be 'blinking'.
|
|
CPU::OutPortB(0x3D4, 14);
|
|
CPU::OutPortB(0x3D5, (value >> 8) & 0xFF);
|
|
CPU::OutPortB(0x3D4, 15);
|
|
CPU::OutPortB(0x3D5, (value >> 0) & 0xFF);
|
|
}
|
|
|
|
} // namespace VGA
|
|
|
|
DevVGA::DevVGA()
|
|
{
|
|
offset = 0;
|
|
}
|
|
|
|
DevVGA::~DevVGA()
|
|
{
|
|
#ifdef PLATFORM_SERIAL
|
|
// TODO: HACK: This is a hack that is unrelated to this file.
|
|
// This is a hack to make the cursor a proper color after the vga buffer
|
|
// has been radically modified. The best solution would be for the VGA
|
|
// to ANSI Escape Codes converter to keep track of colors and restoring
|
|
// them, but this will do for now.
|
|
Log::PrintF("\e[m");
|
|
#endif
|
|
}
|
|
|
|
ssize_t DevVGA::Read(uint8_t* dest, size_t count)
|
|
{
|
|
if ( VGA::VGA_SIZE - offset < count ) { count = VGA::VGA_SIZE - offset; }
|
|
memcpy(dest, VGA::VGA + offset, count);
|
|
offset += count;
|
|
return count;
|
|
}
|
|
|
|
ssize_t DevVGA::Write(const uint8_t* src, size_t count)
|
|
{
|
|
if ( offset == VGA::VGA_SIZE && count ) { errno = ENOSPC; return -1; }
|
|
if ( VGA::VGA_SIZE - offset < count ) { count = VGA::VGA_SIZE - offset; }
|
|
memcpy(VGA::VGA + offset, src, count);
|
|
offset = (offset + count) % VGA::VGA_SIZE;
|
|
VGA::SetCursor(VGA::WIDTH, VGA::HEIGHT-1);
|
|
#ifdef PLATFORM_SERIAL
|
|
SerialTerminal::OnVGAModified();
|
|
#endif
|
|
return count;
|
|
}
|
|
|
|
bool DevVGA::IsReadable()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool DevVGA::IsWritable()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
size_t DevVGA::BlockSize()
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
uintmax_t DevVGA::Size()
|
|
{
|
|
return VGA::VGA_SIZE;
|
|
}
|
|
|
|
uintmax_t DevVGA::Position()
|
|
{
|
|
return offset;
|
|
}
|
|
|
|
bool DevVGA::Seek(uintmax_t position)
|
|
{
|
|
if ( VGA::VGA_SIZE < position ) { errno = EINVAL; return false; }
|
|
offset = position;
|
|
return true;
|
|
}
|
|
|
|
bool DevVGA::Resize(uintmax_t size)
|
|
{
|
|
if ( size == VGA::VGA_SIZE ) { return false; }
|
|
errno = ENOSPC;
|
|
return false;
|
|
}
|
|
|
|
} // namespace Sortix
|