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sortix--sortix/sortix/process.cpp
2013-12-17 14:30:45 +01:00

1230 lines
32 KiB
C++

/*******************************************************************************
Copyright(C) Jonas 'Sortie' Termansen 2011, 2012, 2013.
This file is part of Sortix.
Sortix is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later
version.
Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
Sortix. If not, see <http://www.gnu.org/licenses/>.
process.cpp
A named collection of threads.
*******************************************************************************/
#include <assert.h>
#include <errno.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <sortix/clock.h>
#include <sortix/fcntl.h>
#include <sortix/fork.h>
#include <sortix/mman.h>
#include <sortix/resource.h>
#include <sortix/signal.h>
#include <sortix/stat.h>
#include <sortix/unistd.h>
#include <sortix/wait.h>
#include <sortix/kernel/copy.h>
#include <sortix/kernel/descriptor.h>
#include <sortix/kernel/dtable.h>
#include <sortix/kernel/ioctx.h>
#include <sortix/kernel/kernel.h>
#include <sortix/kernel/kthread.h>
#include <sortix/kernel/memorymanagement.h>
#include <sortix/kernel/mtable.h>
#include <sortix/kernel/process.h>
#include <sortix/kernel/refcount.h>
#include <sortix/kernel/scheduler.h>
#include <sortix/kernel/sortedlist.h>
#include <sortix/kernel/string.h>
#include <sortix/kernel/symbol.h>
#include <sortix/kernel/syscall.h>
#include <sortix/kernel/thread.h>
#include <sortix/kernel/time.h>
#include <sortix/kernel/worker.h>
#include "elf.h"
#include "initrd.h"
namespace Sortix {
Process::Process()
{
string_table = NULL;
string_table_length = 0;
symbol_table = NULL;
symbol_table_length = 0;
addrspace = 0;
segments = NULL;
parent = NULL;
prevsibling = NULL;
nextsibling = NULL;
firstchild = NULL;
zombiechild = NULL;
group = NULL;
groupprev = NULL;
groupnext = NULL;
groupfirst = NULL;
program_image_path = NULL;
parentlock = KTHREAD_MUTEX_INITIALIZER;
childlock = KTHREAD_MUTEX_INITIALIZER;
groupparentlock = KTHREAD_MUTEX_INITIALIZER;
groupchildlock = KTHREAD_MUTEX_INITIALIZER;
groupchildleft = KTHREAD_COND_INITIALIZER;
zombiecond = KTHREAD_COND_INITIALIZER;
zombiewaiting = 0;
iszombie = false;
nozombify = false;
grouplimbo = false;
firstthread = NULL;
threadlock = KTHREAD_MUTEX_INITIALIZER;
ptrlock = KTHREAD_MUTEX_INITIALIZER;
idlock = KTHREAD_MUTEX_INITIALIZER;
user_timers_lock = KTHREAD_MUTEX_INITIALIZER;
segments = NULL;
segments_used = 0;
segments_length = 0;
segment_lock = KTHREAD_MUTEX_INITIALIZER;
exitstatus = -1;
pid = AllocatePID();
uid = euid = 0;
gid = egid = 0;
umask = 0022;
nicelock = KTHREAD_MUTEX_INITIALIZER;
nice = 0;
resource_limits_lock = KTHREAD_MUTEX_INITIALIZER;
for ( size_t i = 0; i < RLIMIT_NUM_DECLARED; i++ )
{
resource_limits[i].rlim_cur = RLIM_INFINITY;
resource_limits[i].rlim_max = RLIM_INFINITY;
}
Time::InitializeProcessClocks(this);
alarm_timer.Attach(Time::GetClock(CLOCK_MONOTONIC));
Put(this);
}
Process::~Process()
{
delete[] string_table;
delete[] symbol_table;
if ( alarm_timer.IsAttached() )
alarm_timer.Detach();
if ( program_image_path )
delete[] program_image_path;
assert(!zombiechild);
assert(!firstchild);
assert(!addrspace);
assert(!segments);
assert(!dtable);
assert(!mtable);
assert(!cwd);
assert(!root);
Remove(this);
}
void Process::BootstrapTables(Ref<DescriptorTable> dtable, Ref<MountTable> mtable)
{
ScopedLock lock(&ptrlock);
assert(!this->dtable);
assert(!this->mtable);
this->dtable = dtable;
this->mtable = mtable;
}
void Process::BootstrapDirectories(Ref<Descriptor> root)
{
ScopedLock lock(&ptrlock);
assert(!this->root);
assert(!this->cwd);
this->root = root;
this->cwd = root;
}
void Process__OnLastThreadExit(void* user);
void Process::OnThreadDestruction(Thread* thread)
{
assert(thread->process == this);
kthread_mutex_lock(&threadlock);
if ( thread->prevsibling )
thread->prevsibling->nextsibling = thread->nextsibling;
if ( thread->nextsibling )
thread->nextsibling->prevsibling = thread->prevsibling;
if ( thread == firstthread )
firstthread = thread->nextsibling;
if ( firstthread )
firstthread->prevsibling = NULL;
thread->prevsibling = thread->nextsibling = NULL;
bool threadsleft = firstthread;
kthread_mutex_unlock(&threadlock);
// We are called from the threads destructor, let it finish before we
// we handle the situation by killing ourselves.
if ( !threadsleft )
ScheduleDeath();
}
void Process::ScheduleDeath()
{
// All our threads must have exited at this point.
assert(!firstthread);
Worker::Schedule(Process__OnLastThreadExit, this);
}
// Useful for killing a partially constructed process without waiting for
// it to die and garbage collect its zombie. It is not safe to access this
// process after this call as another thread may garbage collect it.
void Process::AbortConstruction()
{
nozombify = true;
ScheduleDeath();
}
void Process__OnLastThreadExit(void* user)
{
return ((Process*) user)->OnLastThreadExit();
}
void Process::OnLastThreadExit()
{
LastPrayer();
}
static void SwitchCurrentAddrspace(addr_t addrspace, void* user)
{
((Thread*) user)->SwitchAddressSpace(addrspace);
}
void Process::DeleteTimers()
{
for ( timer_t i = 0; i < PROCESS_TIMER_NUM_MAX; i++ )
{
if ( user_timers[i].timer.IsAttached() )
{
user_timers[i].timer.Cancel();
user_timers[i].timer.Detach();
}
}
}
void Process::LastPrayer()
{
assert(this);
// This must never be called twice.
assert(!iszombie);
// This must be called from a thread using another address space as the
// address space of this process is about to be destroyed.
Thread* curthread = CurrentThread();
assert(curthread->process != this);
// This can't be called if the process is still alive.
assert(!firstthread);
// Disarm and detach all the timers in the process.
DeleteTimers();
if ( alarm_timer.IsAttached() )
{
alarm_timer.Cancel();
alarm_timer.Detach();
}
// We need to temporarily reload the correct addrese space of the dying
// process such that we can unmap and free its memory.
addr_t prevaddrspace = curthread->SwitchAddressSpace(addrspace);
ResetAddressSpace();
if ( dtable ) dtable.Reset();
if ( cwd ) cwd.Reset();
if ( root ) root.Reset();
if ( mtable ) mtable.Reset();
// Destroy the address space and safely switch to the replacement
// address space before things get dangerous.
Memory::DestroyAddressSpace(prevaddrspace,
SwitchCurrentAddrspace,
curthread);
addrspace = 0;
// Unload the process symbol and string tables.
delete[] symbol_table; symbol_table = NULL;
delete[] string_table; string_table = NULL;
// Init is nice and will gladly raise our orphaned children and zombies.
Process* init = Scheduler::GetInitProcess();
assert(init);
kthread_mutex_lock(&childlock);
while ( firstchild )
{
ScopedLock firstchildlock(&firstchild->parentlock);
ScopedLock initlock(&init->childlock);
Process* process = firstchild;
firstchild = process->nextsibling;
process->parent = init;
process->prevsibling = NULL;
process->nextsibling = init->firstchild;
if ( init->firstchild )
init->firstchild->prevsibling = process;
init->firstchild = process;
}
// Since we have no more children (they are with init now), we don't
// have to worry about new zombie processes showing up, so just collect
// those that are left. Then we satisfiy the invariant !zombiechild that
// applies on process termination.
bool hadzombies = zombiechild;
while ( zombiechild )
{
ScopedLock zombiechildlock(&zombiechild->parentlock);
ScopedLock initlock(&init->childlock);
Process* zombie = zombiechild;
zombiechild = zombie->nextsibling;
zombie->prevsibling = NULL;
zombie->nextsibling = init->zombiechild;
if ( init->zombiechild )
init->zombiechild->prevsibling = zombie;
init->zombiechild = zombie;
}
kthread_mutex_unlock(&childlock);
if ( hadzombies )
init->NotifyNewZombies();
iszombie = true;
bool zombify = !nozombify;
// Remove ourself from our process group.
kthread_mutex_lock(&groupchildlock);
if ( group )
group->NotifyMemberExit(this);
kthread_mutex_unlock(&groupchildlock);
// This class instance will be destroyed by our parent process when it
// has received and acknowledged our death.
kthread_mutex_lock(&parentlock);
if ( parent )
parent->NotifyChildExit(this, zombify);
kthread_mutex_unlock(&parentlock);
// If nobody is waiting for us, then simply commit suicide.
if ( !zombify )
{
kthread_mutex_lock(&groupparentlock);
bool in_limbo = groupfirst || (grouplimbo = true);
kthread_mutex_unlock(&groupparentlock);
if ( !in_limbo )
delete this;
}
}
void Process::ResetAddressSpace()
{
ScopedLock lock(&segment_lock);
assert(Memory::GetAddressSpace() == addrspace);
for ( size_t i = 0; i < segments_used; i++ )
Memory::UnmapRange(segments[i].addr, segments[i].size);
Memory::Flush();
segments_used = segments_length = 0;
free(segments);
segments = NULL;
}
void Process::NotifyMemberExit(Process* child)
{
assert(child->group == this);
kthread_mutex_lock(&groupparentlock);
if ( child->groupprev )
child->groupprev->groupnext = child->groupnext;
else
groupfirst = child->groupnext;
if ( child->groupnext )
child->groupnext->groupprev = child->groupprev;
kthread_cond_signal(&groupchildleft);
kthread_mutex_unlock(&groupparentlock);
child->group = NULL;
NotifyLeftProcessGroup();
}
void Process::NotifyLeftProcessGroup()
{
ScopedLock parentlock(&groupparentlock);
if ( !grouplimbo || groupfirst )
return;
grouplimbo = false;
delete this;
}
void Process::NotifyChildExit(Process* child, bool zombify)
{
kthread_mutex_lock(&childlock);
if ( child->prevsibling )
child->prevsibling->nextsibling = child->nextsibling;
if ( child->nextsibling )
child->nextsibling->prevsibling = child->prevsibling;
if ( firstchild == child )
firstchild = child->nextsibling;
if ( firstchild )
firstchild->prevsibling = NULL;
if ( zombify )
{
if ( zombiechild )
zombiechild->prevsibling = child;
child->prevsibling = NULL;
child->nextsibling = zombiechild;
zombiechild = child;
}
kthread_mutex_unlock(&childlock);
if ( zombify )
NotifyNewZombies();
}
void Process::NotifyNewZombies()
{
ScopedLock lock(&childlock);
// TODO: Send SIGCHLD here?
if ( zombiewaiting )
kthread_cond_broadcast(&zombiecond);
}
pid_t Process::Wait(pid_t thepid, int* status, int options)
{
// TODO: Process groups are not supported yet.
if ( thepid < -1 || thepid == 0 ) { errno = ENOSYS; return -1; }
ScopedLock lock(&childlock);
// A process can only wait if it has children.
if ( !firstchild && !zombiechild )
return errno = ECHILD, -1;
// Processes can only wait for their own children to exit.
if ( 0 < thepid )
{
// TODO: This is a slow but multithread safe way to verify that the
// target process has the correct parent.
bool found = false;
for ( Process* p = firstchild; !found && p; p = p->nextsibling )
if ( p->pid == thepid )
found = true;
for ( Process* p = zombiechild; !found && p; p = p->nextsibling )
if ( p->pid == thepid )
found = true;
if ( !found )
return errno = ECHILD, -1;
}
Process* zombie = NULL;
while ( !zombie )
{
for ( zombie = zombiechild; zombie; zombie = zombie->nextsibling )
if ( thepid == -1 || thepid == zombie->pid )
break;
if ( zombie )
break;
if ( options & WNOHANG )
return 0;
zombiewaiting++;
unsigned long r = kthread_cond_wait_signal(&zombiecond, &childlock);
zombiewaiting--;
if ( !r )
return errno = EINTR, -1;
}
// Remove from the list of zombies.
if ( zombie->prevsibling )
zombie->prevsibling->nextsibling = zombie->nextsibling;
if ( zombie->nextsibling )
zombie->nextsibling->prevsibling = zombie->prevsibling;
if ( zombiechild == zombie )
zombiechild = zombie->nextsibling;
if ( zombiechild )
zombiechild->prevsibling = NULL;
thepid = zombie->pid;
// It is safe to access these clocks directly as the child process is no
// longer running at this point and the values are nicely frozen.
child_execute_clock.Advance(zombie->child_execute_clock.current_time);
child_system_clock.Advance(zombie->child_system_clock.current_time);
int exitstatus = zombie->exitstatus;
if ( exitstatus < 0 )
exitstatus = W_EXITCODE(128 + SIGKILL, SIGKILL);
// TODO: Validate that status is a valid user-space int!
if ( status )
*status = exitstatus;
kthread_mutex_lock(&zombie->groupparentlock);
bool in_limbo = zombie->groupfirst || (zombie->grouplimbo = true);
kthread_mutex_unlock(&zombie->groupparentlock);
// And so, the process was fully deleted.
if ( !in_limbo )
delete zombie;
return thepid;
}
static pid_t sys_waitpid(pid_t pid, int* status, int options)
{
return CurrentProcess()->Wait(pid, status, options);
}
void Process::Exit(int status)
{
ScopedLock lock(&threadlock);
// Status codes can only contain 8 bits according to ISO C and POSIX.
if ( exitstatus == -1 )
exitstatus = W_EXITCODE(status & 0xFF, 0);
// Broadcast SIGKILL to all our threads which will begin our long path
// of process termination. We simply can't stop the threads as they may
// be running in kernel mode doing dangerous stuff. This thread will be
// destroyed by SIGKILL once the system call returns.
for ( Thread* t = firstthread; t; t = t->nextsibling )
t->DeliverSignal(SIGKILL);
}
static int sys_exit(int status)
{
CurrentProcess()->Exit(status);
return 0;
}
bool Process::DeliverSignal(int signum)
{
// TODO: How to handle signals that kill the process?
if ( firstthread )
return firstthread->DeliverSignal(signum);
return errno = EINIT, false;
}
bool Process::DeliverGroupSignal(int signum)
{
ScopedLock lock(&groupparentlock);
if ( !groupfirst )
return errno = ESRCH, false;
for ( Process* iter = groupfirst; iter; iter = iter->groupnext )
iter->DeliverSignal(signum);
return true;
}
void Process::AddChildProcess(Process* child)
{
ScopedLock mylock(&childlock);
ScopedLock itslock(&child->parentlock);
assert(!child->parent);
assert(!child->nextsibling);
assert(!child->prevsibling);
child->parent = this;
child->nextsibling = firstchild;
child->prevsibling = NULL;
if ( firstchild )
firstchild->prevsibling = child;
firstchild = child;
}
Ref<MountTable> Process::GetMTable()
{
ScopedLock lock(&ptrlock);
assert(mtable);
return mtable;
}
Ref<DescriptorTable> Process::GetDTable()
{
ScopedLock lock(&ptrlock);
assert(dtable);
return dtable;
}
Ref<Descriptor> Process::GetRoot()
{
ScopedLock lock(&ptrlock);
assert(root);
return root;
}
Ref<Descriptor> Process::GetCWD()
{
ScopedLock lock(&ptrlock);
assert(cwd);
return cwd;
}
void Process::SetRoot(Ref<Descriptor> newroot)
{
ScopedLock lock(&ptrlock);
assert(newroot);
root = newroot;
}
void Process::SetCWD(Ref<Descriptor> newcwd)
{
ScopedLock lock(&ptrlock);
assert(newcwd);
cwd = newcwd;
}
Ref<Descriptor> Process::GetDescriptor(int fd)
{
ScopedLock lock(&ptrlock);
assert(dtable);
return dtable->Get(fd);
}
Process* Process::Fork()
{
assert(CurrentProcess() == this);
// TODO: This adds the new process to the process table, but it's not ready
// and functions that access this new process will be surprised that
// it's not fully constructed and really bad things will happen.
Process* clone = new Process;
if ( !clone )
return NULL;
struct segment* clone_segments = NULL;
// Fork the segment list.
if ( segments )
{
size_t segments_size = sizeof(struct segment) * segments_used;
if ( !(clone_segments = (struct segment*) malloc(segments_size)) )
{
delete clone;
return NULL;
}
memcpy(clone_segments, segments, segments_size);
}
// Fork address-space here and copy memory.
clone->addrspace = Memory::Fork();
if ( !clone->addrspace )
{
free(clone_segments);
delete clone;
return NULL;
}
// Now it's too late to clean up here, if anything goes wrong, we simply
// ask the process to commit suicide before it goes live.
clone->segments = clone_segments;
clone->segments_used = segments_used;
clone->segments_length = segments_used;
// Remember the relation to the child process.
AddChildProcess(clone);
// Add the new process to the current process group.
kthread_mutex_lock(&groupchildlock);
kthread_mutex_lock(&group->groupparentlock);
clone->group = group;
clone->groupprev = NULL;
if ( (clone->groupnext = group->groupfirst) )
group->groupfirst->groupprev = clone;
group->groupfirst = clone;
kthread_mutex_unlock(&group->groupparentlock);
kthread_mutex_unlock(&groupchildlock);
// Initialize everything that is safe and can't fail.
kthread_mutex_lock(&resource_limits_lock);
for ( size_t i = 0; i < RLIMIT_NUM_DECLARED; i++ )
clone->resource_limits[i] = resource_limits[i];
kthread_mutex_unlock(&resource_limits_lock);
kthread_mutex_lock(&nicelock);
clone->nice = nice;
kthread_mutex_unlock(&nicelock);
kthread_mutex_lock(&ptrlock);
clone->root = root;
clone->cwd = cwd;
kthread_mutex_unlock(&ptrlock);
// Initialize things that can fail and abort if needed.
bool failure = false;
kthread_mutex_lock(&ptrlock);
if ( !(clone->dtable = dtable->Fork()) )
failure = true;
//if ( !(clone->mtable = mtable->Fork()) )
// failure = true;
clone->mtable = mtable;
kthread_mutex_unlock(&ptrlock);
kthread_mutex_lock(&idlock);
clone->uid = uid;
clone->gid = gid;
clone->euid = euid;
clone->egid = egid;
clone->umask = umask;
kthread_mutex_unlock(&idlock);
if ( !(clone->program_image_path = String::Clone(program_image_path)) )
failure = false;
if ( string_table && (clone->string_table = new char[string_table_length]) )
{
memcpy(clone->string_table, string_table, string_table_length);
clone->string_table_length = string_table_length;
}
if ( clone->string_table && symbol_table &&
(clone->symbol_table = new Symbol[symbol_table_length]) )
{
for ( size_t i = 0; i < symbol_table_length; i++ )
{
clone->symbol_table[i].address = symbol_table[i].address;
clone->symbol_table[i].size = symbol_table[i].size;
clone->symbol_table[i].name =
(const char*)((uintptr_t) symbol_table[i].name -
(uintptr_t) string_table +
(uintptr_t) clone->string_table);
}
clone->symbol_table_length = symbol_table_length;
}
if ( pid == 1)
assert(dtable->Get(1));
if ( pid == 1)
assert(clone->dtable->Get(1));
// If the proces creation failed, ask the process to commit suicide and
// not become a zombie, as we don't wait for it to exit. It will clean
// up all the above resources and delete itself.
if ( failure )
{
clone->AbortConstruction();
return NULL;
}
return clone;
}
void Process::ResetForExecute()
{
string_table_length = 0;
symbol_table_length = 0;
delete[] string_table; string_table = NULL;
delete[] symbol_table; symbol_table = NULL;
DeleteTimers();
ResetAddressSpace();
}
int Process::Execute(const char* programname, const uint8_t* program,
size_t programsize, int argc, const char* const* argv,
int envc, const char* const* envp,
CPU::InterruptRegisters* regs)
{
assert(CurrentProcess() == this);
char* programname_clone = String::Clone(programname);
if ( !programname_clone )
return -1;
addr_t entry = ELF::Construct(CurrentProcess(), program, programsize);
if ( !entry ) { delete[] programname_clone; return -1; }
delete[] program_image_path;
program_image_path = programname_clone; programname_clone = NULL;
uintptr_t userspace_addr;
size_t userspace_size;
Memory::GetUserVirtualArea(&userspace_addr, &userspace_size);
const size_t DEFAULT_STACK_SIZE = 512UL * 1024UL;
void* const PREFERRED_STACK_LOCATION =
(void*) (userspace_addr + userspace_size - DEFAULT_STACK_SIZE);
const int STACK_PROTECTION = PROT_READ | PROT_WRITE | PROT_KREAD |
PROT_KWRITE | PROT_FORK;
// Attempt to allocate a stack for the new process.
kthread_mutex_lock(&segment_lock);
struct segment stack_segment;
if ( !PlaceSegment(&stack_segment, this, PREFERRED_STACK_LOCATION, DEFAULT_STACK_SIZE, 0) ||
!Memory::MapMemory(this, stack_segment.addr, stack_segment.size, stack_segment.prot = STACK_PROTECTION) )
{
kthread_mutex_unlock(&segment_lock);
ResetForExecute();
return errno = ENOMEM, -1;
}
kthread_mutex_unlock(&segment_lock);
addr_t stackpos = stack_segment.addr + stack_segment.size;
// Alright, move argv onto the new stack! First figure out exactly how
// big argv actually is.
addr_t argvpos = stackpos - sizeof(char*) * (argc+1);
char** stackargv = (char**) argvpos;
size_t argvsize = 0;
for ( int i = 0; i < argc; i++ )
{
size_t len = strlen(argv[i]) + 1;
argvsize += len;
char* dest = ((char*) argvpos) - argvsize;
stackargv[i] = dest;
memcpy(dest, argv[i], len);
}
stackargv[argc] = NULL;
if ( argvsize % 16UL )
argvsize += 16 - argvsize % 16UL;
// And then move envp onto the stack.
addr_t envppos = argvpos - argvsize - sizeof(char*) * (envc+1);
char** stackenvp = (char**) envppos;
size_t envpsize = 0;
for ( int i = 0; i < envc; i++ )
{
size_t len = strlen(envp[i]) + 1;
envpsize += len;
char* dest = ((char*) envppos) - envpsize;
stackenvp[i] = dest;
memcpy(dest, envp[i], len);
}
stackenvp[envc] = NULL;
if ( envpsize % 16UL )
envpsize += 16 - envpsize % 16UL;
stackpos = envppos - envpsize;
dtable->OnExecute();
ExecuteCPU(argc, stackargv, envc, stackenvp, stackpos, entry, regs);
return 0;
}
// TODO. This is a hack. Please remove this when execve is moved to another
// file/class, it doesn't belong here, it's a program loader ffs!
Ref<Descriptor> Process::Open(ioctx_t* ctx, const char* path, int flags, mode_t mode)
{
// TODO: Locking the root/cwd pointers. How should that be arranged?
Ref<Descriptor> dir = path[0] == '/' ? root : cwd;
return dir->open(ctx, path, flags, mode);
}
static
int sys_execve(const char* _filename, char* const _argv[], char* const _envp[])
{
char* filename;
int argc;
int envc;
char** argv;
char** envp;
ioctx_t ctx;
Ref<Descriptor> desc;
struct stat st;
size_t sofar;
size_t count;
uint8_t* buffer;
int result = -1;
Process* process = CurrentProcess();
CPU::InterruptRegisters regs;
memset(&regs, 0, sizeof(regs));
filename = String::Clone(_filename);
if ( !filename ) { goto cleanup_done; }
for ( argc = 0; _argv && _argv[argc]; argc++ );
for ( envc = 0; _envp && _envp[envc]; envc++ );
argv = new char*[argc+1];
if ( !argv ) { goto cleanup_filename; }
memset(argv, 0, sizeof(char*) * (argc+1));
for ( int i = 0; i < argc; i++ )
{
argv[i] = String::Clone(_argv[i]);
if ( !argv[i] ) { goto cleanup_argv; }
}
envp = new char*[envc+1];
if ( !envp ) { goto cleanup_argv; }
envc = envc;
memset(envp, 0, sizeof(char*) * (envc+1));
for ( int i = 0; i < envc; i++ )
{
envp[i] = String::Clone(_envp[i]);
if ( !envp[i] ) { goto cleanup_envp; }
}
SetupKernelIOCtx(&ctx);
// TODO: Somehow mark the executable as busy and don't permit writes?
desc = process->Open(&ctx, filename, O_READ | O_WRITE, 0);
if ( !desc ) { goto cleanup_envp; }
if ( desc->stat(&ctx, &st) ) { goto cleanup_desc; }
if ( st.st_size < 0 ) { errno = EINVAL; goto cleanup_desc; }
if ( SIZE_MAX < (uintmax_t) st.st_size ) { errno = ERANGE; goto cleanup_desc; }
count = (size_t) st.st_size;
buffer = new uint8_t[count];
if ( !buffer ) { goto cleanup_desc; }
sofar = 0;
while ( sofar < count )
{
ssize_t bytesread = desc->read(&ctx, buffer + sofar, count - sofar);
if ( bytesread < 0 ) { goto cleanup_buffer; }
if ( bytesread == 0 ) { errno = EEOF; goto cleanup_buffer; }
sofar += bytesread;
}
result = process->Execute(filename, buffer, count, argc, argv, envc,
envp, &regs);
cleanup_buffer:
delete[] buffer;
cleanup_desc:
desc.Reset();
cleanup_envp:
for ( int i = 0; i < envc; i++)
delete[] envp[i];
delete[] envp;
cleanup_argv:
for ( int i = 0; i < argc; i++)
delete[] argv[i];
delete[] argv;
cleanup_filename:
delete[] filename;
cleanup_done:
if ( !result ) { CPU::LoadRegisters(&regs); }
return result;
}
static pid_t sys_tfork(int flags, tforkregs_t* regs)
{
if ( Signal::IsPending() )
return errno = EINTR, -1;
// TODO: Properly support tfork(2).
if ( flags != SFFORK )
return errno = ENOSYS, -1;
CPU::InterruptRegisters cpuregs;
InitializeThreadRegisters(&cpuregs, regs);
// TODO: Is it a hack to create a new kernel stack here?
Thread* curthread = CurrentThread();
uint8_t* newkernelstack = new uint8_t[curthread->kernelstacksize];
if ( !newkernelstack )
return -1;
Process* clone = CurrentProcess()->Fork();
if ( !clone ) { delete[] newkernelstack; return -1; }
// If the thread could not be created, make the process commit suicide
// in a manner such that we don't wait for its zombie.
Thread* thread = CreateKernelThread(clone, &cpuregs);
if ( !thread )
{
clone->AbortConstruction();
return -1;
}
thread->kernelstackpos = (addr_t) newkernelstack;
thread->kernelstacksize = curthread->kernelstacksize;
thread->kernelstackmalloced = true;
thread->sighandler = curthread->sighandler;
StartKernelThread(thread);
return clone->pid;
}
static pid_t sys_getpid()
{
return CurrentProcess()->pid;
}
pid_t Process::GetParentProcessId()
{
ScopedLock lock(&parentlock);
if( !parent )
return 0;
return parent->pid;
}
static pid_t sys_getppid()
{
return CurrentProcess()->GetParentProcessId();
}
static pid_t sys_getpgid(pid_t pid)
{
Process* process = !pid ? CurrentProcess() : Process::Get(pid);
if ( !process )
return errno = ESRCH, -1;
// Prevent the process group from changing while we read it.
ScopedLock childlock(&process->groupchildlock);
assert(process->group);
return process->group->pid;
}
static int sys_setpgid(pid_t pid, pid_t pgid)
{
// TODO: Prevent changing the process group of zombies and other volatile
// things that are about to implode.
// TODO: Either prevent changing the process group after an exec or provide
// a version of this system call with a flags parameter that lets you
// decide if you want this behavior. This will fix a race condition
// where the shell spawns a child and both parent and child sets the
// process group, but the child sets the process group and execve's
// and the new program image exploits this 'bug' and also changes the
// process group, and then the shell gets around to change the process
// group. This probably unlikely, but correctness over all!
// Find the processes in question.
Process* process = !pid ? CurrentProcess() : Process::Get(pid);
if ( !process )
return errno = ESRCH, -1;
Process* group = !pgid ? process : Process::Get(pgid);
if ( !group )
return errno = ESRCH, -1;
// Prevent the current group from being changed while we also change it
ScopedLock childlock(&process->groupchildlock);
assert(process->group);
// Exit early if this is a noop.
if ( process->group == group )
return 0;
// Prevent changing the process group of a process group leader.
if ( process->group == process )
return errno = EPERM, -1;
// Remove the process from its current process group.
kthread_mutex_lock(&process->group->groupparentlock);
if ( process->groupprev )
process->groupprev->groupnext = process->groupnext;
else
process->group->groupfirst = process->groupnext;
if ( process->groupnext )
process->groupnext->groupprev = process->groupprev;
kthread_cond_signal(&process->group->groupchildleft);
kthread_mutex_unlock(&process->group->groupparentlock);
process->group->NotifyLeftProcessGroup();
process->group = NULL;
// TODO: Somehow prevent joining a zombie group, or worse yet, one that is
// currently being deleted by its parent!
// Insert the process into its new process group.
kthread_mutex_lock(&group->groupparentlock);
process->groupprev = NULL;
process->groupnext = group->groupfirst;
if ( group->groupfirst )
group->groupfirst->groupprev = process;
group->groupfirst = process;
process->group = group;
kthread_mutex_unlock(&group->groupparentlock);
return 0;
}
pid_t nextpidtoallocate;
kthread_mutex_t pidalloclock;
pid_t Process::AllocatePID()
{
ScopedLock lock(&pidalloclock);
return nextpidtoallocate++;
}
// TODO: This is not thread safe.
pid_t Process::HackGetForegroundProcess()
{
for ( pid_t i = nextpidtoallocate; 1 <= i; i-- )
{
Process* process = Get(i);
if ( !process )
continue;
if ( process->pid <= 1 )
continue;
if ( process->iszombie )
continue;
return i;
}
return 0;
}
int ProcessCompare(Process* a, Process* b)
{
if ( a->pid < b->pid )
return -1;
if ( a->pid > b->pid )
return 1;
return 0;
}
int ProcessPIDCompare(Process* a, pid_t pid)
{
if ( a->pid < pid )
return -1;
if ( a->pid > pid )
return 1;
return 0;
}
SortedList<Process*>* pidlist;
Process* Process::Get(pid_t pid)
{
ScopedLock lock(&pidalloclock);
size_t index = pidlist->Search(ProcessPIDCompare, pid);
if ( index == SIZE_MAX )
return NULL;
return pidlist->Get(index);
}
bool Process::Put(Process* process)
{
ScopedLock lock(&pidalloclock);
return pidlist->Add(process);
}
void Process::Remove(Process* process)
{
ScopedLock lock(&pidalloclock);
size_t index = pidlist->Search(process);
assert(index != SIZE_MAX);
pidlist->Remove(index);
}
static void* sys_sbrk(intptr_t increment)
{
Process* process = CurrentProcess();
ScopedLock lock(&process->segment_lock);
// Locate the heap segment.
struct segment* heap_segment = NULL;
for ( size_t i = process->segments_used; !heap_segment && i != 0; i-- )
{
struct segment* candidate = &process->segments[i-1];
if ( !(candidate->prot & PROT_HEAP) )
continue;
heap_segment = candidate;
}
if ( !heap_segment )
return errno = ENOMEM, (void*) -1UL;
assert(IsUserspaceSegment(heap_segment));
// Decrease the size of the heap segment if requested.
if ( increment < 0 )
{
uintptr_t abs_amount = Page::AlignDown(- (uintptr_t) increment);
if ( heap_segment->size < abs_amount )
abs_amount = heap_segment->size;
uintptr_t new_end = heap_segment->addr + heap_segment->size - abs_amount;
Memory::UnmapRange(new_end, abs_amount);
heap_segment->size -= abs_amount;
// TODO: How do we handle that the heap shrinks to 0 bytes?
}
// Increase the size of the heap if requested.
if ( 0 < increment )
{
uintptr_t abs_amount = Page::AlignUp(increment);
uintptr_t max_growth = 0 - (heap_segment->addr + heap_segment->size);
if ( max_growth < abs_amount )
return errno = ENOMEM, (void*) -1UL;
struct segment growth;
growth.addr = heap_segment->addr + heap_segment->size;
growth.size = abs_amount;
growth.prot = heap_segment->prot;
if ( !IsUserspaceSegment(&growth) )
return errno = ENOMEM, (void*) -1UL;
if ( FindOverlappingSegment(process, &growth) )
return errno = ENOMEM, (void*) -1UL;
if ( !Memory::MapRange(growth.addr, growth.size, growth.prot) )
return errno = ENOMEM, (void*) -1UL;
heap_segment->size += growth.size;
}
assert(IsUserspaceSegment(heap_segment));
return (void*) (heap_segment->addr + heap_segment->size);
}
static size_t sys_getpagesize()
{
return Page::Size();
}
static mode_t sys_umask(mode_t newmask)
{
Process* process = CurrentProcess();
ScopedLock lock(&process->idlock);
mode_t oldmask = process->umask;
process->umask = newmask & 0666;
return oldmask;
}
void Process::Init()
{
Syscall::Register(SYSCALL_EXEC, (void*) sys_execve);
Syscall::Register(SYSCALL_EXIT, (void*) sys_exit);
Syscall::Register(SYSCALL_GET_PAGE_SIZE, (void*) sys_getpagesize);
Syscall::Register(SYSCALL_GETPGID, (void*) sys_getpgid);
Syscall::Register(SYSCALL_GETPID, (void*) sys_getpid);
Syscall::Register(SYSCALL_GETPPID, (void*) sys_getppid);
Syscall::Register(SYSCALL_SBRK, (void*) sys_sbrk);
Syscall::Register(SYSCALL_SETPGID, (void*) sys_setpgid);
Syscall::Register(SYSCALL_TFORK, (void*) sys_tfork);
Syscall::Register(SYSCALL_UMASK, (void*) sys_umask);
Syscall::Register(SYSCALL_WAITPID, (void*) sys_waitpid);
pidalloclock = KTHREAD_MUTEX_INITIALIZER;
nextpidtoallocate = 0;
pidlist = new SortedList<Process*>(ProcessCompare);
if ( !pidlist )
Panic("could not allocate pidlist\n");
}
} // namespace Sortix