Meoweg
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e88e3899d2
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Program is a resource
|
2015-11-13 15:02:01 +00:00 |
Meoweg
|
7631a8d26e
|
Shader is a resource
|
2015-11-13 14:57:45 +00:00 |
Meoweg
|
5106e7004b
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Store uniform ids in executable
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2015-11-13 14:25:56 +00:00 |
Meoweg
|
681c757777
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Use program as executable builder
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2015-11-13 13:37:53 +00:00 |
Meoweg
|
7e6e2ec813
|
Redesign program
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2015-11-13 13:10:49 +00:00 |
Meoweg
|
077192c125
|
Bind all attributes together
|
2015-11-13 13:02:14 +00:00 |
Meoweg
|
62b204ba56
|
Bind program attributes from code
|
2015-11-13 12:41:01 +00:00 |
Meoweg
|
d02e6ebf8f
|
Don't link program at creation
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2015-11-13 11:24:08 +00:00 |
Meoweg
|
0e108e00f3
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Program is not a resource (temporary)
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2015-11-13 11:20:00 +00:00 |
Meoweg
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cef70d5c0f
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Define classes as structs
for default public access and inheritance
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2015-11-13 10:49:04 +00:00 |
Meoweg
|
913d14642f
|
Split resource and store
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2015-11-11 20:18:21 +00:00 |
Meoweg
|
c29875ef17
|
Add resource store
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2015-11-11 19:30:53 +00:00 |
Meoweg
|
29c71cff88
|
Add shader program structure
|
2015-11-09 15:22:24 +00:00 |
Meoweg
|
eb861952a4
|
Split code into separate headers
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2015-11-07 14:04:45 +00:00 |