Meoweg
|
e88e3899d2
|
Program is a resource
|
2015-11-13 15:02:01 +00:00 |
Meoweg
|
7631a8d26e
|
Shader is a resource
|
2015-11-13 14:57:45 +00:00 |
Meoweg
|
775975594b
|
Store shader as resource
|
2015-11-13 14:50:05 +00:00 |
Meoweg
|
5106e7004b
|
Store uniform ids in executable
|
2015-11-13 14:25:56 +00:00 |
Meoweg
|
681c757777
|
Use program as executable builder
|
2015-11-13 13:37:53 +00:00 |
Meoweg
|
7e6e2ec813
|
Redesign program
|
2015-11-13 13:10:49 +00:00 |
Meoweg
|
077192c125
|
Bind all attributes together
|
2015-11-13 13:02:14 +00:00 |
Meoweg
|
62b204ba56
|
Bind program attributes from code
|
2015-11-13 12:41:01 +00:00 |
Meoweg
|
d02e6ebf8f
|
Don't link program at creation
|
2015-11-13 11:24:08 +00:00 |
Meoweg
|
0e108e00f3
|
Program is not a resource (temporary)
|
2015-11-13 11:20:00 +00:00 |
Meoweg
|
ea811ab340
|
Use single store for resource tree
|
2015-11-11 20:38:02 +00:00 |
Meoweg
|
c29875ef17
|
Add resource store
|
2015-11-11 19:30:53 +00:00 |
Meoweg
|
29c71cff88
|
Add shader program structure
|
2015-11-09 15:22:24 +00:00 |
Meoweg
|
e2630110b9
|
Split code into separate files
|
2015-11-07 14:25:35 +00:00 |