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Commit Graph

21 Commits

Author SHA1 Message Date
Meoweg 57cfc83b9f Implement sun for program "textured" 2015-11-14 08:31:56 +00:00
Meoweg bfb785b455 Add shader "normal", use it for raw models 2015-11-14 05:21:24 +00:00
Meoweg 775975594b Store shader as resource 2015-11-13 14:50:05 +00:00
Meoweg 62b204ba56 Bind program attributes from code 2015-11-13 12:41:01 +00:00
Meoweg 0b5a4002db Sort vertex attributes 2015-11-12 10:15:13 +00:00
Meoweg a45dd87bbd Add raw model loader 2015-11-12 07:10:57 +00:00
Meoweg 3fa80b7c22 Add untitled raw mesh 2015-11-12 03:51:30 +00:00
Meoweg a5a109be6f Add car model 2015-11-12 00:57:08 +00:00
Meoweg 475ff17c95 Add protagonist 2015-11-10 21:06:48 +00:00
Meoweg 29c71cff88 Add shader program structure 2015-11-09 15:22:24 +00:00
Meoweg 038b2b8a40 Swap Z and Y axes to follow OpenGL convention 2015-11-08 11:32:56 +00:00
Meoweg 5dff8f3587 Fix light to consider object transformation 2015-11-07 19:02:31 +00:00
Meoweg 1bfeb9e99d Add hardcoded light 2015-11-07 15:26:38 +00:00
Meoweg f14a04ddcb Add texture to Teapot model 2015-11-07 12:28:24 +00:00
Meoweg 0b05138b33 Remove Cube model 2015-11-07 12:15:59 +00:00
Meoweg d68cdc0e0e Replace colors with textures 2015-11-07 11:54:56 +00:00
Meoweg 4480a771f0 Add texture to Suzanne model 2015-11-06 22:22:39 +00:00
Meoweg d3d0f9827f Remove vertex colors, add texture coordinates instead 2015-11-06 00:22:51 +00:00
Meoweg e0e9a1e15e Include normals in models 2015-11-05 22:27:20 +00:00
Meoweg bada59af72 Add OBJ loader 2015-11-05 16:17:02 +00:00
Meoweg adf105ecfe Add a virtual file system 2015-11-05 13:30:39 +00:00