mirror of
https://github.com/tailix/libclayer.git
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164 lines
4.9 KiB
Markdown
164 lines
4.9 KiB
Markdown
Common
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------
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* Add your name to [COPYING](/COPYING).
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* Don't add your name to `AUTHORS` - it's for maintainers.
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* Add copyright notice in the beginning of changed files except the headers.
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* If you change the behavior (even just fix a bug) of **libkernaux** (stable) or
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[libc](/libc), add a record to [ChangeLog](/ChangeLog).
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Prohibitions:
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* Don't commit binary files
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* Don't commit configuration files of your editor or IDE
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* Don't use encodings other than ASCII and UTF-8
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* Don't use alphabets other than Latin
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* Don't use languages other than English
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* Don't use tabulations (I don't hate tabs, but people can not use them
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properly)
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* Don't leave trailing whitespaces
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* Don't forget the newline character in the end of files
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The following statements are recommendations, but highly encouraged:
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* Write documentation
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* Write tests
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* Keep lines less than 80 characters long for better experience on split screen
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### Things to review periodically
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* `git grep -i fixme`
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* `git grep -i todo`
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* `git grep -i cppcheck-suppress`
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* `git grep -i rubocop:disable`
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### Programming mistakes
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* Always check documentation, manuals and specifications
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Avoid stupid errors with:
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* Manual memory management
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* `malloc` may return `NULL`
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* Memory leak (forget to `free`)
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* Use after `free`/`realloc`
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* Double `free`/`realloc`
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* `free`ing/`realloc`ating unallocated memory
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* Changing the original pointer to the allocated memory (use `const`!)
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* `NULL` pointers and `nil`/`None`/whatever objects
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* Division by zero
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* Pointer arithmetic - consider type size
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* Type sizes (like `long` on 32-bit and 64-bit)
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* Integer arithmetic overflow
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* Bit shift
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* Endianness (byte order)
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* Data packing
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* Data alignment
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* Thread safety
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* Undefined behavior
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* Logical expressions (tautology, whatever)
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* Checking for an error (return value, pointer argument, whatever)
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* Use of not fully initialized data
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* Not reading beyond a buffer, array or string
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* The index of the last item, which is less than the buffer size
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* Negative indices
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* The terminating null character in a string
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* Allowed values of arguments
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* Possible values of parameters
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* Operator precedence
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* Default case in switch statements
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* Braces (curly brackets) around code blocks
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C language
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----------
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Use **cppcheck**.
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* Name regular functions (*not methods*) and variables in lower snake case
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(example: `foo_bar`).
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* Name macros in upper snake case (example: `FOO_BAR`).
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* Name types (*structures, unions, enumerations and type definitions*) in Pascal
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case (example: `FooBar`).
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* Name nested types in Pascal case and with the prefix of the surrounding type
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in Pascal case, separate type names with underscores (example:
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`FooBar_CarCdr`).
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* Name methods (*functions that belong to a specific type*) in lower snake case
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and with the prefix of the type name in Pascal case (example:
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`FooBar_car_cdr`).
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* Name public (*defined in the headers and exported as symbols*) regular
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functions (*not methods*) and variables with the prefix `kernaux_` (example:
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`kernaux_foo_bar`).
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* Name public (*defined in the headers*) macros with the prefix `KERNAUX_`
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(example: `KERNAUX_FOO_BAR`).
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* Name public (*defined in the headers*) types with the prefix `KernAux_`
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(example: `KernAux_FooBar`).
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* Name public (*defined in the headers*) with the prefix `KernAux_` and with the
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prefix of the surrounding type, separate type names with underscore (example:
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`KernAux_FooBar_CarCdr`).
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* Name public (*defined in the headers*) methods with the prefix `KernAux_` and
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with the prefix of the type name (example: `KernAux_FooBar_car_cdr`).
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* Use postfix `size` for a byte size.
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* Use postfix `slen` for C string length without terminating `\0` character
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(size - 1).
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* Use postfix `count` for a number of elements in an array.
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* Create `typedef`s with the names of related `struct`s. Use this name with a
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prefix `struct` to declare the data itself, withoth the prefix to declare
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a pointer or an array:
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```c
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typedef struct FooBar { int car; } *FooBar;
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static struct FooBar FooBar_create();
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static void FooBar FooBar_init(FooBar foobar);
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static void FooBar_do_something(FooBar foobar);
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// Initialize:
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struct FooBar foobar = FooBar_create();
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// or
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struct FooBar foobar;
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FooBar_init(&foobar);
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// Use:
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FooBar foobar_ptr = &foobar;
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FooBar_do_something(&foobar);
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```
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```c
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typedef struct FooBar { int car; } FooBar[1];
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static struct FooBar FooBar_create();
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static void FooBar FooBar_init(FooBar foobar);
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static void FooBar_do_something(FooBar foobar);
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// Initialize:
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FooBar foobar = { FooBar_create() };
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// or
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FooBar foobar;
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FooBar_init(foobar);
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// Use:
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FooBar_do_something(foobar);
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```
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* Mark variables and parameters with `const` if you don't plan to modify them
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* Only omit braces (curly brackets) of a block if it's statement is placed on
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the same line as conditional statement:
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```c
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// Good:
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if (foo) return bar;
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if (foo) {
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return bar;
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}
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// Bad:
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if (foo)
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return bar;
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```
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