#include #include "stivale2.h" // We need to tell the stivale bootloader where we want our stack to be. // We are going to allocate our stack as an array in .bss. extern uint8_t stack[8192]; // stivale2 uses a linked list of tags for both communicating TO the // bootloader, or receiving info FROM it. More information about these tags // is found in the stivale2 specification. // stivale2 offers a runtime terminal service which can be ditched at any // time, but it provides an easy way to print out to graphical terminal, // especially during early boot. // Read the notes about the requirements for using this feature below this // code block. static struct stivale2_header_tag_terminal terminal_hdr_tag = { // All tags need to begin with an identifier and a pointer to the next tag. .tag = { // Identification constant defined in stivale2.h and the specification. .identifier = STIVALE2_HEADER_TAG_TERMINAL_ID, // If next is 0, it marks the end of the linked list of header tags. .next = 0 }, // The terminal header tag possesses a flags field, leave it as 0 for now // as it is unused. .flags = 0 }; // We are now going to define a framebuffer header tag. // This tag tells the bootloader that we want a graphical framebuffer instead // of a CGA-compatible text mode. Omitting this tag will make the bootloader // default to text mode, if available. static struct stivale2_header_tag_framebuffer framebuffer_hdr_tag = { // Same as above. .tag = { .identifier = STIVALE2_HEADER_TAG_FRAMEBUFFER_ID, // Instead of 0, we now point to the previous header tag. The order in // which header tags are linked does not matter. .next = (uint64_t)&terminal_hdr_tag }, // We set all the framebuffer specifics to 0 as we want the bootloader // to pick the best it can. .framebuffer_width = 0, .framebuffer_height = 0, .framebuffer_bpp = 0 }; // The stivale2 specification says we need to define a "header structure". // This structure needs to reside in the .stivale2hdr ELF section in order // for the bootloader to find it. We use this __attribute__ directive to // tell the compiler to put the following structure in said section. __attribute__((section(".stivale2hdr"), used)) static struct stivale2_header stivale_hdr = { // The entry_point member is used to specify an alternative entry // point that the bootloader should jump to instead of the executable's // ELF entry point. We do not care about that so we leave it zeroed. .entry_point = 0, // Let's tell the bootloader where our stack is. // We need to add the sizeof(stack) since in x86(_64) the stack grows // downwards. .stack = (uintptr_t)stack + sizeof(stack), // Bit 1, if set, causes the bootloader to return to us pointers in the // higher half, which we likely want since this is a higher half kernel. // Bit 2, if set, tells the bootloader to enable protected memory ranges, // that is, to respect the ELF PHDR mandated permissions for the executable's // segments. // Bit 3, if set, enables fully virtual kernel mappings, which we want as // they allow the bootloader to pick whichever *physical* memory address is // available to load the kernel, rather than relying on us telling it where // to load it. // Bit 4 disables a deprecated feature and should always be set. .flags = (1 << 1) | (1 << 2) | (1 << 3) | (1 << 4), // This header structure is the root of the linked list of header tags and // points to the first one in the linked list. .tags = (uintptr_t)&framebuffer_hdr_tag };