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libkernaux/examples/generic_malloc.c

91 lines
2.1 KiB
C

//=============
// my_malloc.c
//=============
// To not always use macro "KERNAUX_PROTECTED_FIELD" around the names of
// structure fields you may define "KERNAUX_ACCESS_PROTECTED" before including
// any other headers, but ONLY in the file where you implement a generic type.
//
#define KERNAUX_ACCESS_PROTECTED
//=============
// my_malloc.h
//=============
#include <kernaux/generic/malloc.h>
typedef struct MyMalloc {
struct KernAux_Malloc malloc;
} *MyMalloc;
struct MyMalloc MyMalloc_create();
//=============
// my_malloc.c
//=============
#include <kernaux/generic/malloc.h>
#include <stddef.h>
#include <stdlib.h>
static void *MyMalloc_calloc (void *malloc, size_t nmemb, size_t size);
static void MyMalloc_free (void *malloc, void *ptr);
static void *MyMalloc_malloc (void *malloc, size_t size);
static void *MyMalloc_realloc(void *malloc, void *ptr, size_t size);
struct MyMalloc MyMalloc_create()
{
struct MyMalloc my_malloc;
my_malloc.malloc.calloc = MyMalloc_calloc;
my_malloc.malloc.free = MyMalloc_free;
my_malloc.malloc.malloc = MyMalloc_malloc;
my_malloc.malloc.realloc = MyMalloc_realloc;
return my_malloc;
}
void *MyMalloc_calloc(void *const malloc, const size_t nmemb, const size_t size)
{
(void)malloc; // unused
return calloc(nmemb, size);
}
void MyMalloc_free(void *const malloc, void *const ptr)
{
(void)malloc; // unused
free(ptr);
}
void *MyMalloc_malloc(void *const malloc_, const size_t size)
{
(void)malloc_; // unused
return malloc(size);
}
void *MyMalloc_realloc(void *const malloc, void *const ptr, const size_t size)
{
(void)malloc; // unused
return realloc(ptr, size);
}
//========
// main.c
//========
#include <assert.h>
#include <string.h>
void example_main()
{
// Create memory allocator
struct MyMalloc my_malloc = MyMalloc_create();
// Allocate memory
void *ptr = KernAux_Malloc_malloc(&my_malloc.malloc, 1000);
// Use memory
strcpy(ptr, "Hello, World!");
assert(strcmp(ptr, "Hello, World!") == 0);
// Free memory
KernAux_Malloc_free(&my_malloc.malloc, ptr);
}