# frozen_string_literal: true require 'thread' require 'curses' require 'faker' require 'events' require 'style' # Basic require 'widgets/base' require 'widgets/text' # Basic containers require 'widgets/container' require 'widgets/v_panel' require 'widgets/main' require 'widgets/menu' require 'widgets/logo' require 'widgets/peers' require 'widgets/peers/list' require 'widgets/peers/search' require 'widgets/chat' require 'widgets/chat/info' require 'widgets/chat/history' require 'widgets/chat/new_message' class Main def self.inherited(_base) raise "#{self} is final" end def self.mutex (@mutex ||= Mutex.new).tap { freeze } end def initialize raise "#{self.class} is singleton" unless self.class.mutex.try_lock call end private def call before_loop loop do before_iteration sleep after_iteration end after_loop end def sleep super 0.01 end def before_loop Curses.init_screen Curses.start_color Curses.noecho # do no echo input Curses.curs_set 0 # invisible cursor Curses.timeout = 0 # non-blocking input Curses.stdscr.keypad = true Style.default = Style.new end def after_loop Curses.close_screen end def before_iteration render end def after_iteration loop do event = Curses.getch break if event.nil? handle event end end def window @window ||= Widgets::Main.new( nil, 0, 0, Curses.stdscr.maxx, Curses.stdscr.maxy, ) end def render window.render Curses.refresh end def handle(char) case char when "\t".ord window.trigger Events::Tab.new when Curses::Key::SLEFT window.trigger Events::Window::Left.new when Curses::Key::SRIGHT window.trigger Events::Window::Right.new when Curses::Key::UP window.trigger Events::Panel::Up.new when Curses::Key::DOWN window.trigger Events::Panel::Down.new when /[a-zA-Z0-9 ]/ window.trigger Events::Text::Putc.new char when Curses::Key::LEFT window.trigger Events::Text::Left.new when Curses::Key::RIGHT window.trigger Events::Text::Right.new when Curses::Key::HOME window.trigger Events::Text::Home.new when Curses::Key::END window.trigger Events::Text::End.new when Curses::Key::BACKSPACE window.trigger Events::Text::Backspace.new when Curses::Key::DC window.trigger Events::Text::Delete.new end end end