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Disable drawing bold text bright by default
Since the assumption is usually that bold text is drawn in bright colors, this might break some applications. However some other terminals have already taken this leap, which should lessen the impact for Alacritty. Since this might still be desired and necessary for certain applications, the config option is just switched to draw with normal colors by default, however the old behavior can still be restored. Fixes #2779.
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3 changed files with 4 additions and 3 deletions
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@ -16,6 +16,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Renamed `WINIT_HIDPI_FACTOR` environment variable to `WINIT_X11_SCALE_FACTOR`
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- Print an error instead of crashing, when startup working directory is invalid
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- Line selection will now expand across wrapped lines
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- The default value for `draw_bold_text_with_bright_colors` is now `false`
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### Fixed
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@ -177,7 +177,7 @@
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#use_thin_strokes: true
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# If `true`, bold text is drawn using the bright color variants.
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#draw_bold_text_with_bright_colors: true
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#draw_bold_text_with_bright_colors: false
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# Colors (Tomorrow Night Bright)
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#colors:
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@ -60,7 +60,7 @@ pub struct Config<T> {
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/// Should draw bold text with brighter colors instead of bold font
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#[serde(default, deserialize_with = "failure_default")]
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draw_bold_text_with_bright_colors: DefaultTrueBool,
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draw_bold_text_with_bright_colors: bool,
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#[serde(default, deserialize_with = "failure_default")]
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pub colors: Colors,
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@ -149,7 +149,7 @@ impl<T> Config<T> {
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#[inline]
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pub fn draw_bold_text_with_bright_colors(&self) -> bool {
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self.draw_bold_text_with_bright_colors.0
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self.draw_bold_text_with_bright_colors
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}
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/// Should show render timer
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