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alacritty/Cargo.toml
Joe Wilm 2f058bd053
Optimize rendering
This moves some logic that was previously being done per-character into
the vertex shader. At this time, we've traded CPU computation for
additional gl::Uniform2f calls. This is only a marginal improvement.
However, this patch positions the renderer well for instanced drawing,
and that will be a huge performance win.
2016-06-04 15:30:17 -07:00

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TOML

[package]
name = "alacritty"
version = "0.1.0"
authors = ["Joe Wilm <joe@jwilm.com>"]
license = "Apache-2.0"
exclude = ["res/*"]
build = "build.rs"
[dependencies]
servo-fontconfig = { git = "https://github.com/jwilm/rust-fontconfig" }
freetype-rs = "0.9.0"
libc = "*"
cgmath = "0.7"
euclid = "0.6"
notify = { git = "https://github.com/jwilm/rsnotify", branch = "add-ignore-op" }
[build-dependencies]
gl_generator = "0.5"
[dependencies.glutin]
git = "https://github.com/jwilm/glutin"
rev = "c95e6973ace3cbf321123a64588b27f032675be9"
# version = "*"
# path = "../glutin"