mirror of
https://github.com/Raymo111/i3lock-color.git
synced 2024-11-03 04:23:38 -05:00
150 lines
5.6 KiB
C
150 lines
5.6 KiB
C
/*
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* Copyright © 2008 Kristian Høgsberg
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* Copyright © 2009 Chris Wilson
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include <math.h>
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#include "blur.h"
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/* Performs a simple 2D Gaussian blur of standard devation @sigma surface @surface. */
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void
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blur_image_surface (cairo_surface_t *surface, int sigma)
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{
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cairo_surface_t *tmp;
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int width, height;
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uint32_t *src, *dst;
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if (cairo_surface_status (surface))
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return;
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width = cairo_image_surface_get_width (surface);
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height = cairo_image_surface_get_height (surface);
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switch (cairo_image_surface_get_format (surface)) {
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case CAIRO_FORMAT_A1:
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default:
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/* Don't even think about it! */
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return;
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case CAIRO_FORMAT_A8:
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/* Handle a8 surfaces by effectively unrolling the loops by a
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* factor of 4 - this is safe since we know that stride has to be a
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* multiple of uint32_t. */
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width /= 4;
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break;
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case CAIRO_FORMAT_RGB24:
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case CAIRO_FORMAT_ARGB32:
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break;
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}
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tmp = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, width, height);
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if (cairo_surface_status (tmp))
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return;
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src = (uint32_t*)cairo_image_surface_get_data (surface);
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dst = (uint32_t*)cairo_image_surface_get_data (tmp);
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// according to a paper by Peter Kovesi [1], box filter of width w, equals to Gaussian blur of following sigma:
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// σ_av = sqrt((w*w-1)/12)
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// for our 7x7 filter we have σ_av = 2.0.
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// applying the same Gaussian filter n times results in σ_n = sqrt(n*σ_av*σ_av) [2]
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// after some trivial math, we arrive at n = ((σ_d)/(σ_av))^2
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// since it's a box blur filter, n >= 3
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//
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// [1]: http://www.peterkovesi.com/papers/FastGaussianSmoothing.pdf
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// [2]: https://en.wikipedia.org/wiki/Gaussian_blur#Mathematics
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int n = lrintf((sigma*sigma)/(SIGMA_AV*SIGMA_AV));
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if (n < 3) n = 3;
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for (int i = 0; i < n; i++)
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{
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// horizontal pass includes image transposition:
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// instead of writing pixel src[x] to dst[x],
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// we write it to transposed location.
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// (to be exact: dst[height * current_column + current_row])
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#ifdef __SSE2__
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blur_impl_horizontal_pass_sse2(src, dst, width, height);
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blur_impl_horizontal_pass_sse2(dst, src, height, width);
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#else
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blur_impl_horizontal_pass_generic(src, dst, width, height);
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blur_impl_horizontal_pass_generic(dst, src, height, width);
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#endif
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}
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cairo_surface_destroy (tmp);
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cairo_surface_flush (surface);
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cairo_surface_mark_dirty (surface);
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}
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void blur_impl_horizontal_pass_generic(uint32_t *src, uint32_t *dst, int width, int height) {
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uint32_t *o_src = src;
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for (int row = 0; row < height; row++) {
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for (int column = 0; column < width; column++, src++) {
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uint32_t rgbaIn[KERNEL_SIZE + 1];
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// handle borders
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int leftBorder = column < HALF_KERNEL;
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int rightBorder = column > width - HALF_KERNEL;
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int i = 0;
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if (leftBorder) {
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// for kernel size 7x7 and column == 0, we have:
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// x x x P0 P1 P2 P3
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// first loop mirrors P{0..3} to fill x's,
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// second one loads P{0..3}
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for (; i < HALF_KERNEL - column; i++)
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rgbaIn[i] = *(src + (HALF_KERNEL - i));
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for (; i < KERNEL_SIZE; i++)
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rgbaIn[i] = *(src - (HALF_KERNEL - i));
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} else if (rightBorder) {
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for (; i < width - column; i++)
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rgbaIn[i] = *(src + i);
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for (int k = 0; i < KERNEL_SIZE; i++, k++)
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rgbaIn[i] = *(src - k);
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} else {
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for (; i < KERNEL_SIZE; i++) {
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if ((uintptr_t) ((src + 4*i - HALF_KERNEL) + 1)
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> (uintptr_t) (o_src + (height * width)))
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break;
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rgbaIn[i] = *(src + i - HALF_KERNEL);
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}
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}
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uint32_t acc[4] = {0};
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for (i = 0; i < KERNEL_SIZE; i++) {
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acc[0] += (rgbaIn[i] & 0xFF000000) >> 24;
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acc[1] += (rgbaIn[i] & 0x00FF0000) >> 16;
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acc[2] += (rgbaIn[i] & 0x0000FF00) >> 8;
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acc[3] += (rgbaIn[i] & 0x000000FF) >> 0;
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}
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for(i = 0; i < 4; i++)
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acc[i] *= 1.0/KERNEL_SIZE;
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*(dst + height * column + row) = (acc[0] << 24) |
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(acc[1] << 16) |
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(acc[2] << 8 ) |
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(acc[3] << 0);
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}
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}
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}
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