render: fix binding the root background pixmap in case of depth mismatch

fix the same issue in the legacy backends, see the previous commit for
details. this commit also removes the x_validate_pixmap function because
it was used only in the get_root_tile function and the fix pretty much
implies and embeds it.

(cherry picked from commit 4a79e7b777)
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
Maxim Solovyov 2024-02-01 07:13:16 +03:00 committed by Yuxuan Shui
parent 6d44ef41a7
commit 96399a01d1
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GPG Key ID: D3A4405BE6CC17F4
3 changed files with 13 additions and 30 deletions

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@ -604,20 +604,27 @@ static bool get_root_tile(session_t *ps) {
bool fill = false;
xcb_pixmap_t pixmap = x_get_root_back_pixmap(&ps->c, ps->atoms);
// Make sure the pixmap we got is valid
if (pixmap && !x_validate_pixmap(&ps->c, pixmap)) {
pixmap = XCB_NONE;
xcb_get_geometry_reply_t *r;
if (pixmap) {
r = xcb_get_geometry_reply(ps->c.c, xcb_get_geometry(ps->c.c, pixmap), NULL);
}
// Create a pixmap if there isn't any
if (!pixmap) {
xcb_visualid_t visual;
if (!pixmap || !r) {
pixmap =
x_create_pixmap(&ps->c, (uint8_t)ps->c.screen_info->root_depth, 1, 1);
if (pixmap == XCB_NONE) {
log_error("Failed to create pixmaps for root tile.");
return false;
}
visual = ps->c.screen_info->root_visual;
fill = true;
} else {
visual = r->depth == ps->c.screen_info->root_depth
? ps->c.screen_info->root_visual
: x_get_visual_for_depth(&ps->c, r->depth);
free(r);
}
// Create Picture
@ -625,7 +632,7 @@ static bool get_root_tile(session_t *ps) {
.repeat = true,
};
ps->root_tile_paint.pict = x_create_picture_with_visual_and_pixmap(
&ps->c, ps->c.screen_info->root_visual, pixmap, XCB_RENDER_CP_REPEAT, &pa);
&ps->c, visual, pixmap, XCB_RENDER_CP_REPEAT, &pa);
// Fill pixmap if needed
if (fill) {
@ -646,8 +653,7 @@ static bool get_root_tile(session_t *ps) {
ps->root_tile_paint.pixmap = pixmap;
#ifdef CONFIG_OPENGL
if (BKEND_GLX == ps->o.backend) {
return paint_bind_tex(ps, &ps->root_tile_paint, 0, 0, true, 0,
ps->c.screen_info->root_visual, false);
return paint_bind_tex(ps, &ps->root_tile_paint, 0, 0, true, 0, visual, false);
}
#endif

21
src/x.c
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@ -732,27 +732,6 @@ xcb_pixmap_t x_create_pixmap(struct x_connection *c, uint8_t depth, int width, i
return XCB_NONE;
}
/**
* Validate a pixmap.
*
* Detect whether the pixmap is valid with XGetGeometry. Well, maybe there
* are better ways.
*/
bool x_validate_pixmap(struct x_connection *c, xcb_pixmap_t pixmap) {
if (pixmap == XCB_NONE) {
return false;
}
auto r = xcb_get_geometry_reply(c->c, xcb_get_geometry(c->c, pixmap), NULL);
if (!r) {
return false;
}
bool ret = r->width && r->height;
free(r);
return ret;
}
/// We don't use the _XSETROOT_ID root window property as a source of the background
/// pixmap because it most likely points to a dummy pixmap used to keep the colormap
/// associated with the background pixmap alive but we listen for it's changes and update

View File

@ -359,8 +359,6 @@ const char *x_strerror(xcb_generic_error_t *e);
xcb_pixmap_t x_create_pixmap(struct x_connection *, uint8_t depth, int width, int height);
bool x_validate_pixmap(struct x_connection *, xcb_pixmap_t pxmap);
/**
* Free a <code>winprop_t</code>.
*