1
0
Fork 0
mirror of https://github.com/yshui/picom.git synced 2024-11-11 13:51:02 -05:00
Commit graph

33 commits

Author SHA1 Message Date
Yuxuan Shui
e142993bb5 Enable paint-on-overlay whenever possible
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-11-03 22:36:52 +00:00
Yuxuan Shui
f519ee53c1 Remove support of Xdbe
--dbe does not seem to have an effect on tearing, as noted in the old
manpage, and confirmed by my own testing.

So remove it, since it complicates the logic of painting.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-10-25 23:32:10 +01:00
Yuxuan Shui
1f95c74a68 Move struct win to win.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-10-25 23:32:10 +01:00
Yuxuan Shui
7b755a3cf0 Fix typo in CONTRIBUTORS, move licenses around
Having a LICENSE file makes github happy
2018-10-03 22:24:12 +01:00
Yuxuan Shui
ee318582f5 Sort out license problems
IANAL, but I think I am allowed to add missing copyright notices for
someone else. And I did my best job using git history to figure out who
wrote which functions. So I hope everything is fine.
2018-10-03 22:14:51 +01:00
Yuxuan Shui
2a4fed50f4 Use libev for inputs and timeouts
Bugs:

* There seems to be a noticeable frame loss when window
  is being opened/closed. But the same problem also exists
  in master/next, so this is not a regression.
* Using --sw-opti and --benchmark at the same time causing
  compton to draw more frequently than permitted by the
  arguments. That is because the sleep interval calculation
  is flawed. Not really a regression either.

Verified still working:

* Usual painting
* Fade
* Benchmark mode
* --sw-opti (with or without benchmark mode)
* DBus
* Unredir delay

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-10-03 01:05:32 +01:00
Yuxuan Shui
cb4bab1cf6 Print deprecation warning for removed OpenGL options
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 21:07:29 +01:00
Yuxuan Shui
6f59367c00 Remove the clear-shadow option
Shadows attached to ARGB/transparent windows are always cleared now.
2018-09-23 23:58:17 +01:00
Yuxuan Shui
72231098d1 Refactoring
* Move code around
* Remove unneeded forward declaration
* Rename win->damaged to win->ever_damaged, to be less confusing
* Expose debug functions even when DEBUG is not enabled. Compiler
  would remove the dead code for us anyway.
* Some code cleanup
2018-09-10 13:46:24 +01:00
Yuxuan Shui
0d6b1627f2 Make gcc happy 2018-09-10 13:46:24 +01:00
Yuxuan Shui
571a6cf15f Enable everything OpenGL when using OpenGL
Remove finer grained macro definitions, just enable everything OpenGL
when we are using OpenGL.
2018-09-10 13:46:24 +01:00
Yuxuan Shui
15e3c525e3 Expose opacity_is_set, has_opacity_prop over dbus 2018-08-14 11:05:28 +01:00
Yuxuan Shui
91ca387723 Unify opacity_prop and opacity_prop_client
Also keep track of whether opacity prop is present on the window
2018-08-14 11:05:28 +01:00
Richard Grenville
7d4d87d683 Misc: Add margin_t & Store frame extents with it & Misc
- Add margin_t, a structure that represents margins around a rectangle.

 - Store frame extents of a window with margin_t, replacing the 4
   fields ({left,right,top,bottom}_width) in struct _win.

 - Add two helper macros, cmemzero() and cmemzero_one(), that zero out a
   block of memory.
2015-09-06 20:53:07 +08:00
Richard Grenville
8c88b4d6f1 Misc #204: Add glx_take_screenshot() & others
- Add glx_take_screenshot() for taking a screenshot. With ImageMagick
  the output data could be viewed in this way:

    display -size [SCREEN-WIDTH]x[SCREEN-HEIGHT] -depth 8 -flip
    rgb:[PATH]

  (#204)

- Add D-Bus command `opts_get string:paint_on_overlay_id` to get X
  Composite overlay window ID. (#204)

- Code cleanup.
2014-09-07 18:58:09 +08:00
Richard Grenville
46e6abdd2a Misc: --write-pid-path & small changes
- Add --write-pid-path to write process ID to a file, to help
  determining compton's process ID when -b is used.

- Add a few extra targets to query through D-Bus opts_get (version, pid,
  etc.) and through win_get, primarily for debugging.

- Add helper macros likely(), unlikely(), cmalloc(), ccalloc(),
  crealloc().

- Change w->opacity_set to opacity_t. Determine display_repr in
  session_init(), etc.
2013-11-09 21:38:31 +08:00
Richard Grenville
4bd3db2bc7 Bug fix #99: Rewrite focus detection logic
- Rewrite focus detection logic. Remove w->focused_real and use
  ps->active_win to identify focused window uniformly. Use a more
  expensive way to filter FocusIn/Out events to improve reliability.
  Only limited tests are done, and bugs are likely to be introduced.
  (#99)

- Known issue: Under fvwm, compton sometimes does not consistently
  report the window input gets sent to. But there's something wrong in
  that case: XGetInputFocus() shows the root window is focused but
  another window is receiving input.
2013-09-18 22:41:40 +08:00
Richard Grenville
4acbd56722 Improvement: --unredir-if-possible-exclude & --unredir-if-possible-delay
- Add --unredir-if-possible-exclude, to exclude certain windows when
  evaluating --unredir-if-possible. (#140)

- Add --unredir-if-possible-delay, to add some delay before
  unredirecting screen. (#138, #140)

- Code clean-up.
2013-09-04 22:00:51 +08:00
Richard Grenville
3e71f8fa25 Improvement #137: --xinerama-shadow-crop
Add --xinerama-shadow-crop to crop shadow to current Xinerama screen.
Thanks to Feltzer for suggestion.
2013-08-22 21:44:15 +08:00
Richard Grenville
7417f0deee Misc: stoppaint_force & Documentation update
- Add stoppaint_force option, controlled via D-Bus, to stop painting
  completely, which may look better than unredirecting the screen,
  sometimes. (#41)

- Add x2, y2 matching targets.

- Update documentation.
2013-07-30 22:24:11 +08:00
Richard Grenville
b46deb5162 Improvement #41: Enable/disable redirection through D-Bus
- Add "redirected_force" to D-Bus opts_get to forcefully
  redirect/unredirect windows.

- Add D-Bus method "repaint", to, namely, repaint the screen.
2013-07-26 13:02:06 +08:00
Richard Grenville
07bc7485c3 Imp: Multi-pass blur & D-Bus fading control
- Add multipass blur support. Note GLX Framebuffer support is required.
  My benchmark shows multipass blur brings 5% performance boost for X
  Render backend (3x3box). On GLX backend it brings 10% performance
  boost for 5x5box but negatively affects performance for 3x3box. Thanks
  to jrfonseca for advice. (#107)

- GLX backend: Cache blur texture for each window, for a 12% performance
  boost.

- Add D-Bus fading control. Thanks to yulan6248 for testing. (#112)

- Fix FAQ link in README.md. Thanks to lorenzos for report. (#111)

- Correctly deinitialize VSync on on-the-fly VSync method switch.

- X Render backend: Normalize blur kernel.

- Code clean-up.

- Known issue: Linear corruption on border of a window may appear with X
  Render multi-pass blur. Possible to fix but probably not worthwhile.
2013-05-20 18:16:27 +08:00
Richard Grenville
57d8b940e7 Misc: Add DEBUG_GLX_MARK & Misc
- GLX backend: Add DEBUG_GLX_MARK, to add GL marks around functions with
  glStringMarkerGREMEDY(), and mark frame termination with
  glFrameTerminatorGREMEDY().

- Print output of `compton -h` to stdout. (#110)

- GLX backend: Strip out elements with factor 0 in GLSL blur code.
  Thanks to jrfonseca for guides. (#107)
2013-05-12 18:21:16 +08:00
Richard Grenville
5d654e6877 Improvement: Enhance --glx-swap-method
- Enhance --glx-swap-method to support longer buffers ages (3-6), and
  automatic buffer age detection via GLX_EXT_buffer_age.
2013-04-26 14:01:20 +08:00
Richard Grenville
85e7d18803 Improvement: --glx-swap-method & --fade-exclude
- GLX backend: Add --glx-swap-method, to reduce painting region if the
  driver uses exchange or copy buffer swaps. Untested.

- Add --fade-exclude, to disable fading on specific windows based on
  some conditions. Untested.

- Expose GLX backend options through configuration file. Add fetching of
  GLX backend options through D-Bus.

- Use NULL pointer instead of element count to delimit string arrays in
  parse_vsync()/parse_backend()/parse_glx_swap_method().

- Add documentation about "wintypes" section in configuration file.
2013-04-21 22:30:22 +08:00
Richard Grenville
dfd4dd1122 Feature #4: Default active window opacity
- Add default active window opacity (--active-opacity). (#4)

- Add win_focusin and win_focusout D-Bus signals.
2013-03-30 12:27:27 +08:00
Richard Grenville
75912d23f3 Improvement: --blur-background-exclude #98 & MESA_swap_control & others
- Add --blur-background-exclude. (#98)

- Add `opengl-mswc` VSync, which uses MESA_swap_control instead of
  SGI_swap_control. I don't expect it to perform better than
  SGI_swap_control, though.

- Update CMakeLists.txt .

- Add a few targets for D-Bus `win_get`. Misc changes.

- Known issue: Apparently I've forgotten implementing --inactive-dim on
  GLX backend... Silly me.
2013-03-23 22:06:41 +08:00
Richard Grenville
66be1f2fe1 Bug fix: GLX backend incompatibility with mesa & others
- Fix a bug that glx_bind_pixmap() doesn't work with mesa drivers.
  Thanks to Janhouse and mkraemer for reporting. (#7)

- Use stencil buffer to attempt to eliminate potential double-paint
  issue in glx_render(). X Fixes doesn't guarantee the rectangles in a
  region do not overlap, and this may cause some regions to be painted
  twice, which would be a problem if we are painting transparent things.
  Now the target window must have a stencil buffer. Compiz uses its own
  region implementation to deal with this, but as a lightweight
  compositor we can't really do the same. It may have a positive or
  negative effort over performance. Callgrind result indicates basically
  no change in performance, but this may or may not be true.

- Correctly distinguish GL extensions and GLX extensions. Sorry. :-D

- Handle screen size. Thanks to tsmithe for reporting. (#7)

- Rename OpenGL backend to GLX backend, because, we might have a EGL
  backend someday.

- Add configuration file option `backend` to specify backend. Add
  `backend` to D-Bus `opts_get`.

- Add OpenGL shader compilation code, but currently unused.

- Minor adjustments.

- Known issue: Window content doesn't get updated in VirtualBox,
  probably because its OpenGL implementation requires constant rebinding
  of texture. But that's really slow...

- Known issue: Blur feature is still unimplemented in GLX backend.
2013-03-16 22:54:43 +08:00
Richard Grenville
aace60be59 Improvement: ARGB window matching & Enable track_focus with D-Bus
- Add predefined matching target "argb" to match ARGB windows.

- Make it possible to enable focus tracking on-the-fly with D-Bus
  method.
2013-03-10 18:45:54 +08:00
Richard Grenville
8e34736c19 Improvement: Change VSync mode with D-Bus & Makefile update & Misc
- Add on-the-fly VSync option modification via D-Bus, as requested by
  kunitoki (#80). Expose parse_vsync(), create vsync_init() and
  ensure_glx_context().

- Change default value of ps->drm_fd to -1.

- Update Makefile. Change the install/uninstall rules and add doc
  installation, requested by hasufell in #85.

- Mark window not damaged in map_win(). It helps in reducing flickering
  with inverted window color, but I'm not completely sure if it's safe.

- Avoid modifying w->invert_color when window is unmapped.

- Update documentation. Thanks to hasufell for pointing out.
2013-01-31 22:56:54 +08:00
Richard Grenville
6d36ef2d0f Feature #16: Advanced window matching
- Add advanced window matching system, capable of matching against
  arbitrary window properties as well as a series of internal
  properties, with 4 additional operators (>, <, >=, <=) useful for
  integer targets, and support of logical operators. The old matching
  system is removed, but compatibility with the format is retained.

- As the new matching system is pretty complicated, and I have no past
  experience in writing a parser, it's pretty possible that bugs are
  present. It also has inferior performance, but I hope it doesn't
  matter on modern CPUs.

- It's possible to disable matching system at compile time with NO_C2=1
  now.

- Add ps->o.config_file to track which config file we have actually
  read. Queryable via D-Bus.

- Parse -d in first pass in get_cfg() as c2 needs to query X to get
  atoms during condition parsing.

- Fix a bug in wid_get_prop_adv() that 0 == rformat is not handled
  correctly.

- Fix incompatibility with FreeBSD sed in dbus-examples/cdbus-driver.sh
  .

- Add recipe to generate .clang_complete in Makefile, used by Vim
  clang_complete plugin.

- Add DEBUG_C2 for debugging condition string parsing. DEBUG_WINMATCH is
  still used for match debugging.

- Rename win_on_wdata_change() to win_on_factor_change().

- Extra malloc() failure checks. Add const to matching cache members in
  session_t. Code clean-up. Documentation update.
2013-01-28 21:39:38 +08:00
Richard Grenville
00424b1082 Bug fix #84: Root window not repainted sometimes on wallpaper change
- Fix a bug that root window is not repainted on wallpaper change unless
  an Expose X event is received. Seemingly, if there's no mapped window
  on a screen, X will not send an Expose event when the wallpaper
  changes. Thanks to baskerville for reporting.

- Fix a X Pixmap leak when there's no existing wallpaper pixmap found.

- Fix a bug in mstrncpy() that null character is not added to the end of
  the copied string.

- Make VSYNC_STRS public, for use in src/dbus.c. Adjust the type of
  WINTYPES array. Add NUM_VSYNC.

- Add more targets for various D-Bus methods. Add "bad_target" D-Bus
  error. Improve error handling. Add more helper functions to append
  arguments to a D-Bus message. Add Introspect method to D-Bus
  introspection reply.

- Add public declarations of things in the new condition format code to
  common.h. Move definitions of some inline functions from compton.h to
  common.h. Make some functions public. Move wid_get_prop_adv() to
  compton.c. The primary code files of the new format src/c2.{c,h} will
  be published when ready.

- Add support for dumping version string in Makefile (make version), to
  make snapshot generation easier.

- Add repeated inclusion protection to common.h.

- Update documentation.

- Use gsed instead of sed in dbus-examples/cdbus-driver.sh if possible,
  as some BSD systems does not come with GNU sed by default. Thanks to
  DaChiChang for reporting.

- Code clean-up. Small type changes in register_cm() to silence
  warnings. Quit on failure in parse_vsync(). Apply stricter checks in
  force_repaint().
2013-01-24 13:38:03 +08:00
Richard Grenville
58c0ecec40 Feature #80: D-Bus support
- Add D-Bus support. Currently 7 methods are available: "reset" (same as
  SIGUSR1), "list_win" (list the windows compton manages), "win_get"
  (get a property of the window), "win_set" (set a property of the
  window), "find_win" (find window based on client window / focus),
  "opts_get" (get the value of a compton option), and "opts_set" (set
  the value of a compton option), together with 4 signals: "win_added",
  "win_destroyed", "win_mapped", "win_unmapped".

- D-Bus support depends on libdbus.

- As there are many items and my time is tight, no much tests are done.
  Bugs to be expected.

- Create a new header file `common.h` that contains shared content.

- Fix some bugs in timeout handling.

- Update file headers in all source files.

- Re-enable --unredir-if-possible on multi-screen set-ups, as the user
  could turn if off manually anyway.

- Check if the window is mapped in `repair_win()`.

- Add ps->track_atom_lst and its handlers, to prepare for the new
  condition format.

- Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a
  very limited number of targets only. New ones will be added gradually.

- Known issue 2: Accidental drop of D-Bus connection is not handled.

- Known issue 3: Introspection does not reveal all available methods,
  because some methods have unpredictable prototypes. Still hesitating
  about what to do...

- Known issue 4: Error handling is not finished yet. Compton does not
  always reply with the correct error message (but it does print out the
  correct error message, usually).
2013-01-19 20:20:27 +08:00