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19 commits

Author SHA1 Message Date
Yuxuan Shui
4e14eec2ba
Remove a redundant glEnd in glx_dim_dst
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-29 22:27:05 +00:00
Yuxuan Shui
198dcdb987
gl_common: fix coordinate mismatch
Xorg uses top left as origin, OpenGL uses lower left. So we need to flip
the y axis, and make sure we are using the right points as origin of
windows.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-28 01:14:41 +00:00
Yuxuan Shui
3b21365e94
gl_common: fix rendering
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-28 00:48:26 +00:00
Yuxuan Shui
6e454adff1
glx (new backend): Add some missing functions
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-28 00:04:01 +00:00
Yuxuan Shui
8c71f3fcbe
Move some macros around
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-27 23:57:43 +00:00
Yuxuan Shui
5364c8ac9b
Add backend_info_t::max_buffer_age
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-27 19:45:40 +00:00
Yuxuan Shui
d92a546beb
Fix includes and typos in new backends 2019-01-27 19:34:26 +00:00
Yuxuan Shui
061dd8e52e
Reuse some code from the new gl backend
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-27 18:16:28 +00:00
Yuxuan Shui
6c6dd6ad7d
Remove unused session_t argument from gl_has_extension
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-26 23:08:32 +00:00
Yuxuan Shui
031356069a
new glx: Add glx_present
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-26 18:01:24 +00:00
Yuxuan Shui
e80ff8530e
Make buffer age not glx specific
Buffer age is not a glx specific concept. xrender backend can have
buffer age too, if double buffering is used (required if we want to use
Present). So, make buffer age a generic concept in compton is required
for further backend improvements.

Moved buffer age based damage aggragation out of glx as well.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-26 15:07:09 +00:00
Yuxuan Shui
f649a949e2
Even more includes
Expand the modulemap to cover some of the system headers too.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-20 22:09:22 +00:00
Yuxuan Shui
916e23861a
Improve the header includes, cont'd
Also check in the modulemap file, and add a option to build with clang's
-fmodules.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-20 17:10:06 +00:00
Yuxuan Shui
4039a6db64
Remove all use of psglx from backend/glx.c
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 07:37:49 +00:00
Yuxuan Shui
a2022661e6
Move glx_init_blur to gl_common.c
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 07:18:38 +00:00
Yuxuan Shui
8629fee78f
Fix some static analyzer complains in glx.c
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 06:54:59 +00:00
Yuxuan Shui
f322bd4a53
Remove backend/gl/glx.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 01:53:25 +00:00
Yuxuan Shui
61f55f69a6
Add backend/gl/glx.c to build
Still a long way to go for the glx backend.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 01:32:31 +00:00
Yuxuan Shui
0c4b690b2b
First step of split backend into modules
This commit introduced a new, modular backend interface. The interface
is not very good, since I don't think I fully understand all the
requirements writing a backend have. But this is a good first step.

This commit also includes an initial xrender backend written using the
new interface, and some opengl backend related helper functions, which
are taken from the old opengl backend.

However, there is not integration with the core compton yet. compton
will still use the old backend code. This commit is here so we can get
the automated build test.

What is implemented in the new xrender backend:

* Windows with transparency
* Shadow
* Opacity
* Wallpaper (getting the root pixmap)
* Blur

Known problem with the xrender backend:

* It is slower

Things that still need to be figured out:

* What is the better way to add vsync to the new backends

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-22 00:50:25 +00:00