mirror of
https://github.com/yshui/picom.git
synced 2024-11-11 13:51:02 -05:00
30e37dbf09
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
37 lines
1.3 KiB
Markdown
37 lines
1.3 KiB
Markdown
# Unreleased
|
|
|
|
## Deprecations
|
|
|
|
* Uses of `--sw-opti`, and `--respect-prop-shadow` are now hard errors.
|
|
* `-F` has been removed completely. It was deprecated before the picom fork.
|
|
|
|
# v11-rc1 (2024-Jan-14)
|
|
|
|
## Notable features
|
|
|
|
* picom now uses dithering to prevent banding. Banding is most notable when using a strong background blur. (#952)
|
|
* Frame pacing. picom uses present feedback information to schedule new frames when it makes sense to do so. This improves latency, and replaces the `glFlush` and `GL_MaxFramesAllowed=1` hacks we used to do for NVIDIA. (#968 #1156)
|
|
* Some missing features have been implemented for the EGL backend (#1004 #1007)
|
|
|
|
## Bug fixes
|
|
|
|
* Many memory/resource leak fixes thanks to @absolutelynothelix . (#977 #978 #979 #980 #982 #985 #992 #1009 #1022)
|
|
* Fix tiling of wallpaper. (#1002)
|
|
* Fix some blur artifacts (#1095)
|
|
* Fix shadow color for transparent shadows (#1124)
|
|
* Don't spam logs when another compositor is running (#1104)
|
|
* Fix rounded corners showing as black with the xrender backend (#1003)
|
|
* Fix blur with rounded windows (#950)
|
|
|
|
## Build changes
|
|
|
|
* Dependency `pcre` has been replaced by `pcre2`.
|
|
* `xinerama` is no longer used.
|
|
|
|
## Deprecations
|
|
|
|
* The `kawase` blur method is removed. Note this is just an alias to the `dual_kawase` method, which is still available. (#1102)
|
|
|
|
# Earlier versions
|
|
|
|
Please see the GitHub releases page.
|