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4c34944d76
I forgot to mention the priviledge needed for real-time scheduling. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
1.5 KiB
1.5 KiB
Unreleased
Deprecations
- Uses of
--sw-opti
, and--respect-prop-shadow
are now hard errors. -F
has been removed completely. It was deprecated before the picom fork.
v11-rc1 (2024-Jan-14)
Notable features
- picom now uses dithering to prevent banding. Banding is most notable when using a strong background blur. (#952)
- Frame pacing. picom uses present feedback information to schedule new frames when it makes sense to do so. This improves latency, and replaces the
glFlush
andGL_MaxFramesAllowed=1
hacks we used to do for NVIDIA. (#968 #1156) - Some missing features have been implemented for the EGL backend (#1004 #1007)
Bug fixes
- Many memory/resource leak fixes thanks to @absolutelynothelix . (#977 #978 #979 #980 #982 #985 #992 #1009 #1022)
- Fix tiling of wallpaper. (#1002)
- Fix some blur artifacts (#1095)
- Fix shadow color for transparent shadows (#1124)
- Don't spam logs when another compositor is running (#1104)
- Fix rounded corners showing as black with the xrender backend (#1003)
- Fix blur with rounded windows (#950)
Build changes
- Dependency
pcre
has been replaced bypcre2
. - New dependency
xcb-util
. xinerama
is no longer used.picom
now tries to give itself a real-time scheduling priority. Please consider givingpicom
theCAP_SYS_NICE
capacity when packaging it.
Deprecations
- The
kawase
blur method is removed. Note this is just an alias to thedual_kawase
method, which is still available. (#1102)
Earlier versions
Please see the GitHub releases page.