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picom/CHANGELOG.md
Yuxuan Shui 4c34944d76
Update CHANGELOG.md
I forgot to mention the priviledge needed for real-time scheduling.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2024-01-18 14:18:58 +00:00

1.5 KiB

Unreleased

Deprecations

  • Uses of --sw-opti, and --respect-prop-shadow are now hard errors.
  • -F has been removed completely. It was deprecated before the picom fork.

v11-rc1 (2024-Jan-14)

Notable features

  • picom now uses dithering to prevent banding. Banding is most notable when using a strong background blur. (#952)
  • Frame pacing. picom uses present feedback information to schedule new frames when it makes sense to do so. This improves latency, and replaces the glFlush and GL_MaxFramesAllowed=1 hacks we used to do for NVIDIA. (#968 #1156)
  • Some missing features have been implemented for the EGL backend (#1004 #1007)

Bug fixes

  • Many memory/resource leak fixes thanks to @absolutelynothelix . (#977 #978 #979 #980 #982 #985 #992 #1009 #1022)
  • Fix tiling of wallpaper. (#1002)
  • Fix some blur artifacts (#1095)
  • Fix shadow color for transparent shadows (#1124)
  • Don't spam logs when another compositor is running (#1104)
  • Fix rounded corners showing as black with the xrender backend (#1003)
  • Fix blur with rounded windows (#950)

Build changes

  • Dependency pcre has been replaced by pcre2.
  • New dependency xcb-util.
  • xinerama is no longer used.
  • picom now tries to give itself a real-time scheduling priority. Please consider giving picom the CAP_SYS_NICE capacity when packaging it.

Deprecations

  • The kawase blur method is removed. Note this is just an alias to the dual_kawase method, which is still available. (#1102)

Earlier versions

Please see the GitHub releases page.