picom/src/backend
Yuxuan Shui e4221e0787
backend: don't clip corners when painting shadow
When removing shadow behind a window with rounded corners, keep the
corner part - those parts will be removed using the mask instead.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2022-08-25 02:51:03 +01:00
..
dummy backend: add the make_mask interface 2022-08-24 08:39:21 +01:00
gl backend: glx: handle masks 2022-08-24 08:39:26 +01:00
xrender backend: xrender: handle masks 2022-08-25 02:50:57 +01:00
backend.c backend: don't clip corners when painting shadow 2022-08-25 02:51:03 +01:00
backend.h backend: add the make_mask interface 2022-08-24 08:39:21 +01:00
backend_common.c backend: add custom shader image property 2022-08-11 04:40:43 +01:00
backend_common.h backend: remove the read_pixel interface. 2022-01-24 17:34:38 +00:00
driver.c Set GL_MaxFramesAllowed=1 instead of GL_YIELD=usleep 2021-07-10 18:14:20 -04:00
driver.h diagnostics: improve driver printing 2020-08-25 06:54:10 +01:00
meson.build Add dummy backend 2019-08-04 17:52:45 +01:00