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polybar/include/components/eventloop.hpp

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#pragma once
#include <uv.h>
#include <stdexcept>
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#include "common.hpp"
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#include "components/logger.hpp"
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POLYBAR_NS
/**
* Runs any libuv function with an integer error code return value and throws an
* exception on error.
*/
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#define UV(fun, ...) \
do { \
int res = fun(__VA_ARGS__); \
if (res < 0) { \
throw std::runtime_error( \
__FILE__ ":"s + std::to_string(__LINE__) + ": libuv error for '" #fun "': "s + uv_strerror(res)); \
} \
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} while (0);
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void close_callback(uv_handle_t*);
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/**
* \tparam H Type of the handle
* \tparam I Type of the handle passed to the callback. Often the same as H, but not always (e.g. uv_read_start)
*/
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template <typename H, typename I, typename... Args>
struct UVHandleGeneric {
UVHandleGeneric(std::function<void(Args...)> fun) {
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handle = new H;
handle->data = this;
this->func = fun;
}
~UVHandleGeneric() {
if (handle && !uv_is_closing((uv_handle_t*)handle)) {
uv_close((uv_handle_t*)handle, close_callback);
}
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}
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void close() {
if (handle) {
delete handle;
handle = nullptr;
}
}
static void callback(I* context, Args... args) {
const auto unpackedThis = static_cast<const UVHandleGeneric*>(context->data);
return unpackedThis->func(std::forward<Args>(args)...);
}
H* handle;
std::function<void(Args...)> func;
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};
template <typename H, typename... Args>
struct UVHandle : public UVHandleGeneric<H, H, Args...> {
UVHandle(std::function<void(Args...)> fun) : UVHandleGeneric<H, H, Args...>(fun) {}
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};
struct SignalHandle : public UVHandle<uv_signal_t, int> {
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SignalHandle(uv_loop_t* loop, std::function<void(int)> fun);
void start(int signum);
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};
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struct PollHandle : public UVHandle<uv_poll_t, int, int> {
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PollHandle(uv_loop_t* loop, int fd, std::function<void(int, int)> fun);
void start(int events);
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};
struct FSEventHandle : public UVHandle<uv_fs_event_t, const char*, int, int> {
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FSEventHandle(uv_loop_t* loop, std::function<void(const char*, int, int)> fun);
void start(const string& path);
};
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struct PipeHandle : public UVHandleGeneric<uv_pipe_t, uv_stream_t, ssize_t, const uv_buf_t*> {
PipeHandle(uv_loop_t* loop, std::function<void(const string)> fun, std::function<void(void)> eof_cb);
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void start(int fd);
void read_cb(ssize_t nread, const uv_buf_t* buf);
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std::function<void(const string)> func;
std::function<void(void)> eof_cb;
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int fd;
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};
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struct TimerHandle : public UVHandle<uv_timer_t> {
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TimerHandle(uv_loop_t* loop, std::function<void(void)> fun);
void start(uint64_t timeout, uint64_t repeat);
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};
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struct AsyncHandle : public UVHandle<uv_async_t> {
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AsyncHandle(uv_loop_t* loop, std::function<void(void)> fun);
void send();
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};
using SignalHandle_t = std::unique_ptr<SignalHandle>;
using PollHandle_t = std::unique_ptr<PollHandle>;
using FSEventHandle_t = std::unique_ptr<FSEventHandle>;
using PipeHandle_t = std::unique_ptr<PipeHandle>;
using TimerHandle_t = std::unique_ptr<TimerHandle>;
// shared_ptr because we need a reference outside to call send
using AsyncHandle_t = std::shared_ptr<AsyncHandle>;
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class eventloop {
public:
eventloop();
~eventloop();
void run();
void stop();
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void signal_handler(int signum, std::function<void(int)> fun);
void poll_handler(int events, int fd, std::function<void(int, int)> fun);
void fs_event_handler(const string& path, std::function<void(const char*, int, int)> fun);
void pipe_handle(int fd, std::function<void(const string)> fun, std::function<void(void)> eof_cb);
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void timer_handle(uint64_t timeout, uint64_t repeat, std::function<void(void)> fun);
AsyncHandle_t async_handle(std::function<void(void)> fun);
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protected:
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uv_loop_t* get() const;
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private:
std::unique_ptr<uv_loop_t> m_loop{nullptr};
vector<SignalHandle_t> m_sig_handles;
vector<PollHandle_t> m_poll_handles;
vector<FSEventHandle_t> m_fs_event_handles;
vector<PipeHandle_t> m_pipe_handles;
vector<TimerHandle_t> m_timer_handles;
vector<AsyncHandle_t> m_async_handles;
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};
POLYBAR_NS_END