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Merge pull request #15776 from duglin/buildEnvTest

Add some builder getEnv tests
This commit is contained in:
Brian Goff 2015-08-24 08:57:41 -04:00
commit e4147bcad4

View file

@ -49,3 +49,45 @@ func TestShellParser(t *testing.T) {
}
}
}
func TestGetEnv(t *testing.T) {
sw := &shellWord{
word: "",
envs: nil,
pos: 0,
}
sw.envs = []string{}
if sw.getEnv("foo") != "" {
t.Fatalf("2 - 'foo' should map to ''")
}
sw.envs = []string{"foo"}
if sw.getEnv("foo") != "" {
t.Fatalf("3 - 'foo' should map to ''")
}
sw.envs = []string{"foo="}
if sw.getEnv("foo") != "" {
t.Fatalf("4 - 'foo' should map to ''")
}
sw.envs = []string{"foo=bar"}
if sw.getEnv("foo") != "bar" {
t.Fatalf("5 - 'foo' should map to 'bar'")
}
sw.envs = []string{"foo=bar", "car=hat"}
if sw.getEnv("foo") != "bar" {
t.Fatalf("6 - 'foo' should map to 'bar'")
}
if sw.getEnv("car") != "hat" {
t.Fatalf("7 - 'car' should map to 'hat'")
}
// Make sure we grab the first 'car' in the list
sw.envs = []string{"foo=bar", "car=hat", "car=bike"}
if sw.getEnv("car") != "hat" {
t.Fatalf("8 - 'car' should map to 'hat'")
}
}