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Signed-off-by: Arnaud Porterie <arnaud.porterie@docker.com> (cherry picked from commit a31633c2707c78c2ffd684a5a3e576f310af0fb5)
223 lines
5.6 KiB
Markdown
223 lines
5.6 KiB
Markdown
page_title: Plugin API documentation
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page_description: Documentation for writing a Docker plugin.
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page_keywords: docker, plugins, api, extensions
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# Docker Plugin API
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Docker plugins are out-of-process extensions which add capabilities to the
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Docker Engine.
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This page is intended for people who want to develop their own Docker plugin.
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If you just want to learn about or use Docker plugins, look
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[here](/userguide/plugins).
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## What plugins are
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A plugin is a process running on the same docker host as the docker daemon,
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which registers itself by placing a file in `/usr/share/docker/plugins` (the
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"plugin directory").
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Plugins have human-readable names, which are short, lowercase strings. For
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example, `flocker` or `weave`.
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Plugins can run inside or outside containers. Currently running them outside
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containers is recommended.
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## Plugin discovery
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Docker discovers plugins by looking for them in the plugin directory whenever a
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user or container tries to use one by name.
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There are two types of files which can be put in the plugin directory.
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* `.sock` files are UNIX domain sockets.
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* `.spec` files are text files containing a URL, such as `unix:///other.sock`.
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The name of the file (excluding the extension) determines the plugin name.
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For example, the `flocker` plugin might create a UNIX socket at
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`/usr/share/docker/plugins/flocker.sock`.
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Plugins must be run locally on the same machine as the Docker daemon. UNIX
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domain sockets are strongly encouraged for security reasons.
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## Plugin lifecycle
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Plugins should be started before Docker, and stopped after Docker. For
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example, when packaging a plugin for a platform which supports `systemd`, you
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might use [`systemd` dependencies](
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http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Before=) to
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manage startup and shutdown order.
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When upgrading a plugin, you should first stop the Docker daemon, upgrade the
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plugin, then start Docker again.
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If a plugin is packaged as a container, this may cause issues. Plugins as
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containers are currently considered experimental due to these shutdown/startup
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ordering issues. These issues are mitigated by plugin retries (see below).
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## Plugin activation
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When a plugin is first referred to -- either by a user referring to it by name
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(e.g. `docker run --volume-driver=foo`) or a container already configured to
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use a plugin being started -- Docker looks for the named plugin in the plugin
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directory and activates it with a handshake. See Handshake API below.
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Plugins are *not* activated automatically at Docker daemon startup. Rather,
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they are activated only lazily, or on-demand, when they are needed.
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## API design
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The Plugin API is RPC-style JSON over HTTP, much like webhooks.
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Requests flow *from* the Docker daemon *to* the plugin. So the plugin needs to
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implement an HTTP server and bind this to the UNIX socket mentioned in the
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"plugin discovery" section.
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All requests are HTTP `POST` requests.
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The API is versioned via an Accept header, which currently is always set to
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`application/vnd.docker.plugins.v1+json`.
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## Handshake API
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Plugins are activated via the following "handshake" API call.
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### /Plugin.Activate
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**Request:** empty body
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**Response:**
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```
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{
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"Implements": ["VolumeDriver"]
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}
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```
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Responds with a list of Docker subsystems which this plugin implements.
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After activation, the plugin will then be sent events from this subsystem.
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## Volume API
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If a plugin registers itself as a `VolumeDriver` (see above) then it is
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expected to provide writeable paths on the host filesystem for the Docker
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daemon to provide to containers to consume.
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The Docker daemon handles bind-mounting the provided paths into user
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containers.
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### /VolumeDriver.Create
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**Request**:
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```
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{
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"Name": "volume_name"
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}
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```
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Instruct the plugin that the user wants to create a volume, given a user
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specified volume name. The plugin does not need to actually manifest the
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volume on the filesystem yet (until Mount is called).
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**Response**:
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```
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{
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"Err": null
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}
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```
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Respond with a string error if an error occurred.
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### /VolumeDriver.Remove
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**Request**:
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```
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{
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"Name": "volume_name"
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}
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```
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Create a volume, given a user specified volume name.
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**Response**:
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```
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{
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"Err": null
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}
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```
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Respond with a string error if an error occurred.
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### /VolumeDriver.Mount
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**Request**:
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```
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{
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"Name": "volume_name"
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}
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```
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Docker requires the plugin to provide a volume, given a user specified volume
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name. This is called once per container start.
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**Response**:
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```
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{
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"Mountpoint": "/path/to/directory/on/host",
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"Err": null
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}
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```
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Respond with the path on the host filesystem where the volume has been made
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available, and/or a string error if an error occurred.
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### /VolumeDriver.Path
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**Request**:
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```
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{
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"Name": "volume_name"
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}
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```
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Docker needs reminding of the path to the volume on the host.
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**Response**:
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```
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{
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"Mountpoint": "/path/to/directory/on/host",
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"Err": null
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}
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```
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Respond with the path on the host filesystem where the volume has been made
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available, and/or a string error if an error occurred.
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### /VolumeDriver.Unmount
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**Request**:
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```
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{
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"Name": "volume_name"
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}
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```
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Indication that Docker no longer is using the named volume. This is called once
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per container stop. Plugin may deduce that it is safe to deprovision it at
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this point.
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**Response**:
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```
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{
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"Err": null
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}
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```
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Respond with a string error if an error occurred.
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## Plugin retries
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Attempts to call a method on a plugin are retried with an exponential backoff
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for up to 30 seconds. This may help when packaging plugins as containers, since
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it gives plugin containers a chance to start up before failing any user
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containers which depend on them.
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