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moby--moby/docs/extend/plugin_api.md
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Signed-off-by: Mary Anthony <mary@docker.com>
2016-01-26 15:58:53 -08:00

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Docker Plugin API

Docker plugins are out-of-process extensions which add capabilities to the Docker Engine.

This page is intended for people who want to develop their own Docker plugin. If you just want to learn about or use Docker plugins, look here.

What plugins are

A plugin is a process running on the same docker host as the docker daemon, which registers itself by placing a file in one of the plugin directories described in Plugin discovery.

Plugins have human-readable names, which are short, lowercase strings. For example, flocker or weave.

Plugins can run inside or outside containers. Currently running them outside containers is recommended.

Plugin discovery

Docker discovers plugins by looking for them in the plugin directory whenever a user or container tries to use one by name.

There are three types of files which can be put in the plugin directory.

  • .sock files are UNIX domain sockets.
  • .spec files are text files containing a URL, such as unix:///other.sock.
  • .json files are text files containing a full json specification for the plugin.

UNIX domain socket files must be located under /run/docker/plugins, whereas spec files can be located either under /etc/docker/plugins or /usr/lib/docker/plugins.

The name of the file (excluding the extension) determines the plugin name.

For example, the flocker plugin might create a UNIX socket at /run/docker/plugins/flocker.sock.

You can define each plugin into a separated subdirectory if you want to isolate definitions from each other. For example, you can create the flocker socket under /run/docker/plugins/flocker/flocker.sock and only mount /run/docker/plugins/flocker inside the flocker container.

Docker always searches for unix sockets in /run/docker/plugins first. It checks for spec or json files under /etc/docker/plugins and /usr/lib/docker/plugins if the socket doesn't exist. The directory scan stops as soon as it finds the first plugin definition with the given name.

JSON specification

This is the JSON format for a plugin:

{
  "Name": "plugin-example",
  "Addr": "https://example.com/docker/plugin",
  "TLSConfig": {
    "InsecureSkipVerify": false,
    "CAFile": "/usr/shared/docker/certs/example-ca.pem",
    "CertFile": "/usr/shared/docker/certs/example-cert.pem",
    "KeyFile": "/usr/shared/docker/certs/example-key.pem",
  }
}

The TLSConfig field is optional and TLS will only be verified if this configuration is present.

Plugin lifecycle

Plugins should be started before Docker, and stopped after Docker. For example, when packaging a plugin for a platform which supports systemd, you might use systemd dependencies to manage startup and shutdown order.

When upgrading a plugin, you should first stop the Docker daemon, upgrade the plugin, then start Docker again.

Plugin activation

When a plugin is first referred to -- either by a user referring to it by name (e.g. docker run --volume-driver=foo) or a container already configured to use a plugin being started -- Docker looks for the named plugin in the plugin directory and activates it with a handshake. See Handshake API below.

Plugins are not activated automatically at Docker daemon startup. Rather, they are activated only lazily, or on-demand, when they are needed.

API design

The Plugin API is RPC-style JSON over HTTP, much like webhooks.

Requests flow from the Docker daemon to the plugin. So the plugin needs to implement an HTTP server and bind this to the UNIX socket mentioned in the "plugin discovery" section.

All requests are HTTP POST requests.

The API is versioned via an Accept header, which currently is always set to application/vnd.docker.plugins.v1+json.

Handshake API

Plugins are activated via the following "handshake" API call.

/Plugin.Activate

Request: empty body

Response:

{
    "Implements": ["VolumeDriver"]
}

Responds with a list of Docker subsystems which this plugin implements. After activation, the plugin will then be sent events from this subsystem.

Plugin retries

Attempts to call a method on a plugin are retried with an exponential backoff for up to 30 seconds. This may help when packaging plugins as containers, since it gives plugin containers a chance to start up before failing any user containers which depend on them.