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mperham--sidekiq/lib/sidekiq/manager.rb

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require 'celluloid'
require 'redis'
require 'multi_json'
require 'sidekiq/util'
require 'sidekiq/processor'
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module Sidekiq
##
# The main router in the system. This
# manages the processor state and fetches messages
# from Redis to be dispatched to an idle processor.
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#
class Manager
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include Util
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include Celluloid
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trap_exit :processor_died
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def initialize(redis, options={})
log "Booting sidekiq #{Sidekiq::VERSION} with Redis at #{redis.client.location}"
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verbose options.inspect
@count = options[:processor_count] || 25
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@queues = options[:queues]
@queue_idx = 0
@queues_size = @queues.size
@redis = redis
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@done_callback = nil
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@done = false
@busy = []
@ready = []
@count.times do
@ready << Processor.new_link(current_actor)
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end
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end
def stop
@done = true
@ready.each(&:terminate)
@ready.clear
after(5) do
signal(:shutdown)
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end
end
def start
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dispatch(true)
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end
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def when_done
@done_callback = Proc.new
end
def processor_done(processor)
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@done_callback.call(processor) if @done_callback
@busy.delete(processor)
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if stopped?
processor.terminate
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else
@ready << processor
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end
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dispatch
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end
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def processor_died(processor, reason)
@busy.delete(processor)
if reason
log "Processor death: #{reason}"
log reason.backtrace.join("\n")
end
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unless stopped?
@ready << Processor.new_link(current_actor)
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dispatch
end
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end
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private
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def find_work(queue_idx)
current_queue = @queues[queue_idx]
msg = @redis.lpop("queue:#{current_queue}")
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if msg
processor = @ready.pop
@busy << processor
processor.process!(MultiJson.decode(msg))
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end
!!msg
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end
def dispatch(schedule = false)
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watchdog("Fatal error in sidekiq, dispatch loop died") do
return if stopped?
# Our dispatch loop
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# Loop through the queues, looking for a message in each.
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queue_idx = 0
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found = false
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loop do
# return so that we don't dispatch again until processor_done
break verbose('no processors') if @ready.size == 0
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found ||= find_work(queue_idx)
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queue_idx += 1
# if we find no messages in any of the queues, we can break
# out of the loop. Otherwise we loop again.
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lastq = (queue_idx % @queues.size == 0)
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if lastq && !found
verbose('nothing to process'); break
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elsif lastq
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queue_idx = 0
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found = false
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end
end
# This is the polling loop that ensures we check Redis every
# second for work, even if there was nothing to do this time
# around.
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after(1) { verbose('ping'); dispatch(schedule) } if schedule
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end
end
def stopped?
@done
end
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end
end